memory fixes
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
209b4ae6dd
commit
bb948846c0
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@ -1447,6 +1447,7 @@ typedef struct VulkanRenderer
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/* Forward declarations */
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static void VULKAN_INTERNAL_BeginCommandBuffer(VulkanRenderer *renderer, VulkanCommandBuffer *commandBuffer);
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static void VULKAN_Wait(Refresh_Renderer *driverData);
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static void VULKAN_Submit(Refresh_Renderer *driverData, uint32_t commandBufferCount, Refresh_CommandBuffer **pCommandBuffers);
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/* Error Handling */
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@ -3617,6 +3618,7 @@ static void VULKAN_INTERNAL_DeactivateUnusedImageDescriptorSets(
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}
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}
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/* FIXME: get rid of descriptor set caching */
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static void VULKAN_INTERNAL_ResetDescriptorSetData(VulkanRenderer* renderer)
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{
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uint32_t i, j;
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@ -3665,18 +3667,13 @@ static void VULKAN_INTERNAL_ResetDescriptorSetData(VulkanRenderer* renderer)
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}
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}
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static void VULKAN_INTERNAL_PostWorkCleanup(VulkanRenderer* renderer)
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{
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/* Reset descriptor set data */
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VULKAN_INTERNAL_ResetDescriptorSetData(renderer);
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}
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/* Swapchain */
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static uint8_t VULKAN_INTERNAL_QuerySwapChainSupport(
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VulkanRenderer *renderer,
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VkPhysicalDevice physicalDevice,
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VkSurfaceKHR surface,
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uint32_t graphicsFamilyIndex,
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SwapChainSupportDetails *outputDetails
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) {
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VkResult result;
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@ -3684,17 +3681,20 @@ static uint8_t VULKAN_INTERNAL_QuerySwapChainSupport(
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uint32_t presentModeCount;
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VkBool32 supportsPresent;
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renderer->vkGetPhysicalDeviceSurfaceSupportKHR(
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physicalDevice,
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renderer->queueFamilyIndices.graphicsFamily,
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surface,
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&supportsPresent
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);
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if (!supportsPresent)
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if (graphicsFamilyIndex != UINT32_MAX)
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{
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Refresh_LogWarn("This surface does not support presenting!");
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return 0;
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renderer->vkGetPhysicalDeviceSurfaceSupportKHR(
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physicalDevice,
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graphicsFamilyIndex,
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surface,
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&supportsPresent
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);
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if (!supportsPresent)
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{
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Refresh_LogWarn("This surface does not support presenting!");
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return 0;
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}
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}
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result = renderer->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
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@ -3899,6 +3899,7 @@ static CreateSwapchainResult VULKAN_INTERNAL_CreateSwapchain(
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renderer,
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renderer->physicalDevice,
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swapchainData->surface,
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renderer->queueFamilyIndices.graphicsFamily,
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&swapchainSupportDetails
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)) {
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renderer->vkDestroySurfaceKHR(
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@ -4335,23 +4336,13 @@ static void VULKAN_DestroyDevice(
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Refresh_Device *device
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) {
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VulkanRenderer* renderer = (VulkanRenderer*) device->driverData;
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VkResult waitResult;
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CommandPoolHashArray commandPoolHashArray;
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GraphicsPipelineLayoutHashArray graphicsPipelineLayoutHashArray;
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ComputePipelineLayoutHashArray computePipelineLayoutHashArray;
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VulkanMemorySubAllocator *allocator;
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uint32_t i, j, k;
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waitResult = renderer->vkDeviceWaitIdle(renderer->logicalDevice);
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if (waitResult != VK_SUCCESS)
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{
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LogVulkanResultAsError("vkDeviceWaitIdle", waitResult);
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}
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/* We have to do this twice so the rotation happens correctly */
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VULKAN_INTERNAL_PostWorkCleanup(renderer);
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VULKAN_INTERNAL_PostWorkCleanup(renderer);
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VULKAN_Wait(device->driverData);
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VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyVertexUniformBuffer->vulkanBuffer);
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VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyFragmentUniformBuffer->vulkanBuffer);
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@ -8617,6 +8608,29 @@ static void VULKAN_INTERNAL_CleanCommandBuffer(
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SDL_UnlockMutex(renderer->acquireFenceLock);
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commandBuffer->inFlightFence = VK_NULL_HANDLE;
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/* Return this command buffer to its pool */
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for (i = 0; i < renderer->submittedCommandBufferCount; i += 1)
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{
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if (renderer->submittedCommandBuffers[i] == commandBuffer)
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{
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renderer->submittedCommandBuffers[i] = renderer->submittedCommandBuffers[renderer->submittedCommandBufferCount - 1];
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renderer->submittedCommandBufferCount -= 1;
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if (commandBuffer->commandPool->inactiveCommandBufferCount == commandBuffer->commandPool->inactiveCommandBufferCapacity)
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{
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commandBuffer->commandPool->inactiveCommandBufferCapacity += 1;
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commandBuffer->commandPool->inactiveCommandBuffers = SDL_realloc(
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commandBuffer->commandPool->inactiveCommandBuffers,
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commandBuffer->commandPool->inactiveCommandBufferCapacity * sizeof(VulkanCommandBuffer*)
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);
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}
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commandBuffer->commandPool->inactiveCommandBuffers[commandBuffer->commandPool->inactiveCommandBufferCount] = commandBuffer;
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commandBuffer->commandPool->inactiveCommandBufferCount += 1;
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}
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}
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}
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static void VULKAN_Wait(
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@ -8669,27 +8683,6 @@ static void VULKAN_Submit(
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SDL_LockMutex(renderer->submitLock);
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/* Check if we can perform any cleanups */
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for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
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{
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/* If we set a timeout of 0, we can query the command buffer state */
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vulkanResult = renderer->vkWaitForFences(
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renderer->logicalDevice,
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1,
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&renderer->submittedCommandBuffers[i]->inFlightFence,
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VK_TRUE,
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0
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);
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if (vulkanResult == VK_SUCCESS)
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{
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VULKAN_INTERNAL_CleanCommandBuffer(
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renderer,
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renderer->submittedCommandBuffers[i]
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);
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}
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}
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commandBuffers = SDL_stack_alloc(VkCommandBuffer, commandBufferCount);
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submitInfos = SDL_stack_alloc(VkSubmitInfo, commandBufferCount);
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@ -8744,6 +8737,7 @@ static void VULKAN_Submit(
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}
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}
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/* Wait for any previous submissions on swapchains */
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for (i = 0; i < commandBufferCount; i += 1)
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{
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currentCommandBuffer = (VulkanCommandBuffer*)pCommandBuffers[i];
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@ -8754,7 +8748,7 @@ static void VULKAN_Submit(
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if (swapchainData->inFlightFence != VK_NULL_HANDLE)
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{
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renderer->vkWaitForFences(
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vulkanResult = renderer->vkWaitForFences(
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renderer->logicalDevice,
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1,
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&swapchainData->inFlightFence,
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@ -8774,6 +8768,27 @@ static void VULKAN_Submit(
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}
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}
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/* Check if we can perform any cleanups */
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for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
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{
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/* If we set a timeout of 0, we can query the command buffer state */
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vulkanResult = renderer->vkWaitForFences(
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renderer->logicalDevice,
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1,
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&renderer->submittedCommandBuffers[i]->inFlightFence,
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VK_TRUE,
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0
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);
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if (vulkanResult == VK_SUCCESS)
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{
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VULKAN_INTERNAL_CleanCommandBuffer(
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renderer,
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renderer->submittedCommandBuffers[i]
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);
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}
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}
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/* Acquire a fence */
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fence = VULKAN_INTERNAL_AcquireFence(renderer);
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@ -9169,6 +9184,7 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
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renderer,
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physicalDevice,
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surface,
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UINT32_MAX,
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&swapChainSupportDetails
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);
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