Commit Graph

4 Commits (153c3c3c608c6c45d8dbc82f729ba19fe9ababec)

Author SHA1 Message Date
cosmonaut cb99489b3c Rework Presentation Flow (#15)
continuous-integration/drone/push Build is passing Details
Removes `Refresh_RenderTarget`, `Refresh_CreateRenderTarget` and `Refresh_QueueDestroyRenderTarget`. Render targets are now managed by the implementation.

Adds `REFRESH_TEXTUREFORMAT_B8G8R8A8`.

Adds `Refresh_AcquireSwapchainTexture`. Returns a swapchain texture for the requested window.

Removes `Refresh_QueuePresent`. It is now assumed that the texture returned by `Refresh_AcquireSwapchainTexture` will be presented. This texture can be manipulated like any other texture.

Adds `Refresh_GetSwapchainFormat`. Returns the swapchain format for the requested window.

Reviewed-on: #15
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-03-02 06:33:57 +00:00
cosmonaut 517399f5d9 convert all spaces to tabs
continuous-integration/drone/push Build is passing Details
2022-02-25 13:42:11 -08:00
cosmonaut 4ca101099d uncapitalize REFRESH in API calls 2021-01-05 15:05:16 -08:00
cosmonaut 6e59750ff2 image load and save 2020-12-27 22:45:12 -08:00