change render pass barriers to read-write
continuous-integration/drone/push Build is passing Details

pull/48/head
cosmonaut 2023-11-09 11:00:19 -08:00
parent 0989e45f88
commit 1b3e954da8
1 changed files with 2 additions and 2 deletions

View File

@ -8839,7 +8839,7 @@ static void VULKAN_BeginRenderPass(
VULKAN_INTERNAL_ImageMemoryBarrier(
renderer,
vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE,
RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE,
VK_IMAGE_ASPECT_COLOR_BIT,
0,
texture->layerCount,
@ -8872,7 +8872,7 @@ static void VULKAN_BeginRenderPass(
VULKAN_INTERNAL_ImageMemoryBarrier(
renderer,
vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE,
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_WRITE,
depthAspectFlags,
0,
texture->layerCount,