fix hang when staging buffer flushes
continuous-integration/drone/push Build is passing Details

pull/1/head
cosmonaut 2021-01-21 12:34:50 -08:00
parent 6a1c2aa9bf
commit 41ea091749
1 changed files with 0 additions and 6 deletions

View File

@ -5926,12 +5926,6 @@ static void VULKAN_INTERNAL_FlushTransfers(
return;
}
renderer->vkResetFences(
renderer->logicalDevice,
1,
&renderer->inFlightFence
);
renderer->pendingTransfer = 0;
renderer->textureStagingBufferOffset = 0;
}