change vkWaitForFences call to vkGetFenceStatus
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
4cdd6a497a
commit
c0c6d2f9fd
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@ -9955,13 +9955,9 @@ static void VULKAN_Submit(
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for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
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for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
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{
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{
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/* If we set a timeout of 0, we can query the command buffer state */
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vulkanResult = renderer->vkGetFenceStatus(
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vulkanResult = renderer->vkWaitForFences(
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renderer->logicalDevice,
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renderer->logicalDevice,
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1,
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renderer->submittedCommandBuffers[i]->inFlightFence
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&renderer->submittedCommandBuffers[i]->inFlightFence,
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VK_TRUE,
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0
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);
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);
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if (vulkanResult == VK_SUCCESS)
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if (vulkanResult == VK_SUCCESS)
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