a few more API revisions
continuous-integration/drone/push Build is failing
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continuous-integration/drone/push Build is failing
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parent
6f31f17be1
commit
10c0b5ae37
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@ -373,7 +373,7 @@ typedef struct Refresh_TextureSlice
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{
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Refresh_Texture *texture;
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uint32_t mipLevel;
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uint32_t baseLayer; /* either 0-5 for cubemap or 0-n for 3D texture */
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uint32_t baseLayer;
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uint32_t layerCount;
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uint32_t x;
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uint32_t y;
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@ -495,7 +495,7 @@ typedef struct Refresh_GraphicsShaderInfo
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{
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Refresh_ShaderModule *shaderModule;
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const char* entryPointName;
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uint64_t uniformBufferSize;
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uint32_t uniformBufferSize;
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uint32_t samplerBindingCount;
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} Refresh_GraphicsShaderInfo;
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@ -503,7 +503,7 @@ typedef struct Refresh_ComputeShaderInfo
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{
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Refresh_ShaderModule* shaderModule;
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const char* entryPointName;
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uint64_t uniformBufferSize;
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uint32_t uniformBufferSize;
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uint32_t bufferBindingCount;
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uint32_t imageBindingCount;
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} Refresh_ComputeShaderInfo;
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@ -816,7 +816,7 @@ REFRESHAPI void Refresh_BindVertexBuffers(
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uint32_t firstBinding,
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uint32_t bindingCount,
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Refresh_GpuBuffer **pBuffers,
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uint64_t *pOffsets
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uint32_t *pOffsets
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);
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/* Binds an index buffer for use with subsequent draw calls. */
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@ -824,7 +824,7 @@ REFRESHAPI void Refresh_BindIndexBuffer(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_GpuBuffer *buffer,
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uint64_t offset,
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uint32_t offset,
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Refresh_IndexElementSize indexElementSize
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);
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@ -290,14 +290,14 @@ struct Refresh_Device
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uint32_t firstBinding,
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uint32_t bindingCount,
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Refresh_GpuBuffer **pBuffers,
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uint64_t *pOffsets
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uint32_t *pOffsets
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);
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void (*BindIndexBuffer)(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_GpuBuffer *buffer,
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uint64_t offset,
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uint32_t offset,
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Refresh_IndexElementSize indexElementSize
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);
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