remove some unused functions and vars
continuous-integration/drone/push Build is passing Details

pull/51/head
cosmonaut 2024-03-02 01:02:57 -08:00
parent 2c77bf96d9
commit 2585ee7696
1 changed files with 0 additions and 67 deletions

View File

@ -1986,15 +1986,6 @@ static inline uint32_t VULKAN_INTERNAL_TextureBlockSize(
}
}
static inline VkDeviceSize VULKAN_INTERNAL_BytesPerImage(
uint32_t width,
uint32_t height,
VkFormat format
) {
uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(format);
return (width * height * VULKAN_INTERNAL_BytesPerPixel(format)) / (blockSize * blockSize);
}
static inline VkSampleCountFlagBits VULKAN_INTERNAL_GetMaxMultiSampleCount(
VulkanRenderer *renderer,
VkSampleCountFlagBits multiSampleCount
@ -3222,39 +3213,6 @@ static void VULKAN_INTERNAL_ImageMemoryBarrier(
textureSlice->resourceAccessType = nextAccess;
}
static void VULKAN_INTERNAL_ImageMemoryMultiBarrier(
VulkanRenderer *renderer,
VkCommandBuffer commandBuffer,
VulkanResourceAccessType nextAccess,
VulkanTexture *texture,
uint32_t baseLayer,
uint32_t layerCount,
uint32_t baseLevel,
uint32_t levelCount
) {
VulkanTextureSlice *textureSlice;
uint32_t i, j;
for (i = baseLayer; i < baseLayer + layerCount; i += 1)
{
for (j = baseLevel; j < baseLevel + levelCount; j += 1)
{
textureSlice = VULKAN_INTERNAL_FetchTextureSlice(
texture,
i,
j
);
VULKAN_INTERNAL_ImageMemoryBarrier(
renderer,
commandBuffer,
nextAccess,
textureSlice
);
}
}
}
/* Resource tracking */
#define ADD_TO_ARRAY_UNIQUE(resource, type, array, count, capacity) \
@ -4393,20 +4351,6 @@ static VulkanTextureSlice* VULKAN_INTERNAL_FetchTextureSlice(
];
}
static VulkanTexture* VULKAN_INTERNAL_FetchMSAATexture(
VulkanTexture *texture,
uint32_t layer,
uint32_t level
) {
return texture->slices[
VULKAN_INTERNAL_GetTextureSliceIndex(
texture,
layer,
level
)
].msaaTex;
}
static VulkanTextureSlice* VULKAN_INTERNAL_RefreshToVulkanTextureSlice(
Refresh_TextureSlice *refreshTextureSlice
) {
@ -6861,9 +6805,6 @@ static Refresh_Texture* VULKAN_CreateTexture(
VK_IMAGE_USAGE_TRANSFER_SRC_BIT
);
VkImageAspectFlags imageAspectFlags;
uint8_t isRenderTarget =
((imageUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) != 0) ||
((imageUsageFlags & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) != 0);
uint8_t isDepthFormat = IsRefreshDepthFormat(textureCreateInfo->format);
VkFormat format;
VulkanTextureContainer *container;
@ -7765,7 +7706,6 @@ static void VULKAN_BeginRenderPass(
uint32_t multisampleAttachmentCount = 0;
uint32_t totalColorAttachmentCount = 0;
uint32_t i;
VkImageAspectFlags depthAspectFlags;
Refresh_Viewport defaultViewport;
Refresh_Rect defaultScissor;
uint32_t framebufferWidth = UINT32_MAX;
@ -7917,13 +7857,6 @@ static void VULKAN_BeginRenderPass(
vulkanCommandBuffer->renderPassDepthTextureSlice = textureSlice;
depthAspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
if (IsStencilFormat(textureSlice->parent->format))
{
depthAspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
VULKAN_INTERNAL_ImageMemoryBarrier(
renderer,
vulkanCommandBuffer->commandBuffer,