revise buffer data upload ABI
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
0cd9a2e8e9
commit
0c153607f5
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@ -96,6 +96,12 @@ typedef enum Refresh_StoreOp
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REFRESH_STOREOP_DONT_CARE
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} Refresh_StoreOp;
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typedef enum Refresh_SetDataOptions
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{
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REFRESH_SETDATAOPTIONS_IMMEDIATE,
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REFRESH_SETDATAOPTIONS_DEFERRED
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} Refresh_SetDataOptions;
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typedef enum Refresh_ClearOptionsBits
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{
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REFRESH_CLEAROPTIONS_COLOR = 0x00000001,
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@ -962,13 +968,16 @@ REFRESHAPI void Refresh_CopyTextureToBuffer(
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* offsetInBytes: The starting offset of the buffer to write into.
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* data: The client data to write into the buffer.
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* dataLength: The length of data from the client buffer to write.
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* setDataOption: Specifies how the buffer data will be copied.
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*/
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REFRESHAPI void Refresh_SetBufferData(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Buffer *buffer,
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uint32_t offsetInBytes,
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void* data,
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uint32_t dataLength
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uint32_t dataLength,
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Refresh_SetDataOptions setDataOption
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);
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/* Pushes vertex shader params to the device.
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@ -453,18 +453,22 @@ void Refresh_CopyTextureToBuffer(
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void Refresh_SetBufferData(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Buffer *buffer,
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uint32_t offsetInBytes,
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void* data,
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uint32_t dataLength
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uint32_t dataLength,
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Refresh_SetDataOptions setDataOption
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) {
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NULL_RETURN(device);
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device->SetBufferData(
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device->driverData,
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commandBuffer,
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buffer,
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offsetInBytes,
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data,
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dataLength
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dataLength,
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setDataOption
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);
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}
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@ -306,10 +306,12 @@ struct Refresh_Device
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void(*SetBufferData)(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Buffer *buffer,
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uint32_t offsetInBytes,
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void* data,
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uint32_t dataLength
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uint32_t dataLength,
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Refresh_SetDataOptions setDataOption
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);
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uint32_t(*PushVertexShaderUniforms)(
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@ -71,7 +71,7 @@ static uint32_t deviceExtensionCount = SDL_arraysize(deviceExtensionNames);
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#define STARTING_ALLOCATION_SIZE 64000000 /* 64MB */
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#define MAX_ALLOCATION_SIZE 256000000 /* 256MB */
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#define TEXTURE_STAGING_SIZE 8000000 /* 8MB */
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#define TRANSFER_BUFFER_STARTING_SIZE 8000000 /* 8MB */
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#define UBO_BUFFER_SIZE 16000 /* 16KB */
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#define DESCRIPTOR_POOL_STARTING_SIZE 128
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#define DESCRIPTOR_SET_DEACTIVATE_FRAMES 10
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@ -652,12 +652,7 @@ static const VulkanResourceAccessInfo AccessMap[RESOURCE_ACCESS_TYPES_COUNT] =
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/* Memory structures */
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/*
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* Our VulkanBuffer is actually a series of sub-buffers
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* so we can properly support updates while a frame is in flight
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* without needing a sync point
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*/
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typedef struct VulkanBuffer /* cast from FNA3D_Buffer */
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typedef struct VulkanBuffer /* cast from Refresh_Buffer */
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{
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VkBuffer buffer;
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VkDeviceSize size;
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@ -665,29 +660,8 @@ typedef struct VulkanBuffer /* cast from FNA3D_Buffer */
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VulkanMemoryAllocation *allocation; /* see above */
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VulkanResourceAccessType resourceAccessType;
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VkBufferUsageFlags usage;
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uint8_t bound;
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} VulkanBuffer;
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/* To properly support updating after drawing the "buffer handle"
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* we return is actually a container pointing to a buffer.
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* This lets us change out the internal buffer without affecting
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* the client or requiring a stall.
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* The "discarded" buffers are kept around to avoid memory fragmentation
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* being created by buffers that frequently discard.
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*/
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typedef struct VulkanBufferContainer /* cast from Refresh_Buffer */
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{
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VulkanBuffer *vulkanBuffer;
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/* These are all the buffers that have been used by this container.
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* If a buffer is bound and then updated, a new buffer will be added to this list.
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* These can be reused after they are submitted and command processing is complete.
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*/
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VulkanBuffer **buffers;
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uint32_t bufferCount;
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uint32_t bufferCapacity;
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} VulkanBufferContainer;
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typedef struct VulkanUniformBufferPool VulkanUniformBufferPool;
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typedef struct VulkanUniformBuffer
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@ -1207,6 +1181,7 @@ typedef struct VulkanCommandBuffer
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uint8_t fixed;
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uint8_t submitted;
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uint8_t present;
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uint8_t renderPassInProgress;
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VulkanCommandPool *commandPool;
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@ -1396,20 +1371,10 @@ typedef struct VulkanRenderer
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VulkanUniformBuffer *dummyFragmentUniformBuffer;
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VulkanUniformBuffer *dummyComputeUniformBuffer;
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/* FIXME: rename these */
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VulkanBuffer** buffersInUse;
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uint32_t buffersInUseCount;
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uint32_t buffersInUseCapacity;
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VulkanBuffer** submittedBuffers;
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uint32_t submittedBufferCount;
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uint32_t submittedBufferCapacity;
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VkDeviceSize minUBOAlignment;
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SDL_mutex *allocatorLock;
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SDL_mutex *disposeLock;
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SDL_mutex *boundBufferLock;
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SDL_mutex *submitLock;
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/* Deferred destroy storage */
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@ -2480,12 +2445,6 @@ static void VULKAN_INTERNAL_DestroyBuffer(
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VulkanRenderer* renderer,
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VulkanBuffer* buffer
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) {
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if (buffer->bound)
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{
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Refresh_LogError("Tried to destroy a bound buffer!");
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return;
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}
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if (buffer->allocation->dedicated)
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{
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renderer->vkFreeMemory(
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@ -3118,7 +3077,6 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
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buffer = SDL_malloc(sizeof(VulkanBuffer));
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buffer->size = size;
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buffer->bound = 0;
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buffer->resourceAccessType = resourceAccessType;
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buffer->usage = usage;
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@ -3184,8 +3142,6 @@ static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
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}
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buffer->resourceAccessType = resourceAccessType;
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buffer->bound = 0;
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return buffer;
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}
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@ -3266,7 +3222,6 @@ static void VULKAN_INTERNAL_RotateBoundUniformBuffers(
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for (i = 0; i < uniformBufferPool->submittedBufferCount; i += 1)
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{
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uniformBufferPool->submittedBuffers[i]->vulkanBuffer->bound = 0;
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uniformBufferPool->availableBuffers[uniformBufferPool->availableBufferCount] = uniformBufferPool->submittedBuffers[i];
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uniformBufferPool->availableBufferCount += 1;
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}
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@ -3304,8 +3259,6 @@ static void VULKAN_INTERNAL_BindUniformBuffer(VulkanUniformBuffer *uniformBuffer
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pool->boundBuffers[pool->boundBufferCount] = uniformBuffer;
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pool->boundBufferCount += 1;
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uniformBuffer->vulkanBuffer->bound = 1;
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}
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static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
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@ -3962,41 +3915,6 @@ static void VULKAN_INTERNAL_PostWorkCleanup(VulkanRenderer* renderer)
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SDL_UnlockMutex(renderer->disposeLock);
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/* Mark sub buffers of previously submitted buffers as unbound */
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for (i = 0; i < renderer->submittedBufferCount; i += 1)
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{
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if (renderer->submittedBuffers[i] != NULL)
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{
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renderer->submittedBuffers[i]->bound = 0;
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renderer->submittedBuffers[i] = NULL;
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}
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}
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renderer->submittedBufferCount = 0;
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/* Mark currently bound buffers as submitted buffers */
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if (renderer->buffersInUseCount > renderer->submittedBufferCapacity)
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{
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renderer->submittedBuffers = SDL_realloc(
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renderer->submittedBuffers,
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sizeof(VulkanBuffer*) * renderer->buffersInUseCount
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);
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renderer->submittedBufferCapacity = renderer->buffersInUseCount;
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}
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for (i = 0; i < renderer->buffersInUseCount; i += 1)
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{
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if (renderer->buffersInUse[i] != NULL)
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{
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renderer->submittedBuffers[i] = renderer->buffersInUse[i];
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renderer->buffersInUse[i] = NULL;
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}
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}
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renderer->submittedBufferCount = renderer->buffersInUseCount;
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renderer->buffersInUseCount = 0;
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VULKAN_INTERNAL_RotateBoundUniformBuffers(renderer->vertexUniformBufferPool);
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VULKAN_INTERNAL_RotateBoundUniformBuffers(renderer->fragmentUniformBufferPool);
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VULKAN_INTERNAL_RotateBoundUniformBuffers(renderer->computeUniformBufferPool);
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@ -4755,11 +4673,8 @@ static void VULKAN_DestroyDevice(
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SDL_DestroyMutex(renderer->allocatorLock);
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SDL_DestroyMutex(renderer->disposeLock);
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SDL_DestroyMutex(renderer->boundBufferLock);
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SDL_DestroyMutex(renderer->submitLock);
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SDL_free(renderer->buffersInUse);
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if (!renderer->usesExternalDevice)
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{
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renderer->vkDestroyDevice(renderer->logicalDevice, NULL);
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@ -6298,8 +6213,7 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
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Refresh_BufferUsageFlags usageFlags,
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uint32_t sizeInBytes
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) {
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VulkanBufferContainer* bufferContainer = SDL_malloc(sizeof(VulkanBufferContainer));
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VulkanBuffer* buffer;
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VulkanBuffer* buffer = SDL_malloc(sizeof(VulkanBuffer));
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VkBufferUsageFlags vulkanUsageFlags =
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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@ -6332,14 +6246,7 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
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return NULL;
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}
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bufferContainer->vulkanBuffer = buffer;
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bufferContainer->bufferCapacity = 1;
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bufferContainer->bufferCount = 1;
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bufferContainer->buffers = SDL_malloc(sizeof(VulkanBuffer*));
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bufferContainer->buffers[0] = buffer;
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return (Refresh_Buffer*) bufferContainer;
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return (Refresh_Buffer*) buffer;
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}
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/* Setters */
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@ -6347,13 +6254,15 @@ static Refresh_Buffer* VULKAN_CreateBuffer(
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static void VULKAN_INTERNAL_MaybeExpandTransferBuffer(
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VulkanRenderer *renderer,
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VulkanCommandBuffer *commandBuffer,
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VkDeviceSize textureSize
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VkDeviceSize requiredSize
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) {
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VkDeviceSize size = TEXTURE_STAGING_SIZE;
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VkDeviceSize size;
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if (commandBuffer->transferBufferCount == 0)
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{
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while (size < textureSize)
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size = TRANSFER_BUFFER_STARTING_SIZE;
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while (size < requiredSize)
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{
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size *= 2;
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}
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@ -6381,12 +6290,12 @@ static void VULKAN_INTERNAL_MaybeExpandTransferBuffer(
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VkDeviceSize currentSize = commandBuffer->transferBuffers[commandBuffer->transferBufferCount - 1]->buffer->size;
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VkDeviceSize nextStagingSize = currentSize * 2;
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if (commandBuffer->transferBuffers[commandBuffer->transferBufferCount - 1]->offset + textureSize <= currentSize)
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if (commandBuffer->transferBuffers[commandBuffer->transferBufferCount - 1]->offset + requiredSize <= currentSize)
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{
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return;
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}
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while (nextStagingSize < textureSize)
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while (nextStagingSize < requiredSize)
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{
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nextStagingSize *= 2;
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}
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@ -6842,62 +6751,88 @@ static void VULKAN_INTERNAL_SetBufferData(
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);
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}
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/* FIXME: this should probably have a DataOptions enum */
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static void VULKAN_SetBufferData(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Buffer *buffer,
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uint32_t offsetInBytes,
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void* data,
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uint32_t dataLength
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uint32_t dataLength,
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Refresh_SetDataOptions setDataOption
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) {
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VulkanRenderer* renderer = (VulkanRenderer*)driverData;
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VulkanBufferContainer* vulkanBufferContainer = (VulkanBufferContainer*) buffer;
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VulkanBuffer* vulkanBuffer = vulkanBufferContainer->vulkanBuffer;
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uint32_t i;
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VulkanRenderer* renderer = (VulkanRenderer*) driverData;
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VulkanCommandBuffer* vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
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VulkanBuffer* vulkanBuffer = (VulkanBuffer*) buffer;
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VulkanTransferBuffer* transferBuffer;
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uint8_t* transferBufferPointer;
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VkBufferCopy bufferCopy;
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if (vulkanBuffer->bound)
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if (setDataOption == REFRESH_SETDATAOPTIONS_DEFERRED)
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{
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for (i = 0; i < vulkanBufferContainer->bufferCount; i += 1)
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if (vulkanCommandBuffer->renderPassInProgress)
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{
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if (!vulkanBufferContainer->buffers[i]->bound)
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{
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vulkanBufferContainer->vulkanBuffer = vulkanBufferContainer->buffers[i];
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break;
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}
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Refresh_LogError("Cannot perform deferred buffer updates mid-render pass!");
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return;
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}
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if (i == vulkanBufferContainer->bufferCount)
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{
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vulkanBufferContainer->vulkanBuffer = VULKAN_INTERNAL_CreateBuffer(
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VULKAN_INTERNAL_MaybeExpandTransferBuffer(
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renderer,
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vulkanBufferContainer->vulkanBuffer->size,
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vulkanBufferContainer->vulkanBuffer->resourceAccessType,
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vulkanBufferContainer->vulkanBuffer->usage
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vulkanCommandBuffer,
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dataLength
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);
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if (vulkanBufferContainer->bufferCount >= vulkanBufferContainer->bufferCapacity)
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transferBuffer = vulkanCommandBuffer->transferBuffers[vulkanCommandBuffer->transferBufferCount - 1];
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transferBufferPointer =
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transferBuffer->buffer->allocation->mapPointer +
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transferBuffer->buffer->offset +
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transferBuffer->offset;
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SDL_memcpy(
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transferBufferPointer,
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data,
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dataLength
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);
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VULKAN_INTERNAL_BufferMemoryBarrier(
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renderer,
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vulkanCommandBuffer->commandBuffer,
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RESOURCE_ACCESS_TRANSFER_READ,
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transferBuffer->buffer
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);
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VULKAN_INTERNAL_BufferMemoryBarrier(
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renderer,
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vulkanCommandBuffer->commandBuffer,
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RESOURCE_ACCESS_TRANSFER_WRITE,
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vulkanBuffer
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);
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bufferCopy.srcOffset = transferBuffer->offset;
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bufferCopy.dstOffset = offsetInBytes;
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bufferCopy.size = (VkDeviceSize) dataLength;
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renderer->vkCmdCopyBuffer(
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vulkanCommandBuffer->commandBuffer,
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transferBuffer->buffer->buffer,
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vulkanBuffer->buffer,
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1,
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&bufferCopy
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);
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}
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else if (setDataOption == REFRESH_SETDATAOPTIONS_IMMEDIATE)
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{
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vulkanBufferContainer->bufferCapacity += 1;
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vulkanBufferContainer->buffers = SDL_realloc(
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vulkanBufferContainer->buffers,
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vulkanBufferContainer->bufferCapacity * sizeof(VulkanBuffer*)
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);
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}
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vulkanBufferContainer->buffers[vulkanBufferContainer->bufferCount] = vulkanBufferContainer->vulkanBuffer;
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vulkanBufferContainer->bufferCount += 1;
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}
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vulkanBuffer = vulkanBufferContainer->vulkanBuffer;
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}
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VULKAN_INTERNAL_SetBufferData(
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vulkanBuffer,
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offsetInBytes,
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data,
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dataLength
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);
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}
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else
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{
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Refresh_LogError("Unrecognized Refresh_SetDataOptions value!");
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}
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}
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/* FIXME: this should return uint64_t */
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@ -7455,8 +7390,7 @@ static void VULKAN_GetBufferData(
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uint32_t dataLengthInBytes
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) {
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VulkanRenderer *renderer = (VulkanRenderer*) driverData;
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VulkanBufferContainer* vulkanBufferContainer = (VulkanBufferContainer*) buffer;
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VulkanBuffer* vulkanBuffer = vulkanBufferContainer->vulkanBuffer;
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VulkanBuffer* vulkanBuffer = (VulkanBuffer*) buffer;
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uint8_t *dataPtr = (uint8_t*) data;
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uint8_t *mapPointer;
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@ -7480,8 +7414,7 @@ static void VULKAN_CopyTextureToBuffer(
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VulkanRenderer *renderer = (VulkanRenderer*) driverData;
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VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
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VulkanTexture *vulkanTexture = (VulkanTexture*) textureSlice->texture;
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VulkanBufferContainer *vulkanBufferContainer = (VulkanBufferContainer*) buffer;
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VulkanBuffer* vulkanBuffer = vulkanBufferContainer->vulkanBuffer;
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VulkanBuffer* vulkanBuffer = (VulkanBuffer*) buffer;
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VulkanResourceAccessType prevResourceAccess;
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VkBufferImageCopy imageCopy;
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@ -7596,13 +7529,10 @@ static void VULKAN_QueueDestroyBuffer(
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Refresh_Buffer *buffer
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) {
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VulkanRenderer *renderer = (VulkanRenderer*) driverData;
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VulkanBufferContainer *vulkanBufferContainer = (VulkanBufferContainer*) buffer;
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uint32_t i;
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VulkanBuffer *vulkanBuffer = (VulkanBuffer*) buffer;
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SDL_LockMutex(renderer->disposeLock);
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for (i = 0; i < vulkanBufferContainer->bufferCount; i += 1)
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{
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EXPAND_ARRAY_IF_NEEDED(
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renderer->buffersToDestroy,
|
||||
VulkanBuffer*,
|
||||
|
@ -7613,12 +7543,10 @@ static void VULKAN_QueueDestroyBuffer(
|
|||
|
||||
renderer->buffersToDestroy[
|
||||
renderer->buffersToDestroyCount
|
||||
] = vulkanBufferContainer->buffers[i];
|
||||
] = vulkanBuffer;
|
||||
renderer->buffersToDestroyCount += 1;
|
||||
}
|
||||
|
||||
SDL_free(vulkanBufferContainer->buffers);
|
||||
SDL_free(vulkanBufferContainer);
|
||||
SDL_free(vulkanBuffer);
|
||||
|
||||
SDL_UnlockMutex(renderer->disposeLock);
|
||||
}
|
||||
|
@ -7867,6 +7795,7 @@ static void VULKAN_BeginRenderPass(
|
|||
);
|
||||
|
||||
vulkanCommandBuffer->currentFramebuffer = vulkanFramebuffer;
|
||||
vulkanCommandBuffer->renderPassInProgress = 1;
|
||||
|
||||
SDL_stack_free(clearValues);
|
||||
}
|
||||
|
@ -7953,6 +7882,7 @@ static void VULKAN_EndRenderPass(
|
|||
|
||||
vulkanCommandBuffer->currentGraphicsPipeline = NULL;
|
||||
vulkanCommandBuffer->currentFramebuffer = NULL;
|
||||
vulkanCommandBuffer->renderPassInProgress = 0;
|
||||
}
|
||||
|
||||
static void VULKAN_BindGraphicsPipeline(
|
||||
|
@ -8022,32 +7952,6 @@ static void VULKAN_BindGraphicsPipeline(
|
|||
vulkanCommandBuffer->currentGraphicsPipeline = pipeline;
|
||||
}
|
||||
|
||||
static void VULKAN_INTERNAL_MarkAsBound(
|
||||
VulkanRenderer* renderer,
|
||||
VulkanBuffer* buffer
|
||||
) {
|
||||
/* Don't rebind a bound buffer */
|
||||
if (buffer->bound) return;
|
||||
|
||||
buffer->bound = 1;
|
||||
|
||||
SDL_LockMutex(renderer->boundBufferLock);
|
||||
|
||||
if (renderer->buffersInUseCount == renderer->buffersInUseCapacity)
|
||||
{
|
||||
renderer->buffersInUseCapacity *= 2;
|
||||
renderer->buffersInUse = SDL_realloc(
|
||||
renderer->buffersInUse,
|
||||
sizeof(VulkanBuffer*) * renderer->buffersInUseCapacity
|
||||
);
|
||||
}
|
||||
|
||||
renderer->buffersInUse[renderer->buffersInUseCount] = buffer;
|
||||
renderer->buffersInUseCount += 1;
|
||||
|
||||
SDL_UnlockMutex(renderer->boundBufferLock);
|
||||
}
|
||||
|
||||
static void VULKAN_BindVertexBuffers(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
|
@ -8058,16 +7962,14 @@ static void VULKAN_BindVertexBuffers(
|
|||
) {
|
||||
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
||||
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
||||
|
||||
VulkanBuffer *currentVulkanBuffer;
|
||||
VkBuffer *buffers = SDL_stack_alloc(VkBuffer, bindingCount);
|
||||
VulkanBufferContainer* currentBufferContainer;
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < bindingCount; i += 1)
|
||||
{
|
||||
currentBufferContainer = (VulkanBufferContainer*) pBuffers[i];
|
||||
buffers[i] = currentBufferContainer->vulkanBuffer->buffer;
|
||||
VULKAN_INTERNAL_MarkAsBound(renderer, currentBufferContainer->vulkanBuffer);
|
||||
currentVulkanBuffer = (VulkanBuffer*) pBuffers[i];
|
||||
buffers[i] = currentVulkanBuffer->buffer;
|
||||
}
|
||||
|
||||
renderer->vkCmdBindVertexBuffers(
|
||||
|
@ -8090,13 +7992,11 @@ static void VULKAN_BindIndexBuffer(
|
|||
) {
|
||||
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
||||
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
||||
VulkanBufferContainer* vulkanBufferContainer = (VulkanBufferContainer*) buffer;
|
||||
|
||||
VULKAN_INTERNAL_MarkAsBound(renderer, vulkanBufferContainer->vulkanBuffer);
|
||||
VulkanBuffer* vulkanBuffer = (VulkanBuffer*) buffer;
|
||||
|
||||
renderer->vkCmdBindIndexBuffer(
|
||||
vulkanCommandBuffer->commandBuffer,
|
||||
vulkanBufferContainer->vulkanBuffer->buffer,
|
||||
vulkanBuffer->buffer,
|
||||
offset,
|
||||
RefreshToVK_IndexType[indexElementSize]
|
||||
);
|
||||
|
@ -8156,7 +8056,7 @@ static void VULKAN_BindComputeBuffers(
|
|||
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
||||
VulkanComputePipeline *computePipeline = vulkanCommandBuffer->currentComputePipeline;
|
||||
|
||||
VulkanBufferContainer *currentBufferContainer;
|
||||
VulkanBuffer *currentVulkanBuffer;
|
||||
BufferDescriptorSetData bufferDescriptorSetData;
|
||||
uint32_t i;
|
||||
|
||||
|
@ -8167,14 +8067,13 @@ static void VULKAN_BindComputeBuffers(
|
|||
|
||||
for (i = 0; i < computePipeline->pipelineLayout->bufferDescriptorSetCache->bindingCount; i += 1)
|
||||
{
|
||||
currentBufferContainer = (VulkanBufferContainer*) pBuffers[i];
|
||||
currentVulkanBuffer = (VulkanBuffer*) pBuffers[i];
|
||||
|
||||
bufferDescriptorSetData.descriptorBufferInfo[i].buffer = currentBufferContainer->vulkanBuffer->buffer;
|
||||
bufferDescriptorSetData.descriptorBufferInfo[i].buffer = currentVulkanBuffer->buffer;
|
||||
bufferDescriptorSetData.descriptorBufferInfo[i].offset = 0;
|
||||
bufferDescriptorSetData.descriptorBufferInfo[i].range = currentBufferContainer->vulkanBuffer->size;
|
||||
bufferDescriptorSetData.descriptorBufferInfo[i].range = currentVulkanBuffer->size;
|
||||
|
||||
VULKAN_INTERNAL_MarkAsBound(renderer, currentBufferContainer->vulkanBuffer);
|
||||
vulkanCommandBuffer->boundComputeBuffers[i] = currentBufferContainer->vulkanBuffer;
|
||||
vulkanCommandBuffer->boundComputeBuffers[i] = currentVulkanBuffer;
|
||||
}
|
||||
|
||||
vulkanCommandBuffer->boundComputeBufferCount = computePipeline->pipelineLayout->bufferDescriptorSetCache->bindingCount;
|
||||
|
@ -8395,6 +8294,7 @@ static Refresh_CommandBuffer* VULKAN_AcquireCommandBuffer(
|
|||
commandBuffer->fixed = fixed;
|
||||
commandBuffer->submitted = 0;
|
||||
commandBuffer->present = 0;
|
||||
commandBuffer->renderPassInProgress = 0;
|
||||
|
||||
VULKAN_INTERNAL_BeginCommandBuffer(renderer, commandBuffer);
|
||||
|
||||
|
@ -9557,7 +9457,6 @@ static Refresh_Device* VULKAN_INTERNAL_CreateDevice(
|
|||
|
||||
renderer->allocatorLock = SDL_CreateMutex();
|
||||
renderer->disposeLock = SDL_CreateMutex();
|
||||
renderer->boundBufferLock = SDL_CreateMutex();
|
||||
renderer->submitLock = SDL_CreateMutex();
|
||||
|
||||
/* Create fence lists */
|
||||
|
@ -9840,20 +9739,6 @@ static Refresh_Device* VULKAN_INTERNAL_CreateDevice(
|
|||
UNIFORM_BUFFER_COMPUTE
|
||||
);
|
||||
|
||||
/* Initialize buffer space */
|
||||
|
||||
renderer->buffersInUseCapacity = 32;
|
||||
renderer->buffersInUseCount = 0;
|
||||
renderer->buffersInUse = (VulkanBuffer**)SDL_malloc(
|
||||
sizeof(VulkanBuffer*) * renderer->buffersInUseCapacity
|
||||
);
|
||||
|
||||
renderer->submittedBufferCapacity = 32;
|
||||
renderer->submittedBufferCount = 0;
|
||||
renderer->submittedBuffers = (VulkanBuffer**)SDL_malloc(
|
||||
sizeof(VulkanBuffer*) * renderer->submittedBufferCapacity
|
||||
);
|
||||
|
||||
/* Initialize caches */
|
||||
|
||||
for (i = 0; i < NUM_COMMAND_POOL_BUCKETS; i += 1)
|
||||
|
|
|
@ -86,6 +86,7 @@ VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdBlitImage, (VkCommandBuffer commandBuf
|
|||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearAttachments, (VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment *pAttachments, uint32_t rectCount, const VkClearRect *pRects))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearColorImage, (VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue *pColor, uint32_t rangeCount, const VkImageSubresourceRange *pRanges))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdClearDepthStencilImage, (VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue *pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange *pRanges))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyBuffer, (VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyBufferToImage, (VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy *pRegions))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdCopyImageToBuffer, (VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy *pRegions))
|
||||
VULKAN_DEVICE_FUNCTION(BaseVK, void, vkCmdDispatch, (VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ))
|
||||
|
|
Loading…
Reference in New Issue