Commit Graph

16 Commits (43cd8f0182202143881689bc3dbf72c9690dbe59)

Author SHA1 Message Date
cosmonaut 43cd8f0182 change backend selection behavior 2024-03-07 10:35:12 -08:00
cosmonaut 2435b4d226 rename TestUtils.DefaultBackend to just TestUtils.Backend 2024-03-06 14:31:22 -08:00
cosmonaut e4f4e53f2c more tests on D3D11 2024-03-06 14:23:06 -08:00
cosmonaut 0855bf6e26 update bindings and WriteOptions API 2024-03-01 15:03:29 -08:00
cosmonaut cd235b9172 rename ResourceInitializer to ResourceUploader 2024-02-23 14:32:56 -08:00
cosmonaut 1876258114 update Texture3DGame 2024-02-23 14:05:05 -08:00
Caleb Cornett f9a41ce231 Texture3D: Apply a slight offset to the fragment uniform to account for rounding errors 2024-02-07 10:09:48 -06:00
Caleb Cornett 74b6e00bc8 Tabs, not spaces 2024-02-07 09:27:55 -06:00
cosmonaut a32c337c69 .NET 8 2024-01-15 17:15:53 -08:00
Caleb Cornett 0d48af5f7d Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy 2023-07-01 13:41:42 -04:00
cosmonaut 0000450a81 rename Texture loader methods for clarity 2023-04-19 00:52:12 -07:00
cosmonaut c84668b4b3 update tests for new image loader API 2023-04-18 23:39:45 -07:00
cosmonaut a2d1fea543 update tests for MoonWorks API changes 2023-04-05 12:41:19 -07:00
Caleb Cornett 9cead194d9 Add RenderTextureCube test + clean up copy-paste msitakes from Texture3DGame tests 2023-01-22 20:50:35 -05:00
Caleb Cornett 1148a00f29 Use Texture.CreateTexture* instead of using TextureCreateInfo 2023-01-22 20:03:48 -05:00
Caleb Cornett 96689a1d1c Added Texture3D test 2023-01-22 16:21:31 -05:00