generalized image descriptor set cache
parent
234048d366
commit
223d053274
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@ -677,15 +677,15 @@ typedef struct SwapChainSupportDetails
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uint32_t presentModesLength;
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} SwapChainSupportDetails;
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typedef struct SamplerDescriptorSetCache SamplerDescriptorSetCache;
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typedef struct ImageDescriptorSetCache ImageDescriptorSetCache;
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typedef struct ComputeBufferDescriptorSetCache ComputeBufferDescriptorSetCache;
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typedef struct ComputeImageDescriptorSetCache ComputeImageDescriptorSetCache;
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typedef struct VulkanGraphicsPipelineLayout
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{
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VkPipelineLayout pipelineLayout;
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SamplerDescriptorSetCache *vertexSamplerDescriptorSetCache;
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SamplerDescriptorSetCache *fragmentSamplerDescriptorSetCache;
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ImageDescriptorSetCache *vertexSamplerDescriptorSetCache;
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ImageDescriptorSetCache *fragmentSamplerDescriptorSetCache;
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} VulkanGraphicsPipelineLayout;
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typedef struct VulkanGraphicsPipeline
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@ -706,7 +706,7 @@ typedef struct VulkanComputePipelineLayout
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{
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VkPipelineLayout pipelineLayout;
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ComputeBufferDescriptorSetCache *bufferDescriptorSetCache;
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ComputeImageDescriptorSetCache *imageDescriptorSetCache;
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ImageDescriptorSetCache *imageDescriptorSetCache;
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} VulkanComputePipelineLayout;
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typedef struct VulkanComputePipeline
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@ -846,30 +846,30 @@ static inline void DescriptorSetLayoutHashTable_Insert(
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/* Descriptor Set Caches */
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typedef struct SamplerDescriptorSetData
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typedef struct ImageDescriptorSetData
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{
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VkDescriptorImageInfo descriptorImageInfo[MAX_TEXTURE_SAMPLERS]; /* used for vertex samplers as well */
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} SamplerDescriptorSetData;
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} ImageDescriptorSetData;
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typedef struct SamplerDescriptorSetHashMap
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typedef struct ImageDescriptorSetHashMap
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{
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uint64_t key;
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SamplerDescriptorSetData descriptorSetData;
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ImageDescriptorSetData descriptorSetData;
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VkDescriptorSet descriptorSet;
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uint8_t inactiveFrameCount;
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} SamplerDescriptorSetHashMap;
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} ImageDescriptorSetHashMap;
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typedef struct SamplerDescriptorSetHashArray
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typedef struct ImageDescriptorSetHashArray
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{
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uint32_t *elements;
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int32_t count;
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int32_t capacity;
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} SamplerDescriptorSetHashArray;
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} ImageDescriptorSetHashArray;
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#define NUM_DESCRIPTOR_SET_HASH_BUCKETS 1031
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static inline uint64_t SamplerDescriptorSetHashTable_GetHashCode(
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SamplerDescriptorSetData *descriptorSetData,
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static inline uint64_t ImageDescriptorSetHashTable_GetHashCode(
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ImageDescriptorSetData *descriptorSetData,
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uint32_t samplerCount
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) {
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const uint64_t HASH_FACTOR = 97;
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@ -885,18 +885,18 @@ static inline uint64_t SamplerDescriptorSetHashTable_GetHashCode(
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return result;
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}
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struct SamplerDescriptorSetCache
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struct ImageDescriptorSetCache
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{
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VkDescriptorSetLayout descriptorSetLayout;
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uint32_t samplerBindingCount;
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uint32_t bindingCount;
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SamplerDescriptorSetHashArray buckets[NUM_DESCRIPTOR_SET_HASH_BUCKETS]; /* these buckets store indices */
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SamplerDescriptorSetHashMap *elements; /* where the hash map elements are stored */
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ImageDescriptorSetHashArray buckets[NUM_DESCRIPTOR_SET_HASH_BUCKETS]; /* these buckets store indices */
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ImageDescriptorSetHashMap *elements; /* where the hash map elements are stored */
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uint32_t count;
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uint32_t capacity;
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VkDescriptorPool *samplerDescriptorPools;
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uint32_t samplerDescriptorPoolCount;
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VkDescriptorPool *imageDescriptorPools;
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uint32_t imageDescriptorPoolCount;
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uint32_t nextPoolSize;
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VkDescriptorSet *inactiveDescriptorSets;
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@ -2217,7 +2217,7 @@ static void VULKAN_INTERNAL_DestroyTextureStagingBuffer(
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static void VULKAN_INTERNAL_DestroySamplerDescriptorSetCache(
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VulkanRenderer* renderer,
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SamplerDescriptorSetCache* cache
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ImageDescriptorSetCache* cache
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) {
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uint32_t i;
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@ -2226,16 +2226,16 @@ static void VULKAN_INTERNAL_DestroySamplerDescriptorSetCache(
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return;
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}
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for (i = 0; i < cache->samplerDescriptorPoolCount; i += 1)
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for (i = 0; i < cache->imageDescriptorPoolCount; i += 1)
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{
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renderer->vkDestroyDescriptorPool(
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renderer->logicalDevice,
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cache->samplerDescriptorPools[i],
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cache->imageDescriptorPools[i],
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NULL
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);
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}
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SDL_free(cache->samplerDescriptorPools);
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SDL_free(cache->imageDescriptorPools);
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SDL_free(cache->inactiveDescriptorSets);
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SDL_free(cache->elements);
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@ -3868,57 +3868,57 @@ static uint8_t VULKAN_INTERNAL_AllocateSamplerDescriptorSets(
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return 1;
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}
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static SamplerDescriptorSetCache* VULKAN_INTERNAL_CreateSamplerDescriptorSetCache(
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static ImageDescriptorSetCache* VULKAN_INTERNAL_CreateImageDescriptorSetCache(
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VulkanRenderer *renderer,
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VkDescriptorSetLayout descriptorSetLayout,
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uint32_t samplerBindingCount
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uint32_t bindingCount
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) {
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uint32_t i;
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SamplerDescriptorSetCache *samplerDescriptorSetCache = SDL_malloc(sizeof(SamplerDescriptorSetCache));
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ImageDescriptorSetCache *imageDescriptorSetCache = SDL_malloc(sizeof(ImageDescriptorSetCache));
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samplerDescriptorSetCache->elements = SDL_malloc(sizeof(SamplerDescriptorSetHashMap) * 16);
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samplerDescriptorSetCache->count = 0;
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samplerDescriptorSetCache->capacity = 16;
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imageDescriptorSetCache->elements = SDL_malloc(sizeof(ImageDescriptorSetHashMap) * 16);
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imageDescriptorSetCache->count = 0;
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imageDescriptorSetCache->capacity = 16;
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for (i = 0; i < NUM_DESCRIPTOR_SET_HASH_BUCKETS; i += 1)
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{
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samplerDescriptorSetCache->buckets[i].elements = NULL;
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samplerDescriptorSetCache->buckets[i].count = 0;
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samplerDescriptorSetCache->buckets[i].capacity = 0;
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imageDescriptorSetCache->buckets[i].elements = NULL;
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imageDescriptorSetCache->buckets[i].count = 0;
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imageDescriptorSetCache->buckets[i].capacity = 0;
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}
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samplerDescriptorSetCache->descriptorSetLayout = descriptorSetLayout;
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samplerDescriptorSetCache->samplerBindingCount = samplerBindingCount;
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imageDescriptorSetCache->descriptorSetLayout = descriptorSetLayout;
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imageDescriptorSetCache->bindingCount = bindingCount;
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samplerDescriptorSetCache->samplerDescriptorPools = SDL_malloc(sizeof(VkDescriptorPool));
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samplerDescriptorSetCache->samplerDescriptorPoolCount = 1;
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imageDescriptorSetCache->imageDescriptorPools = SDL_malloc(sizeof(VkDescriptorPool));
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imageDescriptorSetCache->imageDescriptorPoolCount = 1;
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VULKAN_INTERNAL_CreateSamplerDescriptorPool(
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renderer,
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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SAMPLER_POOL_STARTING_SIZE,
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SAMPLER_POOL_STARTING_SIZE * samplerBindingCount,
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&samplerDescriptorSetCache->samplerDescriptorPools[0]
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SAMPLER_POOL_STARTING_SIZE * bindingCount,
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&imageDescriptorSetCache->imageDescriptorPools[0]
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);
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samplerDescriptorSetCache->samplerDescriptorPoolCount = 1;
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samplerDescriptorSetCache->nextPoolSize = SAMPLER_POOL_STARTING_SIZE * 2;
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imageDescriptorSetCache->imageDescriptorPoolCount = 1;
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imageDescriptorSetCache->nextPoolSize = SAMPLER_POOL_STARTING_SIZE * 2;
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samplerDescriptorSetCache->inactiveDescriptorSetCapacity = SAMPLER_POOL_STARTING_SIZE;
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samplerDescriptorSetCache->inactiveDescriptorSetCount = SAMPLER_POOL_STARTING_SIZE;
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samplerDescriptorSetCache->inactiveDescriptorSets = SDL_malloc(
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imageDescriptorSetCache->inactiveDescriptorSetCapacity = SAMPLER_POOL_STARTING_SIZE;
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imageDescriptorSetCache->inactiveDescriptorSetCount = SAMPLER_POOL_STARTING_SIZE;
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imageDescriptorSetCache->inactiveDescriptorSets = SDL_malloc(
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sizeof(VkDescriptorSet) * SAMPLER_POOL_STARTING_SIZE
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);
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VULKAN_INTERNAL_AllocateSamplerDescriptorSets(
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renderer,
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samplerDescriptorSetCache->samplerDescriptorPools[0],
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samplerDescriptorSetCache->descriptorSetLayout,
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imageDescriptorSetCache->imageDescriptorPools[0],
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imageDescriptorSetCache->descriptorSetLayout,
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SAMPLER_POOL_STARTING_SIZE,
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samplerDescriptorSetCache->inactiveDescriptorSets
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imageDescriptorSetCache->inactiveDescriptorSets
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);
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return samplerDescriptorSetCache;
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return imageDescriptorSetCache;
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}
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static VkDescriptorSetLayout VULKAN_INTERNAL_FetchDescriptorSetLayout(
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@ -4094,7 +4094,7 @@ static VulkanGraphicsPipelineLayout* VULKAN_INTERNAL_FetchGraphicsPipelineLayout
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else
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{
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vulkanGraphicsPipelineLayout->vertexSamplerDescriptorSetCache =
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VULKAN_INTERNAL_CreateSamplerDescriptorSetCache(
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VULKAN_INTERNAL_CreateImageDescriptorSetCache(
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renderer,
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pipelineLayoutHash.vertexSamplerLayout,
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vertexSamplerBindingCount
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@ -4108,7 +4108,7 @@ static VulkanGraphicsPipelineLayout* VULKAN_INTERNAL_FetchGraphicsPipelineLayout
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else
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{
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vulkanGraphicsPipelineLayout->fragmentSamplerDescriptorSetCache =
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VULKAN_INTERNAL_CreateSamplerDescriptorSetCache(
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VULKAN_INTERNAL_CreateImageDescriptorSetCache(
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renderer,
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pipelineLayoutHash.fragmentSamplerLayout,
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fragmentSamplerBindingCount
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@ -4579,7 +4579,7 @@ static VulkanComputePipelineLayout* VULKAN_INTERNAL_FetchComputePipelineLayout(
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pipelineLayoutHash.imageLayout = VULKAN_INTERNAL_FetchDescriptorSetLayout(
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renderer,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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imageBindingCount,
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VK_SHADER_STAGE_COMPUTE_BIT
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);
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@ -4652,7 +4652,7 @@ static VulkanComputePipelineLayout* VULKAN_INTERNAL_FetchComputePipelineLayout(
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else
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{
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vulkanComputePipelineLayout->imageDescriptorSetCache =
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VULKAN_INTERNAL_CreateComputeImageDescriptorSetSetCache(
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VULKAN_INTERNAL_CreateImageDescriptorSetCache(
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renderer,
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pipelineLayoutHash.imageLayout,
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imageBindingCount
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@ -6009,8 +6009,8 @@ static uint32_t VULKAN_PushFragmentShaderParams(
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}
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static inline uint8_t SamplerDescriptorSetDataEqual(
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SamplerDescriptorSetData *a,
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SamplerDescriptorSetData *b,
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ImageDescriptorSetData *a,
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ImageDescriptorSetData *b,
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uint8_t samplerCount
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) {
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uint32_t i;
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@ -6030,29 +6030,29 @@ static inline uint8_t SamplerDescriptorSetDataEqual(
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static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
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VulkanRenderer *renderer,
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SamplerDescriptorSetCache *samplerDescriptorSetCache,
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SamplerDescriptorSetData *samplerDescriptorSetData
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ImageDescriptorSetCache *imageDescriptorSetCache,
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ImageDescriptorSetData *samplerDescriptorSetData
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) {
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uint32_t i;
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uint64_t hashcode;
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SamplerDescriptorSetHashArray *arr;
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ImageDescriptorSetHashArray *arr;
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VkDescriptorSet newDescriptorSet;
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VkWriteDescriptorSet writeDescriptorSets[MAX_TEXTURE_SAMPLERS];
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SamplerDescriptorSetHashMap *map;
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ImageDescriptorSetHashMap *map;
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hashcode = SamplerDescriptorSetHashTable_GetHashCode(
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hashcode = ImageDescriptorSetHashTable_GetHashCode(
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samplerDescriptorSetData,
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samplerDescriptorSetCache->samplerBindingCount
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imageDescriptorSetCache->bindingCount
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);
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arr = &samplerDescriptorSetCache->buckets[hashcode % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
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arr = &imageDescriptorSetCache->buckets[hashcode % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
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for (i = 0; i < arr->count; i += 1)
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{
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SamplerDescriptorSetHashMap *e = &samplerDescriptorSetCache->elements[arr->elements[i]];
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ImageDescriptorSetHashMap *e = &imageDescriptorSetCache->elements[arr->elements[i]];
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if (SamplerDescriptorSetDataEqual(
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samplerDescriptorSetData,
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&e->descriptorSetData,
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samplerDescriptorSetCache->samplerBindingCount
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imageDescriptorSetCache->bindingCount
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)) {
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e->inactiveFrameCount = 0;
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return e->descriptorSet;
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@ -6062,46 +6062,46 @@ static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
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/* If no match exists, assign a new descriptor set and prepare it for update */
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/* If no inactive descriptor sets remain, create a new pool and allocate new inactive sets */
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if (samplerDescriptorSetCache->inactiveDescriptorSetCount == 0)
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if (imageDescriptorSetCache->inactiveDescriptorSetCount == 0)
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{
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samplerDescriptorSetCache->samplerDescriptorPoolCount += 1;
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samplerDescriptorSetCache->samplerDescriptorPools = SDL_realloc(
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samplerDescriptorSetCache->samplerDescriptorPools,
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sizeof(VkDescriptorPool) * samplerDescriptorSetCache->samplerDescriptorPoolCount
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imageDescriptorSetCache->imageDescriptorPoolCount += 1;
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imageDescriptorSetCache->imageDescriptorPools = SDL_realloc(
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imageDescriptorSetCache->imageDescriptorPools,
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sizeof(VkDescriptorPool) * imageDescriptorSetCache->imageDescriptorPoolCount
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);
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VULKAN_INTERNAL_CreateSamplerDescriptorPool(
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renderer,
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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samplerDescriptorSetCache->nextPoolSize,
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samplerDescriptorSetCache->nextPoolSize * samplerDescriptorSetCache->samplerBindingCount,
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&samplerDescriptorSetCache->samplerDescriptorPools[samplerDescriptorSetCache->samplerDescriptorPoolCount - 1]
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imageDescriptorSetCache->nextPoolSize,
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imageDescriptorSetCache->nextPoolSize * imageDescriptorSetCache->bindingCount,
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&imageDescriptorSetCache->imageDescriptorPools[imageDescriptorSetCache->imageDescriptorPoolCount - 1]
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);
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samplerDescriptorSetCache->inactiveDescriptorSetCapacity += samplerDescriptorSetCache->nextPoolSize;
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imageDescriptorSetCache->inactiveDescriptorSetCapacity += imageDescriptorSetCache->nextPoolSize;
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samplerDescriptorSetCache->inactiveDescriptorSets = SDL_realloc(
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samplerDescriptorSetCache->inactiveDescriptorSets,
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sizeof(VkDescriptorSet) * samplerDescriptorSetCache->inactiveDescriptorSetCapacity
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imageDescriptorSetCache->inactiveDescriptorSets = SDL_realloc(
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imageDescriptorSetCache->inactiveDescriptorSets,
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sizeof(VkDescriptorSet) * imageDescriptorSetCache->inactiveDescriptorSetCapacity
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);
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VULKAN_INTERNAL_AllocateSamplerDescriptorSets(
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renderer,
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samplerDescriptorSetCache->samplerDescriptorPools[samplerDescriptorSetCache->samplerDescriptorPoolCount - 1],
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samplerDescriptorSetCache->descriptorSetLayout,
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samplerDescriptorSetCache->nextPoolSize,
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samplerDescriptorSetCache->inactiveDescriptorSets
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imageDescriptorSetCache->imageDescriptorPools[imageDescriptorSetCache->imageDescriptorPoolCount - 1],
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imageDescriptorSetCache->descriptorSetLayout,
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imageDescriptorSetCache->nextPoolSize,
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imageDescriptorSetCache->inactiveDescriptorSets
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);
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samplerDescriptorSetCache->inactiveDescriptorSetCount = samplerDescriptorSetCache->nextPoolSize;
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imageDescriptorSetCache->inactiveDescriptorSetCount = imageDescriptorSetCache->nextPoolSize;
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samplerDescriptorSetCache->nextPoolSize *= 2;
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imageDescriptorSetCache->nextPoolSize *= 2;
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}
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newDescriptorSet = samplerDescriptorSetCache->inactiveDescriptorSets[samplerDescriptorSetCache->inactiveDescriptorSetCount - 1];
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samplerDescriptorSetCache->inactiveDescriptorSetCount -= 1;
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newDescriptorSet = imageDescriptorSetCache->inactiveDescriptorSets[imageDescriptorSetCache->inactiveDescriptorSetCount - 1];
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imageDescriptorSetCache->inactiveDescriptorSetCount -= 1;
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for (i = 0; i < samplerDescriptorSetCache->samplerBindingCount; i += 1)
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for (i = 0; i < imageDescriptorSetCache->bindingCount; i += 1)
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{
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writeDescriptorSets[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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writeDescriptorSets[i].pNext = NULL;
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@ -6116,30 +6116,30 @@ static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
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renderer->vkUpdateDescriptorSets(
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renderer->logicalDevice,
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samplerDescriptorSetCache->samplerBindingCount,
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imageDescriptorSetCache->bindingCount,
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writeDescriptorSets,
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0,
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NULL
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);
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EXPAND_ELEMENTS_IF_NEEDED(arr, 2, uint32_t)
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arr->elements[arr->count] = samplerDescriptorSetCache->count;
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arr->elements[arr->count] = imageDescriptorSetCache->count;
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arr->count += 1;
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if (samplerDescriptorSetCache->count == samplerDescriptorSetCache->capacity)
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if (imageDescriptorSetCache->count == imageDescriptorSetCache->capacity)
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{
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samplerDescriptorSetCache->capacity *= 2;
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imageDescriptorSetCache->capacity *= 2;
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samplerDescriptorSetCache->elements = SDL_realloc(
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samplerDescriptorSetCache->elements,
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sizeof(SamplerDescriptorSetHashMap) * samplerDescriptorSetCache->capacity
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imageDescriptorSetCache->elements = SDL_realloc(
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imageDescriptorSetCache->elements,
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sizeof(ImageDescriptorSetHashMap) * imageDescriptorSetCache->capacity
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);
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}
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map = &samplerDescriptorSetCache->elements[samplerDescriptorSetCache->count];
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map = &imageDescriptorSetCache->elements[imageDescriptorSetCache->count];
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map->key = hashcode;
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for (i = 0; i < samplerDescriptorSetCache->samplerBindingCount; i += 1)
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for (i = 0; i < imageDescriptorSetCache->bindingCount; i += 1)
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{
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map->descriptorSetData.descriptorImageInfo[i].imageLayout =
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samplerDescriptorSetData->descriptorImageInfo[i].imageLayout;
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@ -6151,7 +6151,7 @@ static VkDescriptorSet VULKAN_INTERNAL_FetchSamplerDescriptorSet(
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map->descriptorSet = newDescriptorSet;
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map->inactiveFrameCount = 0;
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samplerDescriptorSetCache->count += 1;
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imageDescriptorSetCache->count += 1;
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return newDescriptorSet;
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}
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@ -6166,14 +6166,14 @@ static void VULKAN_SetVertexSamplers(
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VulkanRenderer* renderer = (VulkanRenderer*) driverData;
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VulkanGraphicsPipeline *graphicsPipeline = renderer->currentGraphicsPipeline;
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SamplerDescriptorSetData vertexSamplerDescriptorSetData;
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ImageDescriptorSetData vertexSamplerDescriptorSetData;
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if (graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache == NULL)
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{
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return;
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}
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samplerCount = graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache->samplerBindingCount;
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samplerCount = graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache->bindingCount;
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for (i = 0; i < samplerCount; i += 1)
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{
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@ -6200,14 +6200,14 @@ static void VULKAN_SetFragmentSamplers(
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VulkanRenderer* renderer = (VulkanRenderer*) driverData;
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VulkanGraphicsPipeline *graphicsPipeline = renderer->currentGraphicsPipeline;
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SamplerDescriptorSetData fragmentSamplerDescriptorSetData;
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ImageDescriptorSetData fragmentSamplerDescriptorSetData;
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if (graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
samplerCount = graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache->samplerBindingCount;
|
||||
samplerCount = graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache->bindingCount;
|
||||
|
||||
for (i = 0; i < samplerCount; i += 1)
|
||||
{
|
||||
|
@ -6989,18 +6989,18 @@ static void VULKAN_QueuePresent(
|
|||
}
|
||||
|
||||
static void VULKAN_INTERNAL_DeactivateUnusedDescriptorSets(
|
||||
SamplerDescriptorSetCache *samplerDescriptorSetCache
|
||||
ImageDescriptorSetCache *imageDescriptorSetCache
|
||||
) {
|
||||
int32_t i, j;
|
||||
SamplerDescriptorSetHashArray *arr;
|
||||
ImageDescriptorSetHashArray *arr;
|
||||
|
||||
for (i = samplerDescriptorSetCache->count - 1; i >= 0; i -= 1)
|
||||
for (i = imageDescriptorSetCache->count - 1; i >= 0; i -= 1)
|
||||
{
|
||||
samplerDescriptorSetCache->elements[i].inactiveFrameCount += 1;
|
||||
imageDescriptorSetCache->elements[i].inactiveFrameCount += 1;
|
||||
|
||||
if (samplerDescriptorSetCache->elements[i].inactiveFrameCount + 1 > DESCRIPTOR_SET_DEACTIVATE_FRAMES)
|
||||
if (imageDescriptorSetCache->elements[i].inactiveFrameCount + 1 > DESCRIPTOR_SET_DEACTIVATE_FRAMES)
|
||||
{
|
||||
arr = &samplerDescriptorSetCache->buckets[samplerDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
|
||||
arr = &imageDescriptorSetCache->buckets[imageDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
|
||||
|
||||
/* remove index from bucket */
|
||||
for (j = 0; j < arr->count; j += 1)
|
||||
|
@ -7019,20 +7019,20 @@ static void VULKAN_INTERNAL_DeactivateUnusedDescriptorSets(
|
|||
|
||||
/* remove element from table and place in inactive sets */
|
||||
|
||||
samplerDescriptorSetCache->inactiveDescriptorSets[samplerDescriptorSetCache->inactiveDescriptorSetCount] = samplerDescriptorSetCache->elements[i].descriptorSet;
|
||||
samplerDescriptorSetCache->inactiveDescriptorSetCount += 1;
|
||||
imageDescriptorSetCache->inactiveDescriptorSets[imageDescriptorSetCache->inactiveDescriptorSetCount] = imageDescriptorSetCache->elements[i].descriptorSet;
|
||||
imageDescriptorSetCache->inactiveDescriptorSetCount += 1;
|
||||
|
||||
/* move another descriptor set to fill the hole */
|
||||
if (i < samplerDescriptorSetCache->count - 1)
|
||||
if (i < imageDescriptorSetCache->count - 1)
|
||||
{
|
||||
samplerDescriptorSetCache->elements[i] = samplerDescriptorSetCache->elements[samplerDescriptorSetCache->count - 1];
|
||||
imageDescriptorSetCache->elements[i] = imageDescriptorSetCache->elements[imageDescriptorSetCache->count - 1];
|
||||
|
||||
/* update index in bucket */
|
||||
arr = &samplerDescriptorSetCache->buckets[samplerDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
|
||||
arr = &imageDescriptorSetCache->buckets[imageDescriptorSetCache->elements[i].key % NUM_DESCRIPTOR_SET_HASH_BUCKETS];
|
||||
|
||||
for (j = 0; j < arr->count; j += 1)
|
||||
{
|
||||
if (arr->elements[j] == samplerDescriptorSetCache->count - 1)
|
||||
if (arr->elements[j] == imageDescriptorSetCache->count - 1)
|
||||
{
|
||||
arr->elements[j] = i;
|
||||
break;
|
||||
|
@ -7040,7 +7040,7 @@ static void VULKAN_INTERNAL_DeactivateUnusedDescriptorSets(
|
|||
}
|
||||
}
|
||||
|
||||
samplerDescriptorSetCache->count -= 1;
|
||||
imageDescriptorSetCache->count -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue