Free the actual renderer and Refresh device when destroying the device
parent
7f9ccbe082
commit
1c43b46b4e
|
@ -362,9 +362,13 @@ static void D3D11_DestroyDevice(
|
|||
IDXGIAdapter1_Release(renderer->adapter);
|
||||
IDXGIFactory1_Release(renderer->factory);
|
||||
|
||||
/* Release the DLLs */
|
||||
/* Unload the DLLs */
|
||||
SDL_UnloadObject(renderer->d3d11_dll);
|
||||
SDL_UnloadObject(renderer->dxgi_dll);
|
||||
|
||||
/* Free the renderer and Refresh Device */
|
||||
SDL_free(renderer);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
/* Drawing */
|
||||
|
|
Loading…
Reference in New Issue