rename viewport and scissor set functions
continuous-integration/drone/push Build is passing Details

pull/18/head
cosmonaut 2022-03-04 12:47:36 -08:00
parent 0fbf1b2546
commit 2731d47419
4 changed files with 12 additions and 12 deletions

View File

@ -1017,14 +1017,14 @@ REFRESHAPI void Refresh_BindGraphicsPipeline(
); );
/* Sets the current viewport state. */ /* Sets the current viewport state. */
REFRESHAPI void Refresh_SetViewportState( REFRESHAPI void Refresh_SetViewport(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Viewport *viewport Refresh_Viewport *viewport
); );
/* Sets the current scissor state. */ /* Sets the current scissor state. */
REFRESHAPI void Refresh_SetScissorState( REFRESHAPI void Refresh_SetScissor(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Rect *scissor Refresh_Rect *scissor

View File

@ -601,26 +601,26 @@ void Refresh_EndRenderPass(
); );
} }
void Refresh_SetViewportState( void Refresh_SetViewport(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Viewport *viewport Refresh_Viewport *viewport
) { ) {
NULL_RETURN(device) NULL_RETURN(device)
device->SetViewportState( device->SetViewport(
device->driverData, device->driverData,
commandBuffer, commandBuffer,
viewport viewport
); );
} }
void Refresh_SetScissorState( void Refresh_SetScissor(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Rect *scissor Refresh_Rect *scissor
) { ) {
NULL_RETURN(device) NULL_RETURN(device)
device->SetScissorState( device->SetScissor(
device->driverData, device->driverData,
commandBuffer, commandBuffer,
scissor scissor

View File

@ -390,13 +390,13 @@ struct Refresh_Device
Refresh_CommandBuffer *commandBuffer Refresh_CommandBuffer *commandBuffer
); );
void(*SetViewportState)( void(*SetViewport)(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Viewport *viewport Refresh_Viewport *viewport
); );
void(*SetScissorState)( void(*SetScissor)(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Rect *scissor Refresh_Rect *scissor
@ -507,8 +507,8 @@ struct Refresh_Device
ASSIGN_DRIVER_FUNC(QueueDestroyGraphicsPipeline, name) \ ASSIGN_DRIVER_FUNC(QueueDestroyGraphicsPipeline, name) \
ASSIGN_DRIVER_FUNC(BeginRenderPass, name) \ ASSIGN_DRIVER_FUNC(BeginRenderPass, name) \
ASSIGN_DRIVER_FUNC(EndRenderPass, name) \ ASSIGN_DRIVER_FUNC(EndRenderPass, name) \
ASSIGN_DRIVER_FUNC(SetViewportState, name) \ ASSIGN_DRIVER_FUNC(SetViewport, name) \
ASSIGN_DRIVER_FUNC(SetScissorState, name) \ ASSIGN_DRIVER_FUNC(SetScissor, name) \
ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \ ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \
ASSIGN_DRIVER_FUNC(BindVertexBuffers, name) \ ASSIGN_DRIVER_FUNC(BindVertexBuffers, name) \
ASSIGN_DRIVER_FUNC(BindIndexBuffer, name) \ ASSIGN_DRIVER_FUNC(BindIndexBuffer, name) \

View File

@ -7953,7 +7953,7 @@ static void VULKAN_INTERNAL_SetCurrentViewport(
vulkanCommandBuffer->currentViewport.maxDepth = viewport->maxDepth; vulkanCommandBuffer->currentViewport.maxDepth = viewport->maxDepth;
} }
static void VULKAN_SetViewportState( static void VULKAN_SetViewport(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Viewport *viewport Refresh_Viewport *viewport
@ -7990,7 +7990,7 @@ static void VULKAN_INTERNAL_SetCurrentScissor(
vulkanCommandBuffer->currentScissor.extent.height = scissor->h; vulkanCommandBuffer->currentScissor.extent.height = scissor->h;
} }
static void VULKAN_SetScissorState( static void VULKAN_SetScissor(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,
Refresh_Rect *scissor Refresh_Rect *scissor