cosmonaut
|
43cd8f0182
|
change backend selection behavior
|
2024-03-07 10:35:12 -08:00 |
cosmonaut
|
2435b4d226
|
rename TestUtils.DefaultBackend to just TestUtils.Backend
|
2024-03-06 14:31:22 -08:00 |
cosmonaut
|
5159442540
|
start converting tests to be D3D11-compatibility
|
2024-03-06 00:15:44 -08:00 |
cosmonaut
|
beacd05925
|
fix BasicStencil
|
2024-03-02 23:10:52 -08:00 |
cosmonaut
|
0855bf6e26
|
update bindings and WriteOptions API
|
2024-03-01 15:03:29 -08:00 |
cosmonaut
|
cd235b9172
|
rename ResourceInitializer to ResourceUploader
|
2024-02-23 14:32:56 -08:00 |
cosmonaut
|
94438c8991
|
update BasicStencil
|
2024-02-23 10:59:38 -08:00 |
Caleb Cornett
|
74b6e00bc8
|
Tabs, not spaces
|
2024-02-07 09:27:55 -06:00 |
cosmonaut
|
a32c337c69
|
.NET 8
|
2024-01-15 17:15:53 -08:00 |
Caleb Cornett
|
0d48af5f7d
|
Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
|
2023-07-01 13:41:42 -04:00 |
cosmonaut
|
0a0c269dc9
|
remove unnecessary Wait calls from examples
|
2023-06-12 09:59:18 -07:00 |
Caleb Cornett
|
d0dd3028e1
|
Fix stencil mask values
|
2023-01-26 22:39:04 -05:00 |
Caleb Cornett
|
b2aa5adc3b
|
Add BasicStencil test + set default rasterizer to CCW_CullNone
|
2023-01-26 22:22:38 -05:00 |