UBO offsets should respect alignment
continuous-integration/drone/push Build is passing Details

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cosmonaut 2024-01-13 23:39:58 -08:00
parent 760c29699f
commit 05350a9332
1 changed files with 3 additions and 3 deletions

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@ -79,8 +79,8 @@ typedef struct VulkanExtensions
#define ALLOCATION_INCREMENT 16000000 /* 16MB */
#define TRANSFER_BUFFER_STARTING_SIZE 8000000 /* 8MB */
#define POOLED_TRANSFER_BUFFER_SIZE 16000000 /* 16MB */
#define UBO_BUFFER_SIZE 16000000 /* 16MB */
#define UBO_SECTION_SIZE 4000 /* 4KB */
#define UBO_BUFFER_SIZE 1048576 /* 16MB */
#define UBO_SECTION_SIZE 4096 /* 4KB */
#define DESCRIPTOR_POOL_STARTING_SIZE 128
#define DEFRAG_TIME 200
#define WINDOW_DATA "Refresh_VulkanWindowData"
@ -4345,7 +4345,7 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
uniformBuffer->poolOffset = bufferPool->nextAvailableOffset;
uniformBuffer->offset = 0;
bufferPool->nextAvailableOffset += UBO_SECTION_SIZE;
bufferPool->nextAvailableOffset += VULKAN_INTERNAL_NextHighestAlignment(UBO_SECTION_SIZE, renderer->minUBOAlignment);
if (bufferPool->nextAvailableOffset >= UBO_BUFFER_SIZE)
{