cosmonaut
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b283df5d6b
|
rename Discard to Cycle
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2024-03-07 14:24:54 -08:00 |
cosmonaut
|
43cd8f0182
|
change backend selection behavior
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2024-03-07 10:35:12 -08:00 |
cosmonaut
|
2435b4d226
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rename TestUtils.DefaultBackend to just TestUtils.Backend
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2024-03-06 14:31:22 -08:00 |
cosmonaut
|
5159442540
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start converting tests to be D3D11-compatibility
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2024-03-06 00:15:44 -08:00 |
cosmonaut
|
0855bf6e26
|
update bindings and WriteOptions API
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2024-03-01 15:03:29 -08:00 |
cosmonaut
|
cd235b9172
|
rename ResourceInitializer to ResourceUploader
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2024-02-23 14:32:56 -08:00 |
cosmonaut
|
795331c133
|
convert Cube test to use UploadAndWait
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2024-02-23 14:30:53 -08:00 |
cosmonaut
|
d8f402646a
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update CubeGame to use resourceInitializer
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2024-02-23 10:12:47 -08:00 |
cosmonaut
|
59c99daa9c
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re-add Cube screenshot feature
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2024-02-22 22:51:01 -08:00 |
cosmonaut
|
110151ad56
|
update Cube for new API
|
2024-02-21 23:30:15 -08:00 |
Caleb Cornett
|
691ba400a0
|
Added MSAACube test + minor cleanup
|
2024-02-10 00:24:09 -06:00 |
Caleb Cornett
|
74b6e00bc8
|
Tabs, not spaces
|
2024-02-07 09:27:55 -06:00 |
cosmonaut
|
a32c337c69
|
.NET 8
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2024-01-15 17:15:53 -08:00 |
Caleb Cornett
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0d48af5f7d
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
|
2023-07-01 13:41:42 -04:00 |
cosmonaut
|
0000450a81
|
rename Texture loader methods for clarity
|
2023-04-19 00:52:12 -07:00 |
cosmonaut
|
dd9140ef04
|
re-enable debug mode on Cube example
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2023-04-19 00:45:46 -07:00 |
cosmonaut
|
d6099fbe0f
|
SavePNG path in Cube example
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2023-04-19 00:42:10 -07:00 |
cosmonaut
|
c84668b4b3
|
update tests for new image loader API
|
2023-04-18 23:39:45 -07:00 |
cosmonaut
|
129421e80a
|
update tests for QOI support
|
2023-04-03 23:13:37 -07:00 |
Caleb Cornett
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a356eb29c8
|
Add DepthMSAA test + update other tests for new ABI + misc cleanup
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2023-01-30 22:39:13 -05:00 |
TheSpydog
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b1469f9775
|
Use .refresh shaders instead of .spv (#1)
Migrate the test suite to using the Refresh shader format instead of spirv
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1
|
2023-01-21 00:57:25 +00:00 |
Caleb Cornett
|
efac8a0108
|
Added camera movement option to Cube
|
2023-01-07 10:47:08 -05:00 |
Caleb Cornett
|
34475c2b11
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Update to new vertex input API
|
2023-01-06 15:38:30 -05:00 |
Caleb Cornett
|
0348b5a497
|
Upgrade all projects to net7.0
|
2023-01-06 15:37:54 -05:00 |
Caleb Cornett
|
76dc472072
|
Add a NativeAOT_Console.targets import to all test games
|
2023-01-04 14:34:25 -05:00 |
Caleb Cornett
|
c0213bafc8
|
Added gamepad control support, cleaned up GetBufferDataGame for clarity
|
2022-12-22 23:48:07 -05:00 |
cosmonaut
|
0c47e85146
|
Texture format consistency
|
2022-11-17 12:33:58 -08:00 |
Caleb Cornett
|
a9f53af62c
|
added a depth-only visualization mode to the Cube test
|
2022-11-12 14:27:10 -05:00 |
Caleb Cornett
|
5c95f23c63
|
add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad
|
2022-11-12 12:51:22 -05:00 |