Move uav FIXME's to API FIXME's
parent
7274173b44
commit
27b166dfde
|
@ -1544,12 +1544,13 @@ static Refresh_Texture* D3D11_CreateTexture(
|
|||
}
|
||||
|
||||
/* Create the UAV, if applicable */
|
||||
/* API FIXME: Create these dynamically as needed per mip level! */
|
||||
if (isCompute)
|
||||
{
|
||||
D3D11_UNORDERED_ACCESS_VIEW_DESC uavDesc;
|
||||
uavDesc.Format = format;
|
||||
uavDesc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D;
|
||||
uavDesc.Texture2D.MipSlice = 0; /* FIXME */
|
||||
uavDesc.Texture2D.MipSlice = 0;
|
||||
|
||||
res = ID3D11Device_CreateUnorderedAccessView(
|
||||
renderer->device,
|
||||
|
@ -1659,14 +1660,15 @@ static Refresh_Texture* D3D11_CreateTexture(
|
|||
}
|
||||
|
||||
/* Create the UAV, if applicable */
|
||||
/* API FIXME: Create these dynamically as needed per mip level! */
|
||||
if (isCompute)
|
||||
{
|
||||
D3D11_UNORDERED_ACCESS_VIEW_DESC uavDesc;
|
||||
uavDesc.Format = format;
|
||||
uavDesc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE3D;
|
||||
uavDesc.Texture3D.MipSlice = 0; /* FIXME */
|
||||
uavDesc.Texture3D.FirstWSlice = 0; /* FIXME */
|
||||
uavDesc.Texture3D.WSize = -1; /* FIXME */
|
||||
uavDesc.Texture3D.MipSlice = 0;
|
||||
uavDesc.Texture3D.FirstWSlice = 0;
|
||||
uavDesc.Texture3D.WSize = -1;
|
||||
|
||||
res = ID3D11Device_CreateUnorderedAccessView(
|
||||
renderer->device,
|
||||
|
|
Loading…
Reference in New Issue