|  cosmonaut | 39daf3cad4 | update WriteOptions | 2024-03-11 10:20:54 -07:00 | 
				
					
						|  cosmonaut | b283df5d6b | rename Discard to Cycle | 2024-03-07 14:24:54 -08:00 | 
				
					
						|  cosmonaut | 43cd8f0182 | change backend selection behavior | 2024-03-07 10:35:12 -08:00 | 
				
					
						|  cosmonaut | 2435b4d226 | rename TestUtils.DefaultBackend to just TestUtils.Backend | 2024-03-06 14:31:22 -08:00 | 
				
					
						|  cosmonaut | e4f4e53f2c | more tests on D3D11 | 2024-03-06 14:23:06 -08:00 | 
				
					
						|  cosmonaut | 0855bf6e26 | update bindings and WriteOptions API | 2024-03-01 15:03:29 -08:00 | 
				
					
						|  cosmonaut | cd235b9172 | rename ResourceInitializer to ResourceUploader | 2024-02-23 14:32:56 -08:00 | 
				
					
						|  cosmonaut | 6c54808407 | update RenderTextureMipmaps | 2024-02-23 13:32:49 -08:00 | 
				
					
						|  Caleb Cornett | 74b6e00bc8 | Tabs, not spaces | 2024-02-07 09:27:55 -06:00 | 
				
					
						|  cosmonaut | a32c337c69 | .NET 8 | 2024-01-15 17:15:53 -08:00 | 
				
					
						|  Caleb Cornett | 0d48af5f7d | Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy | 2023-07-01 13:41:42 -04:00 | 
				
					
						|  Caleb Cornett | a356eb29c8 | Add DepthMSAA test + update other tests for new ABI + misc cleanup | 2023-01-30 22:39:13 -05:00 | 
				
					
						|  Caleb Cornett | 67e8a87c69 | Renamed Mipmaps to RenderTextureMipmaps for clarity | 2023-01-22 21:31:07 -05:00 |