rename to QueuePresent + make textureslice input a pointer

pull/8/head
cosmonaut 2020-12-21 18:54:36 -08:00
parent 8752ed4391
commit a795e1f825
4 changed files with 23 additions and 23 deletions

View File

@ -797,7 +797,7 @@ REFRESHAPI REFRESH_Texture* REFRESH_CreateTextureCube(
REFRESHAPI REFRESH_ColorTarget* REFRESH_CreateColorTarget( REFRESHAPI REFRESH_ColorTarget* REFRESH_CreateColorTarget(
REFRESH_Device *device, REFRESH_Device *device,
REFRESH_SampleCount multisampleCount, REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice REFRESH_TextureSlice *textureSlice
); );
/* Creates a depth/stencil target. /* Creates a depth/stencil target.
@ -1273,19 +1273,19 @@ REFRESHAPI void REFRESH_BindIndexBuffer(
/* Submission/Presentation */ /* Submission/Presentation */
/* Prepares for an image to be presented to the screen. /* Queues an image to be presented to the screen.
* The image will be presented upon the next REFRESH_Submit call. * The image will be presented upon the next REFRESH_Submit call.
* *
* NOTE: * NOTE:
* It is an error to call this function in headless mode. * It is an error to call this function in headless mode.
* *
* texture: The image to present. * textureSlice: The texture slice to present.
* sourceRectangle: The region of the image to present (or NULL). * sourceRectangle: The region of the image to present (or NULL).
* destinationRectangle: The region of the window to update (or NULL). * destinationRectangle: The region of the window to update (or NULL).
*/ */
REFRESHAPI void REFRESH_PreparePresent( REFRESHAPI void REFRESH_QueuePresent(
REFRESH_Device *device, REFRESH_Device *device,
REFRESH_Texture* texture, REFRESH_TextureSlice *textureSlice,
REFRESH_Rect *sourceRectangle, REFRESH_Rect *sourceRectangle,
REFRESH_Rect *destinationRectangle REFRESH_Rect *destinationRectangle
); );

View File

@ -347,7 +347,7 @@ REFRESH_Texture* REFRESH_CreateTextureCube(
REFRESH_ColorTarget* REFRESH_CreateColorTarget( REFRESH_ColorTarget* REFRESH_CreateColorTarget(
REFRESH_Device *device, REFRESH_Device *device,
REFRESH_SampleCount multisampleCount, REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice REFRESH_TextureSlice *textureSlice
) { ) {
NULL_RETURN_NULL(device); NULL_RETURN_NULL(device);
return device->CreateColorTarget( return device->CreateColorTarget(
@ -835,16 +835,16 @@ void REFRESH_BindIndexBuffer(
); );
} }
void REFRESH_PreparePresent( void REFRESH_QueuePresent(
REFRESH_Device *device, REFRESH_Device *device,
REFRESH_Texture *texture, REFRESH_TextureSlice* textureSlice,
REFRESH_Rect *sourceRectangle, REFRESH_Rect *sourceRectangle,
REFRESH_Rect *destinationRectangle REFRESH_Rect *destinationRectangle
) { ) {
NULL_RETURN(device); NULL_RETURN(device);
device->PreparePresent( device->QueuePresent(
device->driverData, device->driverData,
texture, textureSlice,
sourceRectangle, sourceRectangle,
destinationRectangle destinationRectangle
); );

View File

@ -269,7 +269,7 @@ struct REFRESH_Device
REFRESH_ColorTarget* (*CreateColorTarget)( REFRESH_ColorTarget* (*CreateColorTarget)(
REFRESH_Renderer *driverData, REFRESH_Renderer *driverData,
REFRESH_SampleCount multisampleCount, REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice REFRESH_TextureSlice *textureSlice
); );
REFRESH_DepthStencilTarget* (*CreateDepthStencilTarget)( REFRESH_DepthStencilTarget* (*CreateDepthStencilTarget)(
@ -505,9 +505,9 @@ struct REFRESH_Device
REFRESH_IndexElementSize indexElementSize REFRESH_IndexElementSize indexElementSize
); );
void(*PreparePresent)( void(*QueuePresent)(
REFRESH_Renderer *driverData, REFRESH_Renderer *driverData,
REFRESH_Texture *texture, REFRESH_TextureSlice *textureSlice,
REFRESH_Rect *sourceRectangle, REFRESH_Rect *sourceRectangle,
REFRESH_Rect *destinationRectangle REFRESH_Rect *destinationRectangle
); );
@ -567,7 +567,7 @@ struct REFRESH_Device
ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \ ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \
ASSIGN_DRIVER_FUNC(BindVertexBuffers, name) \ ASSIGN_DRIVER_FUNC(BindVertexBuffers, name) \
ASSIGN_DRIVER_FUNC(BindIndexBuffer, name) \ ASSIGN_DRIVER_FUNC(BindIndexBuffer, name) \
ASSIGN_DRIVER_FUNC(PreparePresent, name) \ ASSIGN_DRIVER_FUNC(QueuePresent, name) \
ASSIGN_DRIVER_FUNC(Submit, name) ASSIGN_DRIVER_FUNC(Submit, name)
typedef struct REFRESH_Driver typedef struct REFRESH_Driver

View File

@ -3620,7 +3620,7 @@ static REFRESH_Texture* VULKAN_CreateTextureCube(
static REFRESH_ColorTarget* VULKAN_CreateColorTarget( static REFRESH_ColorTarget* VULKAN_CreateColorTarget(
REFRESH_Renderer *driverData, REFRESH_Renderer *driverData,
REFRESH_SampleCount multisampleCount, REFRESH_SampleCount multisampleCount,
REFRESH_TextureSlice textureSlice REFRESH_TextureSlice *textureSlice
) { ) {
VkResult vulkanResult; VkResult vulkanResult;
VulkanRenderer *renderer = (VulkanRenderer*) driverData; VulkanRenderer *renderer = (VulkanRenderer*) driverData;
@ -3628,7 +3628,7 @@ static REFRESH_ColorTarget* VULKAN_CreateColorTarget(
VkImageViewCreateInfo imageViewCreateInfo; VkImageViewCreateInfo imageViewCreateInfo;
VkComponentMapping swizzle = IDENTITY_SWIZZLE; VkComponentMapping swizzle = IDENTITY_SWIZZLE;
colorTarget->texture = (VulkanTexture*) textureSlice.texture; colorTarget->texture = (VulkanTexture*) textureSlice->texture;
colorTarget->multisampleTexture = NULL; colorTarget->multisampleTexture = NULL;
colorTarget->multisampleCount = 1; colorTarget->multisampleCount = 1;
@ -3679,7 +3679,7 @@ static REFRESH_ColorTarget* VULKAN_CreateColorTarget(
imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageViewCreateInfo.subresourceRange.baseMipLevel = 0; imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
imageViewCreateInfo.subresourceRange.levelCount = 1; imageViewCreateInfo.subresourceRange.levelCount = 1;
imageViewCreateInfo.subresourceRange.baseArrayLayer = textureSlice.layer; imageViewCreateInfo.subresourceRange.baseArrayLayer = textureSlice->layer;
imageViewCreateInfo.subresourceRange.layerCount = 1; imageViewCreateInfo.subresourceRange.layerCount = 1;
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
@ -4756,9 +4756,9 @@ static void VULKAN_BindIndexBuffer(
)); ));
} }
static void VULKAN_PreparePresent( static void VULKAN_QueuePresent(
REFRESH_Renderer* driverData, REFRESH_Renderer* driverData,
REFRESH_Texture* texture, REFRESH_TextureSlice* textureSlice,
REFRESH_Rect* sourceRectangle, REFRESH_Rect* sourceRectangle,
REFRESH_Rect* destinationRectangle REFRESH_Rect* destinationRectangle
) { ) {
@ -4770,11 +4770,11 @@ static void VULKAN_PreparePresent(
VkImageBlit blit; VkImageBlit blit;
VulkanRenderer* renderer = (VulkanRenderer*) driverData; VulkanRenderer* renderer = (VulkanRenderer*) driverData;
VulkanTexture* vulkanTexture = (VulkanTexture*)texture; VulkanTexture* vulkanTexture = (VulkanTexture*) textureSlice->texture;
if (renderer->headless) if (renderer->headless)
{ {
REFRESH_LogError("Cannot call PreparePresent in headless mode!"); REFRESH_LogError("Cannot call QueuePresent in headless mode!");
return; return;
} }
@ -4870,7 +4870,7 @@ static void VULKAN_PreparePresent(
blit.dstOffsets[1].z = 1; blit.dstOffsets[1].z = 1;
blit.dstSubresource.mipLevel = 0; blit.dstSubresource.mipLevel = 0;
blit.dstSubresource.baseArrayLayer = 0; blit.dstSubresource.baseArrayLayer = textureSlice->layer;
blit.dstSubresource.layerCount = 1; blit.dstSubresource.layerCount = 1;
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;