fix not ending render pass before present

main
cosmonaut 2022-02-08 17:25:08 -08:00
parent cff6131782
commit 75e525c71a
1 changed files with 2 additions and 0 deletions

View File

@ -52,6 +52,8 @@ namespace ProjectName
Color.CornflowerBlue.ToVector4() Color.CornflowerBlue.ToVector4()
); );
commandBuffer.EndRenderPass();
commandBuffer.QueuePresent( commandBuffer.QueuePresent(
GraphicsObjects.RenderTargets.ExampleRenderTarget.TextureSlice, GraphicsObjects.RenderTargets.ExampleRenderTarget.TextureSlice,
Filter.Nearest, Filter.Nearest,