fix not ending render pass before present
parent
cff6131782
commit
75e525c71a
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@ -52,6 +52,8 @@ namespace ProjectName
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Color.CornflowerBlue.ToVector4()
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Color.CornflowerBlue.ToVector4()
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);
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);
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commandBuffer.EndRenderPass();
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commandBuffer.QueuePresent(
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commandBuffer.QueuePresent(
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GraphicsObjects.RenderTargets.ExampleRenderTarget.TextureSlice,
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GraphicsObjects.RenderTargets.ExampleRenderTarget.TextureSlice,
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Filter.Nearest,
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Filter.Nearest,
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