improve device enumeration + fix host memory allocation
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
978d1e9451
commit
b2199fcaae
|
@ -178,6 +178,15 @@ typedef enum CreateSwapchainResult
|
|||
|
||||
/* Conversions */
|
||||
|
||||
static const uint8_t DEVICE_PRIORITY[] =
|
||||
{
|
||||
0, /* VK_PHYSICAL_DEVICE_TYPE_OTHER */
|
||||
3, /* VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU */
|
||||
4, /* VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU */
|
||||
2, /* VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU */
|
||||
1 /* VK_PHYSICAL_DEVICE_TYPE_CPU */
|
||||
};
|
||||
|
||||
static VkFormat RefreshToVK_SurfaceFormat[] =
|
||||
{
|
||||
VK_FORMAT_R8G8B8A8_UNORM, /* R8G8B8A8 */
|
||||
|
@ -1253,6 +1262,7 @@ typedef struct VulkanRenderer
|
|||
uint8_t headless;
|
||||
|
||||
VulkanMemoryAllocator *memoryAllocator;
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
|
||||
Refresh_PresentMode presentMode;
|
||||
VkSurfaceKHR surface;
|
||||
|
@ -1637,28 +1647,24 @@ static void VULKAN_INTERNAL_RemoveMemoryFreeRegion(
|
|||
static uint8_t VULKAN_INTERNAL_FindMemoryType(
|
||||
VulkanRenderer *renderer,
|
||||
uint32_t typeFilter,
|
||||
VkMemoryPropertyFlags properties,
|
||||
VkMemoryPropertyFlags requiredProperties,
|
||||
VkMemoryPropertyFlags ignoredProperties,
|
||||
uint32_t *result
|
||||
) {
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
uint32_t i;
|
||||
|
||||
renderer->vkGetPhysicalDeviceMemoryProperties(
|
||||
renderer->physicalDevice,
|
||||
&memoryProperties
|
||||
);
|
||||
|
||||
for (i = 0; i < memoryProperties.memoryTypeCount; i += 1)
|
||||
for (i = 0; i < renderer->memoryProperties.memoryTypeCount; i += 1)
|
||||
{
|
||||
if ( (typeFilter & (1 << i)) &&
|
||||
(memoryProperties.memoryTypes[i].propertyFlags & properties) == properties )
|
||||
(renderer->memoryProperties.memoryTypes[i].propertyFlags & requiredProperties) == requiredProperties &&
|
||||
(renderer->memoryProperties.memoryTypes[i].propertyFlags & ignoredProperties) == 0 )
|
||||
{
|
||||
*result = i;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
Refresh_LogError("Failed to find memory properties %X, filter %X", properties, typeFilter);
|
||||
Refresh_LogError("Failed to find memory properties %X, required %X, ignored %X", requiredProperties, ignoredProperties, typeFilter);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1684,6 +1690,7 @@ static uint8_t VULKAN_INTERNAL_FindBufferMemoryRequirements(
|
|||
renderer,
|
||||
pMemoryRequirements->memoryRequirements.memoryTypeBits,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
0,
|
||||
pMemoryTypeIndex
|
||||
)) {
|
||||
Refresh_LogError(
|
||||
|
@ -1698,7 +1705,8 @@ static uint8_t VULKAN_INTERNAL_FindBufferMemoryRequirements(
|
|||
static uint8_t VULKAN_INTERNAL_FindImageMemoryRequirements(
|
||||
VulkanRenderer *renderer,
|
||||
VkImage image,
|
||||
VkMemoryPropertyFlags memoryPropertyFlags,
|
||||
VkMemoryPropertyFlags requiredMemoryPropertyFlags,
|
||||
VkMemoryPropertyFlags ignoredMemoryPropertyFlags,
|
||||
VkMemoryRequirements2KHR *pMemoryRequirements,
|
||||
uint32_t *pMemoryTypeIndex
|
||||
) {
|
||||
|
@ -1717,7 +1725,8 @@ static uint8_t VULKAN_INTERNAL_FindImageMemoryRequirements(
|
|||
if (!VULKAN_INTERNAL_FindMemoryType(
|
||||
renderer,
|
||||
pMemoryRequirements->memoryRequirements.memoryTypeBits,
|
||||
memoryPropertyFlags,
|
||||
requiredMemoryPropertyFlags,
|
||||
ignoredMemoryPropertyFlags,
|
||||
pMemoryTypeIndex
|
||||
)) {
|
||||
Refresh_LogError(
|
||||
|
@ -1736,7 +1745,7 @@ static uint8_t VULKAN_INTERNAL_AllocateMemory(
|
|||
uint32_t memoryTypeIndex,
|
||||
VkDeviceSize allocationSize,
|
||||
uint8_t dedicated,
|
||||
uint8_t cpuAllocation,
|
||||
uint8_t isHostVisible,
|
||||
VulkanMemoryAllocation **pMemoryAllocation
|
||||
) {
|
||||
VulkanMemoryAllocation *allocation;
|
||||
|
@ -1812,7 +1821,7 @@ static uint8_t VULKAN_INTERNAL_AllocateMemory(
|
|||
}
|
||||
|
||||
/* persistent mapping for host memory */
|
||||
if (cpuAllocation)
|
||||
if (isHostVisible)
|
||||
{
|
||||
result = renderer->vkMapMemory(
|
||||
renderer->logicalDevice,
|
||||
|
@ -1847,7 +1856,6 @@ static uint8_t VULKAN_INTERNAL_AllocateMemory(
|
|||
static uint8_t VULKAN_INTERNAL_FindAvailableMemory(
|
||||
VulkanRenderer *renderer,
|
||||
uint32_t memoryTypeIndex,
|
||||
uint8_t cpuAllocation,
|
||||
VkMemoryRequirements2KHR *memoryRequirements,
|
||||
VkMemoryDedicatedRequirementsKHR *dedicatedRequirements,
|
||||
VkBuffer buffer, /* may be VK_NULL_HANDLE */
|
||||
|
@ -1866,7 +1874,11 @@ static uint8_t VULKAN_INTERNAL_FindAvailableMemory(
|
|||
uint8_t shouldAllocDedicated =
|
||||
dedicatedRequirements->prefersDedicatedAllocation ||
|
||||
dedicatedRequirements->requiresDedicatedAllocation;
|
||||
uint8_t allocationResult;
|
||||
uint8_t isHostVisible, allocationResult;
|
||||
|
||||
isHostVisible =
|
||||
(renderer->memoryProperties.memoryTypes[memoryTypeIndex].propertyFlags &
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
|
||||
|
||||
allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex];
|
||||
requiredSize = memoryRequirements->memoryRequirements.size;
|
||||
|
@ -1948,7 +1960,7 @@ static uint8_t VULKAN_INTERNAL_FindAvailableMemory(
|
|||
memoryTypeIndex,
|
||||
allocationSize,
|
||||
shouldAllocDedicated,
|
||||
cpuAllocation,
|
||||
isHostVisible,
|
||||
&allocation
|
||||
);
|
||||
|
||||
|
@ -2019,7 +2031,6 @@ static uint8_t VULKAN_INTERNAL_FindAvailableBufferMemory(
|
|||
return VULKAN_INTERNAL_FindAvailableMemory(
|
||||
renderer,
|
||||
memoryTypeIndex,
|
||||
1,
|
||||
&memoryRequirements,
|
||||
&dedicatedRequirements,
|
||||
buffer,
|
||||
|
@ -2039,7 +2050,8 @@ static uint8_t VULKAN_INTERNAL_FindAvailableTextureMemory(
|
|||
VkDeviceSize *pSize
|
||||
) {
|
||||
uint32_t memoryTypeIndex;
|
||||
VkMemoryPropertyFlags memoryPropertyFlags;
|
||||
VkMemoryPropertyFlags requiredMemoryPropertyFlags;
|
||||
VkMemoryPropertyFlags ignoredMemoryPropertyFlags;
|
||||
VkMemoryDedicatedRequirementsKHR dedicatedRequirements =
|
||||
{
|
||||
VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR,
|
||||
|
@ -2053,17 +2065,20 @@ static uint8_t VULKAN_INTERNAL_FindAvailableTextureMemory(
|
|||
|
||||
if (cpuAllocation)
|
||||
{
|
||||
memoryPropertyFlags = 0;
|
||||
requiredMemoryPropertyFlags = 0;
|
||||
ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
memoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
requiredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
ignoredMemoryPropertyFlags = 0;
|
||||
}
|
||||
|
||||
if (!VULKAN_INTERNAL_FindImageMemoryRequirements(
|
||||
renderer,
|
||||
image,
|
||||
memoryPropertyFlags,
|
||||
requiredMemoryPropertyFlags,
|
||||
ignoredMemoryPropertyFlags,
|
||||
&memoryRequirements,
|
||||
&memoryTypeIndex
|
||||
)) {
|
||||
|
@ -2074,7 +2089,6 @@ static uint8_t VULKAN_INTERNAL_FindAvailableTextureMemory(
|
|||
return VULKAN_INTERNAL_FindAvailableMemory(
|
||||
renderer,
|
||||
memoryTypeIndex,
|
||||
cpuAllocation,
|
||||
&memoryRequirements,
|
||||
&dedicatedRequirements,
|
||||
VK_NULL_HANDLE,
|
||||
|
@ -5533,8 +5547,7 @@ static uint8_t VULKAN_INTERNAL_CreateTexture(
|
|||
{
|
||||
if (isRenderTarget)
|
||||
{
|
||||
Refresh_LogError("Cannot allocate render target to host memory!");
|
||||
return 0;
|
||||
Refresh_LogWarn("RenderTarget is allocated in host memory, pre-allocate your targets!");
|
||||
}
|
||||
|
||||
Refresh_LogWarn("Out of device local memory, falling back to host memory");
|
||||
|
@ -8528,14 +8541,13 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
|
|||
uint32_t requiredExtensionNamesLength,
|
||||
VkSurfaceKHR surface,
|
||||
QueueFamilyIndices *queueFamilyIndices,
|
||||
uint8_t *isIdeal
|
||||
uint8_t *deviceRank
|
||||
) {
|
||||
uint32_t queueFamilyCount, i;
|
||||
SwapChainSupportDetails swapChainSupportDetails;
|
||||
VkQueueFamilyProperties *queueProps;
|
||||
VkBool32 supportsPresent;
|
||||
uint8_t querySuccess = 0;
|
||||
uint8_t foundFamily = 0;
|
||||
uint8_t foundSuitableDevice = 0;
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
|
||||
|
@ -8543,7 +8555,7 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
|
|||
queueFamilyIndices->presentFamily = UINT32_MAX;
|
||||
queueFamilyIndices->computeFamily = UINT32_MAX;
|
||||
queueFamilyIndices->transferFamily = UINT32_MAX;
|
||||
*isIdeal = 0;
|
||||
*deviceRank = 0;
|
||||
|
||||
/* Note: If no dedicated device exists,
|
||||
* one that supports our features would be fine
|
||||
|
@ -8598,8 +8610,7 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
|
|||
surface,
|
||||
&supportsPresent
|
||||
);
|
||||
if (!foundFamily)
|
||||
{
|
||||
|
||||
if ( supportsPresent &&
|
||||
(queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) &&
|
||||
(queueProps[i].queueFlags & VK_QUEUE_COMPUTE_BIT) &&
|
||||
|
@ -8609,12 +8620,6 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
|
|||
queueFamilyIndices->presentFamily = i;
|
||||
queueFamilyIndices->computeFamily = i;
|
||||
queueFamilyIndices->transferFamily = i;
|
||||
foundFamily = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (foundFamily)
|
||||
{
|
||||
foundSuitableDevice = 1;
|
||||
break;
|
||||
}
|
||||
|
@ -8624,15 +8629,12 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
|
|||
|
||||
if (foundSuitableDevice)
|
||||
{
|
||||
/* We'd really like a discrete GPU, but it's OK either way! */
|
||||
/* Try to make sure we pick the best device available */
|
||||
renderer->vkGetPhysicalDeviceProperties(
|
||||
physicalDevice,
|
||||
&deviceProperties
|
||||
);
|
||||
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
||||
{
|
||||
*isIdeal = 1;
|
||||
}
|
||||
*deviceRank = DEVICE_PRIORITY[deviceProperties.deviceType];
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -8656,6 +8658,11 @@ static void VULKAN_INTERNAL_GetPhysicalDeviceProperties(
|
|||
renderer->physicalDevice,
|
||||
&renderer->physicalDeviceProperties
|
||||
);
|
||||
|
||||
renderer->vkGetPhysicalDeviceMemoryProperties(
|
||||
renderer->physicalDevice,
|
||||
&renderer->memoryProperties
|
||||
);
|
||||
}
|
||||
|
||||
static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
|
||||
|
@ -8666,9 +8673,8 @@ static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
|
|||
VkResult vulkanResult;
|
||||
VkPhysicalDevice *physicalDevices;
|
||||
uint32_t physicalDeviceCount, i, suitableIndex;
|
||||
VkPhysicalDevice physicalDevice;
|
||||
QueueFamilyIndices queueFamilyIndices;
|
||||
uint8_t isIdeal;
|
||||
QueueFamilyIndices queueFamilyIndices, suitableQueueFamilyIndices;
|
||||
uint8_t deviceRank, highestRank;
|
||||
|
||||
vulkanResult = renderer->vkEnumeratePhysicalDevices(
|
||||
renderer->instance,
|
||||
|
@ -8711,29 +8717,50 @@ static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
|
|||
|
||||
/* Any suitable device will do, but we'd like the best */
|
||||
suitableIndex = -1;
|
||||
deviceRank = 0;
|
||||
highestRank = 0;
|
||||
for (i = 0; i < physicalDeviceCount; i += 1)
|
||||
{
|
||||
if (VULKAN_INTERNAL_IsDeviceSuitable(
|
||||
const uint8_t suitable = VULKAN_INTERNAL_IsDeviceSuitable(
|
||||
renderer,
|
||||
physicalDevices[i],
|
||||
deviceExtensionNames,
|
||||
deviceExtensionCount,
|
||||
renderer->surface,
|
||||
&queueFamilyIndices,
|
||||
&isIdeal
|
||||
)) {
|
||||
suitableIndex = i;
|
||||
if (isIdeal)
|
||||
&deviceRank
|
||||
);
|
||||
|
||||
if (deviceRank >= highestRank)
|
||||
{
|
||||
/* This is the one we want! */
|
||||
break;
|
||||
if (suitable)
|
||||
{
|
||||
suitableIndex = i;
|
||||
suitableQueueFamilyIndices.computeFamily = queueFamilyIndices.computeFamily;
|
||||
suitableQueueFamilyIndices.graphicsFamily = queueFamilyIndices.graphicsFamily;
|
||||
suitableQueueFamilyIndices.presentFamily = queueFamilyIndices.presentFamily;
|
||||
suitableQueueFamilyIndices.transferFamily = queueFamilyIndices.transferFamily;
|
||||
}
|
||||
else if (deviceRank > highestRank)
|
||||
{
|
||||
/* In this case, we found a... "realer?" GPU,
|
||||
* but it doesn't actually support our Vulkan.
|
||||
* We should disqualify all devices below as a
|
||||
* result, because if we don't we end up
|
||||
* ignoring real hardware and risk using
|
||||
* something like LLVMpipe instead!
|
||||
* -flibit
|
||||
*/
|
||||
suitableIndex = -1;
|
||||
}
|
||||
highestRank = deviceRank;
|
||||
}
|
||||
}
|
||||
|
||||
if (suitableIndex != -1)
|
||||
{
|
||||
physicalDevice = physicalDevices[suitableIndex];
|
||||
renderer->physicalDevice = physicalDevices[suitableIndex];
|
||||
renderer->queueFamilyIndices = suitableQueueFamilyIndices;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -8742,9 +8769,6 @@ static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
|
|||
return 0;
|
||||
}
|
||||
|
||||
renderer->physicalDevice = physicalDevice;
|
||||
renderer->queueFamilyIndices = queueFamilyIndices;
|
||||
|
||||
VULKAN_INTERNAL_GetPhysicalDeviceProperties(renderer);
|
||||
|
||||
SDL_stack_free(physicalDevices);
|
||||
|
|
Loading…
Reference in New Issue