fence autorelease during command buffer clean
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pull/45/head
cosmonaut 2023-09-18 23:07:18 -07:00
parent 4b50e9cec7
commit 7f11d20941
1 changed files with 86 additions and 90 deletions

View File

@ -9934,6 +9934,77 @@ static void VULKAN_SetSwapchainPresentMode(
/* Submission structure */
static VkFence VULKAN_INTERNAL_AcquireFenceFromPool(
VulkanRenderer *renderer
) {
VkFenceCreateInfo fenceCreateInfo;
VkFence fence;
VkResult vulkanResult;
if (renderer->fencePool.availableFenceCount == 0)
{
/* Create fence */
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.pNext = NULL;
fenceCreateInfo.flags = 0;
vulkanResult = renderer->vkCreateFence(
renderer->logicalDevice,
&fenceCreateInfo,
NULL,
&fence
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkCreateFence", vulkanResult);
return NULL;
}
return fence;
}
SDL_LockMutex(renderer->fencePool.lock);
fence = renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount - 1];
renderer->fencePool.availableFenceCount -= 1;
vulkanResult = renderer->vkResetFences(
renderer->logicalDevice,
1,
&fence
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkResetFences", vulkanResult);
}
SDL_UnlockMutex(renderer->fencePool.lock);
return fence;
}
static void VULKAN_INTERNAL_ReturnFenceToPool(
VulkanRenderer *renderer,
VkFence fence
) {
SDL_LockMutex(renderer->fencePool.lock);
EXPAND_ARRAY_IF_NEEDED(
renderer->fencePool.availableFences,
VkFence,
renderer->fencePool.availableFenceCount + 1,
renderer->fencePool.availableFenceCapacity,
renderer->fencePool.availableFenceCapacity * 2
);
renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount] = fence;
renderer->fencePool.availableFenceCount += 1;
SDL_UnlockMutex(renderer->fencePool.lock);
}
static void VULKAN_INTERNAL_PerformPendingDestroys(
VulkanRenderer *renderer
) {
@ -10049,6 +10120,16 @@ static void VULKAN_INTERNAL_CleanCommandBuffer(
VulkanUniformBuffer *uniformBuffer;
DescriptorSetData *descriptorSetData;
if (commandBuffer->autoReleaseFence)
{
VULKAN_INTERNAL_ReturnFenceToPool(
renderer,
commandBuffer->inFlightFence
);
commandBuffer->inFlightFence = VK_NULL_HANDLE;
}
/* Bound uniform buffers are now available */
for (i = 0; i < commandBuffer->boundUniformBufferCount; i += 1)
@ -10204,27 +10285,15 @@ static void VULKAN_Wait(
VkResult result;
int32_t i;
SDL_LockMutex(renderer->submitLock);
for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
{
commandBuffer = renderer->submittedCommandBuffers[i];
result = renderer->vkWaitForFences(
renderer->logicalDevice,
1,
&commandBuffer->inFlightFence,
VK_TRUE,
UINT64_MAX
);
result = renderer->vkDeviceWaitIdle(renderer->logicalDevice);
if (result != VK_SUCCESS)
{
LogVulkanResultAsError("vkWaitForFences", result);
}
LogVulkanResultAsError("vkDeviceWaitIdle", result);
return;
}
/* TODO: consider if it's not a good idea to do cleanup here */
SDL_LockMutex(renderer->submitLock);
for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
{
@ -10237,69 +10306,6 @@ static void VULKAN_Wait(
SDL_UnlockMutex(renderer->submitLock);
}
static VkFence VULKAN_INTERNAL_AcquireFenceFromPool(
VulkanRenderer *renderer
) {
VkFenceCreateInfo fenceCreateInfo;
VkFence fence;
VkResult vulkanResult;
if (renderer->fencePool.availableFenceCount == 0)
{
/* Create fence */
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.pNext = NULL;
fenceCreateInfo.flags = 0;
vulkanResult = renderer->vkCreateFence(
renderer->logicalDevice,
&fenceCreateInfo,
NULL,
&fence
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkCreateFence", vulkanResult);
return NULL;
}
return fence;
}
fence = renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount - 1];
renderer->fencePool.availableFenceCount -= 1;
vulkanResult = renderer->vkResetFences(
renderer->logicalDevice,
1,
&fence
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkResetFences", vulkanResult);
}
return fence;
}
static void VULKAN_INTERNAL_ReturnFenceToPool(
VulkanRenderer *renderer,
VkFence fence
) {
EXPAND_ARRAY_IF_NEEDED(
renderer->fencePool.availableFences,
VkFence,
renderer->fencePool.availableFenceCount + 1,
renderer->fencePool.availableFenceCapacity,
renderer->fencePool.availableFenceCapacity * 2
);
renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount] = fence;
renderer->fencePool.availableFenceCount += 1;
}
static Refresh_Fence* VULKAN_SubmitAndAcquireFence(
Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer
@ -10442,16 +10448,6 @@ static void VULKAN_Submit(
if (vulkanResult == VK_SUCCESS)
{
if (renderer->submittedCommandBuffers[i]->autoReleaseFence)
{
VULKAN_INTERNAL_ReturnFenceToPool(
renderer,
renderer->submittedCommandBuffers[i]->inFlightFence
);
renderer->submittedCommandBuffers[i]->inFlightFence = VK_NULL_HANDLE;
}
VULKAN_INTERNAL_CleanCommandBuffer(
renderer,
renderer->submittedCommandBuffers[i]