shaderc now flips Y values in the vertex shader

Caleb Cornett 2023-10-10 21:51:34 -05:00
parent e17f86724a
commit 509bd278c7
1 changed files with 1 additions and 1 deletions

View File

@ -254,7 +254,7 @@ partial class Program
{
Process spirvcross = Process.Start(
"spirv-cross",
$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}"""
$"""{spirvPath}"" --hlsl --flip-vert-y --shader-model 50 --output ""{outputPath}"""
);
spirvcross.WaitForExit();
if (spirvcross.ExitCode != 0)