restructure graphics tests
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,153 +0,0 @@
|
||||||
using MoonWorks;
|
|
||||||
using MoonWorks.Graphics;
|
|
||||||
using MoonWorks.Math.Float;
|
|
||||||
|
|
||||||
namespace MoonWorks.Test
|
|
||||||
{
|
|
||||||
class BasicComputeGame : Game
|
|
||||||
{
|
|
||||||
private GraphicsPipeline drawPipeline;
|
|
||||||
private Texture texture;
|
|
||||||
private Sampler sampler;
|
|
||||||
private GpuBuffer vertexBuffer;
|
|
||||||
|
|
||||||
public BasicComputeGame() : base(TestUtils.GetStandardWindowCreateInfo(), TestUtils.GetStandardFrameLimiterSettings(), TestUtils.PreferredBackends, 60, true)
|
|
||||||
{
|
|
||||||
// Create the compute pipeline that writes texture data
|
|
||||||
ShaderModule fillTextureComputeShaderModule = new ShaderModule(
|
|
||||||
GraphicsDevice,
|
|
||||||
TestUtils.GetShaderPath("FillTexture.comp")
|
|
||||||
);
|
|
||||||
|
|
||||||
ComputePipeline fillTextureComputePipeline = new ComputePipeline(
|
|
||||||
GraphicsDevice,
|
|
||||||
ComputeShaderInfo.Create(fillTextureComputeShaderModule, "main", 0, 1)
|
|
||||||
);
|
|
||||||
|
|
||||||
// Create the compute pipeline that calculates squares of numbers
|
|
||||||
ShaderModule calculateSquaresComputeShaderModule = new ShaderModule(
|
|
||||||
GraphicsDevice,
|
|
||||||
TestUtils.GetShaderPath("CalculateSquares.comp")
|
|
||||||
);
|
|
||||||
|
|
||||||
ComputePipeline calculateSquaresComputePipeline = new ComputePipeline(
|
|
||||||
GraphicsDevice,
|
|
||||||
ComputeShaderInfo.Create(calculateSquaresComputeShaderModule, "main", 1, 0)
|
|
||||||
);
|
|
||||||
|
|
||||||
// Create the graphics pipeline
|
|
||||||
ShaderModule vertShaderModule = new ShaderModule(
|
|
||||||
GraphicsDevice,
|
|
||||||
TestUtils.GetShaderPath("TexturedQuad.vert")
|
|
||||||
);
|
|
||||||
|
|
||||||
ShaderModule fragShaderModule = new ShaderModule(
|
|
||||||
GraphicsDevice,
|
|
||||||
TestUtils.GetShaderPath("TexturedQuad.frag")
|
|
||||||
);
|
|
||||||
|
|
||||||
GraphicsPipelineCreateInfo drawPipelineCreateInfo = TestUtils.GetStandardGraphicsPipelineCreateInfo(
|
|
||||||
MainWindow.SwapchainFormat,
|
|
||||||
vertShaderModule,
|
|
||||||
fragShaderModule
|
|
||||||
);
|
|
||||||
drawPipelineCreateInfo.VertexInputState = VertexInputState.CreateSingleBinding<PositionTextureVertex>();
|
|
||||||
drawPipelineCreateInfo.FragmentShaderInfo.SamplerBindingCount = 1;
|
|
||||||
|
|
||||||
drawPipeline = new GraphicsPipeline(
|
|
||||||
GraphicsDevice,
|
|
||||||
drawPipelineCreateInfo
|
|
||||||
);
|
|
||||||
|
|
||||||
// Create buffers and textures
|
|
||||||
uint[] squares = new uint[64];
|
|
||||||
GpuBuffer squaresBuffer = GpuBuffer.Create<uint>(
|
|
||||||
GraphicsDevice,
|
|
||||||
BufferUsageFlags.Compute,
|
|
||||||
(uint) squares.Length
|
|
||||||
);
|
|
||||||
|
|
||||||
TransferBuffer transferBuffer = new TransferBuffer(
|
|
||||||
GraphicsDevice,
|
|
||||||
TransferUsage.Buffer,
|
|
||||||
squaresBuffer.Size
|
|
||||||
);
|
|
||||||
|
|
||||||
texture = Texture.CreateTexture2D(
|
|
||||||
GraphicsDevice,
|
|
||||||
MainWindow.Width,
|
|
||||||
MainWindow.Height,
|
|
||||||
TextureFormat.R8G8B8A8,
|
|
||||||
TextureUsageFlags.Compute | TextureUsageFlags.Sampler
|
|
||||||
);
|
|
||||||
|
|
||||||
sampler = new Sampler(GraphicsDevice, new SamplerCreateInfo());
|
|
||||||
|
|
||||||
// Upload GPU resources and dispatch compute work
|
|
||||||
var resourceUploader = new ResourceUploader(GraphicsDevice);
|
|
||||||
vertexBuffer = resourceUploader.CreateBuffer(
|
|
||||||
[
|
|
||||||
new PositionTextureVertex(new Vector3(-1, -1, 0), new Vector2(0, 0)),
|
|
||||||
new PositionTextureVertex(new Vector3(1, -1, 0), new Vector2(1, 0)),
|
|
||||||
new PositionTextureVertex(new Vector3(1, 1, 0), new Vector2(1, 1)),
|
|
||||||
new PositionTextureVertex(new Vector3(-1, -1, 0), new Vector2(0, 0)),
|
|
||||||
new PositionTextureVertex(new Vector3(1, 1, 0), new Vector2(1, 1)),
|
|
||||||
new PositionTextureVertex(new Vector3(-1, 1, 0), new Vector2(0, 1)),
|
|
||||||
],
|
|
||||||
BufferUsageFlags.Vertex
|
|
||||||
);
|
|
||||||
|
|
||||||
resourceUploader.Upload();
|
|
||||||
resourceUploader.Dispose();
|
|
||||||
|
|
||||||
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
|
|
||||||
|
|
||||||
cmdbuf.BeginComputePass();
|
|
||||||
|
|
||||||
// This should result in a bright yellow texture!
|
|
||||||
cmdbuf.BindComputePipeline(fillTextureComputePipeline);
|
|
||||||
cmdbuf.BindComputeTextures(new ComputeTextureBinding(texture, WriteOptions.Unsafe));
|
|
||||||
cmdbuf.DispatchCompute(texture.Width / 8, texture.Height / 8, 1);
|
|
||||||
|
|
||||||
// This calculates the squares of the first N integers!
|
|
||||||
cmdbuf.BindComputePipeline(calculateSquaresComputePipeline);
|
|
||||||
cmdbuf.BindComputeBuffers(new ComputeBufferBinding(squaresBuffer, WriteOptions.Unsafe));
|
|
||||||
cmdbuf.DispatchCompute((uint) squares.Length / 8, 1, 1);
|
|
||||||
|
|
||||||
cmdbuf.EndComputePass();
|
|
||||||
|
|
||||||
var fence = GraphicsDevice.SubmitAndAcquireFence(cmdbuf);
|
|
||||||
GraphicsDevice.WaitForFences(fence);
|
|
||||||
GraphicsDevice.ReleaseFence(fence);
|
|
||||||
|
|
||||||
// Print the squares!
|
|
||||||
GraphicsDevice.DownloadFromBuffer(squaresBuffer, transferBuffer, TransferOptions.Unsafe);
|
|
||||||
transferBuffer.GetData<uint>(squares, 0);
|
|
||||||
Logger.LogInfo("Squares of the first " + squares.Length + " integers: " + string.Join(", ", squares));
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update(System.TimeSpan delta) { }
|
|
||||||
|
|
||||||
protected override void Draw(double alpha)
|
|
||||||
{
|
|
||||||
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
|
|
||||||
Texture? backbuffer = cmdbuf.AcquireSwapchainTexture(MainWindow);
|
|
||||||
if (backbuffer != null)
|
|
||||||
{
|
|
||||||
cmdbuf.BeginRenderPass(new ColorAttachmentInfo(backbuffer, WriteOptions.Cycle, Color.CornflowerBlue));
|
|
||||||
cmdbuf.BindGraphicsPipeline(drawPipeline);
|
|
||||||
cmdbuf.BindFragmentSamplers(new TextureSamplerBinding(texture, sampler));
|
|
||||||
cmdbuf.BindVertexBuffers(vertexBuffer);
|
|
||||||
cmdbuf.DrawPrimitives(0, 2);
|
|
||||||
cmdbuf.EndRenderPass();
|
|
||||||
}
|
|
||||||
GraphicsDevice.Submit(cmdbuf);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Main(string[] args)
|
|
||||||
{
|
|
||||||
BasicComputeGame game = new BasicComputeGame();
|
|
||||||
game.Run();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
Before Width: | Height: | Size: 3.0 MiB After Width: | Height: | Size: 3.0 MiB |
Before Width: | Height: | Size: 954 KiB After Width: | Height: | Size: 954 KiB |
Before Width: | Height: | Size: 1.7 MiB After Width: | Height: | Size: 1.7 MiB |
Before Width: | Height: | Size: 2.4 MiB After Width: | Height: | Size: 2.4 MiB |
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |
Before Width: | Height: | Size: 802 B After Width: | Height: | Size: 802 B |
Before Width: | Height: | Size: 874 B After Width: | Height: | Size: 874 B |
Before Width: | Height: | Size: 678 B After Width: | Height: | Size: 678 B |
Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 201 B |
Before Width: | Height: | Size: 2.1 MiB After Width: | Height: | Size: 2.1 MiB |
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 92 B After Width: | Height: | Size: 92 B |
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
|
@ -0,0 +1,136 @@
|
||||||
|
using MoonWorks;
|
||||||
|
using MoonWorks.Graphics;
|
||||||
|
|
||||||
|
namespace MoonWorksGraphicsTests;
|
||||||
|
|
||||||
|
public static class TestUtils
|
||||||
|
{
|
||||||
|
// change this to test different backends
|
||||||
|
public static BackendFlags PreferredBackends = BackendFlags.Vulkan | BackendFlags.D3D11 | BackendFlags.Metal;
|
||||||
|
|
||||||
|
public static WindowCreateInfo GetStandardWindowCreateInfo()
|
||||||
|
{
|
||||||
|
return new WindowCreateInfo(
|
||||||
|
"Main Window",
|
||||||
|
640,
|
||||||
|
480,
|
||||||
|
ScreenMode.Windowed,
|
||||||
|
SwapchainComposition.SDR,
|
||||||
|
PresentMode.VSync
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static FrameLimiterSettings GetStandardFrameLimiterSettings()
|
||||||
|
{
|
||||||
|
return new FrameLimiterSettings(
|
||||||
|
FrameLimiterMode.Capped,
|
||||||
|
60
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static GraphicsPipelineCreateInfo GetStandardGraphicsPipelineCreateInfo(
|
||||||
|
TextureFormat swapchainFormat,
|
||||||
|
Shader vertShader,
|
||||||
|
Shader fragShader
|
||||||
|
) {
|
||||||
|
return new GraphicsPipelineCreateInfo
|
||||||
|
{
|
||||||
|
AttachmentInfo = new GraphicsPipelineAttachmentInfo(
|
||||||
|
new ColorAttachmentDescription(
|
||||||
|
swapchainFormat,
|
||||||
|
ColorAttachmentBlendState.Opaque
|
||||||
|
)
|
||||||
|
),
|
||||||
|
DepthStencilState = DepthStencilState.Disable,
|
||||||
|
MultisampleState = MultisampleState.None,
|
||||||
|
PrimitiveType = PrimitiveType.TriangleList,
|
||||||
|
RasterizerState = RasterizerState.CCW_CullNone,
|
||||||
|
VertexInputState = VertexInputState.Empty,
|
||||||
|
VertexShader = vertShader,
|
||||||
|
FragmentShader = fragShader
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetShaderPath(string shaderName)
|
||||||
|
{
|
||||||
|
return SDL2.SDL.SDL_GetBasePath() + "Content/Shaders/Compiled/" + shaderName + ".refresh";
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetTexturePath(string textureName)
|
||||||
|
{
|
||||||
|
return SDL2.SDL.SDL_GetBasePath() + "Content/Textures/" + textureName;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetVideoPath(string videoName)
|
||||||
|
{
|
||||||
|
return SDL2.SDL.SDL_GetBasePath() + "Content/Videos/" + videoName;
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum ButtonType
|
||||||
|
{
|
||||||
|
Left, // A/left arrow on keyboard, left face button on gamepad
|
||||||
|
Bottom, // S/down arrow on keyboard, bottom face button on gamepad
|
||||||
|
Right // D/right arrow on keyboard, right face button on gamepad
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool CheckButtonPressed(Input.Inputs inputs, ButtonType buttonType)
|
||||||
|
{
|
||||||
|
bool pressed = false;
|
||||||
|
|
||||||
|
if (buttonType == ButtonType.Left)
|
||||||
|
{
|
||||||
|
pressed = (
|
||||||
|
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadLeft.IsPressed) ||
|
||||||
|
inputs.Keyboard.IsPressed(Input.KeyCode.Left)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else if (buttonType == ButtonType.Bottom)
|
||||||
|
{
|
||||||
|
pressed = (
|
||||||
|
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadDown.IsPressed) ||
|
||||||
|
inputs.Keyboard.IsPressed(Input.KeyCode.Down)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else if (buttonType == ButtonType.Right)
|
||||||
|
{
|
||||||
|
pressed = (
|
||||||
|
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadRight.IsPressed) ||
|
||||||
|
inputs.Keyboard.IsPressed(Input.KeyCode.Right)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return pressed;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool CheckButtonDown(Input.Inputs inputs, ButtonType buttonType)
|
||||||
|
{
|
||||||
|
bool down = false;
|
||||||
|
|
||||||
|
if (buttonType == ButtonType.Left)
|
||||||
|
{
|
||||||
|
down = (
|
||||||
|
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadLeft.IsDown) ||
|
||||||
|
inputs.Keyboard.IsDown(Input.KeyCode.A) ||
|
||||||
|
inputs.Keyboard.IsDown(Input.KeyCode.Left)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else if (buttonType == ButtonType.Bottom)
|
||||||
|
{
|
||||||
|
down = (
|
||||||
|
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadDown.IsDown) ||
|
||||||
|
inputs.Keyboard.IsDown(Input.KeyCode.S) ||
|
||||||
|
inputs.Keyboard.IsDown(Input.KeyCode.Down)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else if (buttonType == ButtonType.Right)
|
||||||
|
{
|
||||||
|
down = (
|
||||||
|
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadRight.IsDown) ||
|
||||||
|
inputs.Keyboard.IsDown(Input.KeyCode.D) ||
|
||||||
|
inputs.Keyboard.IsDown(Input.KeyCode.Right)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return down;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,13 @@
|
||||||
|
using MoonWorks.Math.Float;
|
||||||
|
|
||||||
|
namespace MoonWorksGraphicsTests;
|
||||||
|
|
||||||
|
public struct TransformVertexUniform
|
||||||
|
{
|
||||||
|
public Matrix4x4 ViewProjection;
|
||||||
|
|
||||||
|
public TransformVertexUniform(Matrix4x4 viewProjection)
|
||||||
|
{
|
||||||
|
ViewProjection = viewProjection;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,74 @@
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using MoonWorks.Graphics;
|
||||||
|
using MoonWorks.Math.Float;
|
||||||
|
|
||||||
|
namespace MoonWorksGraphicsTests;
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
public struct PositionVertex : IVertexType
|
||||||
|
{
|
||||||
|
public Vector3 Position;
|
||||||
|
|
||||||
|
public PositionVertex(Vector3 position)
|
||||||
|
{
|
||||||
|
Position = position;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[1]
|
||||||
|
{
|
||||||
|
VertexElementFormat.Vector3
|
||||||
|
};
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return Position.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
public struct PositionColorVertex : IVertexType
|
||||||
|
{
|
||||||
|
public Vector3 Position;
|
||||||
|
public Color Color;
|
||||||
|
|
||||||
|
public PositionColorVertex(Vector3 position, Color color)
|
||||||
|
{
|
||||||
|
Position = position;
|
||||||
|
Color = color;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[2]
|
||||||
|
{
|
||||||
|
VertexElementFormat.Vector3,
|
||||||
|
VertexElementFormat.Color
|
||||||
|
};
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return Position + " | " + Color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
public struct PositionTextureVertex : IVertexType
|
||||||
|
{
|
||||||
|
public Vector3 Position;
|
||||||
|
public Vector2 TexCoord;
|
||||||
|
|
||||||
|
public PositionTextureVertex(Vector3 position, Vector2 texCoord)
|
||||||
|
{
|
||||||
|
Position = position;
|
||||||
|
TexCoord = texCoord;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[2]
|
||||||
|
{
|
||||||
|
VertexElementFormat.Vector3,
|
||||||
|
VertexElementFormat.Vector2
|
||||||
|
};
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return Position + " | " + TexCoord;
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,17 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,17 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -0,0 +1,191 @@
|
||||||
|
using MoonWorks;
|
||||||
|
using MoonWorks.Graphics;
|
||||||
|
using MoonWorks.Math.Float;
|
||||||
|
|
||||||
|
namespace MoonWorksGraphicsTests;
|
||||||
|
|
||||||
|
class BasicComputeExample : Example
|
||||||
|
{
|
||||||
|
private GraphicsPipeline DrawPipeline;
|
||||||
|
private Texture Texture;
|
||||||
|
private Sampler Sampler;
|
||||||
|
private GpuBuffer VertexBuffer;
|
||||||
|
|
||||||
|
public override void Init(Window window, GraphicsDevice graphicsDevice)
|
||||||
|
{
|
||||||
|
Window = window;
|
||||||
|
GraphicsDevice = graphicsDevice;
|
||||||
|
|
||||||
|
// Create the compute pipeline that writes texture data
|
||||||
|
Shader fillTextureComputeShader = new Shader(
|
||||||
|
GraphicsDevice,
|
||||||
|
TestUtils.GetShaderPath("FillTexture.comp"),
|
||||||
|
"main",
|
||||||
|
ShaderStage.Compute,
|
||||||
|
ShaderFormat.SPIRV
|
||||||
|
);
|
||||||
|
|
||||||
|
ComputePipeline fillTextureComputePipeline = new ComputePipeline(
|
||||||
|
GraphicsDevice,
|
||||||
|
fillTextureComputeShader,
|
||||||
|
new ComputePipelineResourceInfo { ReadWriteStorageTextureCount = 1 }
|
||||||
|
);
|
||||||
|
|
||||||
|
fillTextureComputeShader.Dispose();
|
||||||
|
|
||||||
|
// Create the compute pipeline that calculates squares of numbers
|
||||||
|
Shader calculateSquaresComputeShader = new Shader(
|
||||||
|
GraphicsDevice,
|
||||||
|
TestUtils.GetShaderPath("CalculateSquares.comp"),
|
||||||
|
"main",
|
||||||
|
ShaderStage.Compute,
|
||||||
|
ShaderFormat.SPIRV
|
||||||
|
);
|
||||||
|
|
||||||
|
ComputePipeline calculateSquaresComputePipeline = new ComputePipeline(
|
||||||
|
GraphicsDevice,
|
||||||
|
calculateSquaresComputeShader,
|
||||||
|
new ComputePipelineResourceInfo { ReadWriteStorageBufferCount = 1 }
|
||||||
|
);
|
||||||
|
|
||||||
|
calculateSquaresComputeShader.Dispose();
|
||||||
|
|
||||||
|
// Create the graphics pipeline
|
||||||
|
Shader vertShaderModule = new Shader(
|
||||||
|
GraphicsDevice,
|
||||||
|
TestUtils.GetShaderPath("TexturedQuad.vert"),
|
||||||
|
"main",
|
||||||
|
ShaderStage.Vertex,
|
||||||
|
ShaderFormat.SPIRV
|
||||||
|
);
|
||||||
|
|
||||||
|
Shader fragShaderModule = new Shader(
|
||||||
|
GraphicsDevice,
|
||||||
|
TestUtils.GetShaderPath("TexturedQuad.frag"),
|
||||||
|
"main",
|
||||||
|
ShaderStage.Fragment,
|
||||||
|
ShaderFormat.SPIRV
|
||||||
|
);
|
||||||
|
|
||||||
|
GraphicsPipelineCreateInfo drawPipelineCreateInfo = TestUtils.GetStandardGraphicsPipelineCreateInfo(
|
||||||
|
Window.SwapchainFormat,
|
||||||
|
vertShaderModule,
|
||||||
|
fragShaderModule
|
||||||
|
);
|
||||||
|
drawPipelineCreateInfo.VertexInputState = VertexInputState.CreateSingleBinding<PositionTextureVertex>();
|
||||||
|
drawPipelineCreateInfo.FragmentShaderResourceInfo.SamplerCount = 1;
|
||||||
|
|
||||||
|
DrawPipeline = new GraphicsPipeline(
|
||||||
|
GraphicsDevice,
|
||||||
|
drawPipelineCreateInfo
|
||||||
|
);
|
||||||
|
|
||||||
|
// Create buffers and textures
|
||||||
|
uint[] squares = new uint[64];
|
||||||
|
GpuBuffer squaresBuffer = GpuBuffer.Create<uint>(
|
||||||
|
GraphicsDevice,
|
||||||
|
BufferUsageFlags.ComputeStorageWrite,
|
||||||
|
(uint) squares.Length
|
||||||
|
);
|
||||||
|
|
||||||
|
TransferBuffer transferBuffer = new TransferBuffer(
|
||||||
|
GraphicsDevice,
|
||||||
|
TransferUsage.Buffer,
|
||||||
|
TransferBufferMapFlags.Read,
|
||||||
|
squaresBuffer.Size
|
||||||
|
);
|
||||||
|
|
||||||
|
Texture = Texture.CreateTexture2D(
|
||||||
|
GraphicsDevice,
|
||||||
|
Window.Width,
|
||||||
|
Window.Height,
|
||||||
|
TextureFormat.R8G8B8A8,
|
||||||
|
TextureUsageFlags.ComputeStorageWrite | TextureUsageFlags.Sampler
|
||||||
|
);
|
||||||
|
|
||||||
|
Sampler = new Sampler(GraphicsDevice, new SamplerCreateInfo());
|
||||||
|
|
||||||
|
// Upload GPU resources and dispatch compute work
|
||||||
|
var resourceUploader = new ResourceUploader(GraphicsDevice);
|
||||||
|
VertexBuffer = resourceUploader.CreateBuffer(
|
||||||
|
[
|
||||||
|
new PositionTextureVertex(new Vector3(-1, -1, 0), new Vector2(0, 0)),
|
||||||
|
new PositionTextureVertex(new Vector3(1, -1, 0), new Vector2(1, 0)),
|
||||||
|
new PositionTextureVertex(new Vector3(1, 1, 0), new Vector2(1, 1)),
|
||||||
|
new PositionTextureVertex(new Vector3(-1, -1, 0), new Vector2(0, 0)),
|
||||||
|
new PositionTextureVertex(new Vector3(1, 1, 0), new Vector2(1, 1)),
|
||||||
|
new PositionTextureVertex(new Vector3(-1, 1, 0), new Vector2(0, 1)),
|
||||||
|
],
|
||||||
|
BufferUsageFlags.Vertex
|
||||||
|
);
|
||||||
|
|
||||||
|
resourceUploader.Upload();
|
||||||
|
resourceUploader.Dispose();
|
||||||
|
|
||||||
|
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
|
||||||
|
|
||||||
|
// This should result in a bright yellow texture!
|
||||||
|
var computePass = cmdbuf.BeginComputePass(new StorageTextureReadWriteBinding
|
||||||
|
{
|
||||||
|
TextureSlice = Texture,
|
||||||
|
Cycle = false
|
||||||
|
});
|
||||||
|
|
||||||
|
computePass.BindComputePipeline(fillTextureComputePipeline);
|
||||||
|
computePass.Dispatch(Texture.Width / 8, Texture.Height / 8, 1);
|
||||||
|
|
||||||
|
cmdbuf.EndComputePass(computePass);
|
||||||
|
|
||||||
|
// This calculates the squares of the first N integers!
|
||||||
|
computePass = cmdbuf.BeginComputePass(new StorageBufferReadWriteBinding
|
||||||
|
{
|
||||||
|
Buffer = squaresBuffer,
|
||||||
|
Cycle = false
|
||||||
|
});
|
||||||
|
|
||||||
|
computePass.BindComputePipeline(calculateSquaresComputePipeline);
|
||||||
|
computePass.Dispatch((uint) squares.Length / 8, 1, 1);
|
||||||
|
|
||||||
|
cmdbuf.EndComputePass(computePass);
|
||||||
|
|
||||||
|
var copyPass = cmdbuf.BeginCopyPass();
|
||||||
|
|
||||||
|
copyPass.DownloadFromBuffer(squaresBuffer, transferBuffer, new BufferCopy(0, 0, squaresBuffer.Size));
|
||||||
|
|
||||||
|
cmdbuf.EndCopyPass(copyPass);
|
||||||
|
|
||||||
|
var fence = GraphicsDevice.SubmitAndAcquireFence(cmdbuf);
|
||||||
|
GraphicsDevice.WaitForFences(fence);
|
||||||
|
GraphicsDevice.ReleaseFence(fence);
|
||||||
|
|
||||||
|
// Print the squares!
|
||||||
|
transferBuffer.GetData<uint>(squares, 0);
|
||||||
|
Logger.LogInfo("Squares of the first " + squares.Length + " integers: " + string.Join(", ", squares));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Update(System.TimeSpan delta) { }
|
||||||
|
|
||||||
|
public override void Draw(double alpha)
|
||||||
|
{
|
||||||
|
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
|
||||||
|
Texture swapchainTexture = cmdbuf.AcquireSwapchainTexture(Window);
|
||||||
|
if (swapchainTexture != null)
|
||||||
|
{
|
||||||
|
var renderPass = cmdbuf.BeginRenderPass(new ColorAttachmentInfo(swapchainTexture, false, Color.CornflowerBlue));
|
||||||
|
renderPass.BindGraphicsPipeline(DrawPipeline);
|
||||||
|
renderPass.BindFragmentSampler(new TextureSamplerBinding(Texture, Sampler));
|
||||||
|
renderPass.BindVertexBuffer(VertexBuffer);
|
||||||
|
renderPass.DrawPrimitives(0, 2);
|
||||||
|
cmdbuf.EndRenderPass(renderPass);
|
||||||
|
}
|
||||||
|
GraphicsDevice.Submit(cmdbuf);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Destroy()
|
||||||
|
{
|
||||||
|
DrawPipeline.Dispose();
|
||||||
|
Texture.Dispose();
|
||||||
|
Sampler.Dispose();
|
||||||
|
VertexBuffer.Dispose();
|
||||||
|
}
|
||||||
|
}
|
|
@ -2,29 +2,44 @@
|
||||||
using MoonWorks.Graphics;
|
using MoonWorks.Graphics;
|
||||||
using MoonWorks.Math.Float;
|
using MoonWorks.Math.Float;
|
||||||
|
|
||||||
namespace MoonWorks.Test
|
namespace MoonWorksGraphicsTests
|
||||||
{
|
{
|
||||||
class BasicStencilGame : Game
|
class BasicStencilGame : Example
|
||||||
{
|
{
|
||||||
private GraphicsPipeline maskerPipeline;
|
private GraphicsPipeline maskerPipeline;
|
||||||
private GraphicsPipeline maskeePipeline;
|
private GraphicsPipeline maskeePipeline;
|
||||||
private GpuBuffer vertexBuffer;
|
private GpuBuffer vertexBuffer;
|
||||||
private Texture depthStencilTexture;
|
private Texture depthStencilTexture;
|
||||||
|
|
||||||
public BasicStencilGame() : base(TestUtils.GetStandardWindowCreateInfo(), TestUtils.GetStandardFrameLimiterSettings(), TestUtils.PreferredBackends, 60, true)
|
public override void Init(Window window, GraphicsDevice graphicsDevice)
|
||||||
{
|
{
|
||||||
|
Window = window;
|
||||||
|
GraphicsDevice = graphicsDevice;
|
||||||
|
|
||||||
// Load the shaders
|
// Load the shaders
|
||||||
ShaderModule vertShaderModule = new ShaderModule(GraphicsDevice, TestUtils.GetShaderPath("PositionColor.vert"));
|
Shader vertShaderModule = new Shader(
|
||||||
ShaderModule fragShaderModule = new ShaderModule(GraphicsDevice, TestUtils.GetShaderPath("SolidColor.frag"));
|
GraphicsDevice,
|
||||||
|
TestUtils.GetShaderPath("PositionColor.vert"),
|
||||||
|
"main",
|
||||||
|
ShaderStage.Vertex,
|
||||||
|
ShaderFormat.SPIRV
|
||||||
|
);
|
||||||
|
Shader fragShaderModule = new Shader(
|
||||||
|
GraphicsDevice,
|
||||||
|
TestUtils.GetShaderPath("SolidColor.frag"),
|
||||||
|
"main",
|
||||||
|
ShaderStage.Fragment,
|
||||||
|
ShaderFormat.SPIRV
|
||||||
|
);
|
||||||
|
|
||||||
// Create the graphics pipelines
|
// Create the graphics pipelines
|
||||||
GraphicsPipelineCreateInfo pipelineCreateInfo = TestUtils.GetStandardGraphicsPipelineCreateInfo(
|
GraphicsPipelineCreateInfo pipelineCreateInfo = TestUtils.GetStandardGraphicsPipelineCreateInfo(
|
||||||
MainWindow.SwapchainFormat,
|
Window.SwapchainFormat,
|
||||||
vertShaderModule,
|
vertShaderModule,
|
||||||
fragShaderModule
|
fragShaderModule
|
||||||
);
|
);
|
||||||
pipelineCreateInfo.AttachmentInfo.HasDepthStencilAttachment = true;
|
pipelineCreateInfo.AttachmentInfo.HasDepthStencilAttachment = true;
|
||||||
pipelineCreateInfo.AttachmentInfo.DepthStencilFormat = TextureFormat.D16S8;
|
pipelineCreateInfo.AttachmentInfo.DepthStencilFormat = TextureFormat.D24_UNORM_S8_UINT;
|
||||||
pipelineCreateInfo.VertexInputState = VertexInputState.CreateSingleBinding<PositionColorVertex>();
|
pipelineCreateInfo.VertexInputState = VertexInputState.CreateSingleBinding<PositionColorVertex>();
|
||||||
pipelineCreateInfo.DepthStencilState = new DepthStencilState
|
pipelineCreateInfo.DepthStencilState = new DepthStencilState
|
||||||
{
|
{
|
||||||
|
@ -55,10 +70,10 @@ namespace MoonWorks.Test
|
||||||
// Create and populate the GPU resources
|
// Create and populate the GPU resources
|
||||||
depthStencilTexture = Texture.CreateTexture2D(
|
depthStencilTexture = Texture.CreateTexture2D(
|
||||||
GraphicsDevice,
|
GraphicsDevice,
|
||||||
MainWindow.Width,
|
Window.Width,
|
||||||
MainWindow.Height,
|
Window.Height,
|
||||||
TextureFormat.D16S8,
|
TextureFormat.D24_UNORM_S8_UINT,
|
||||||
TextureUsageFlags.DepthStencilTarget
|
TextureUsageFlags.DepthStencil
|
||||||
);
|
);
|
||||||
|
|
||||||
var resourceUploader = new ResourceUploader(GraphicsDevice);
|
var resourceUploader = new ResourceUploader(GraphicsDevice);
|
||||||
|
@ -80,32 +95,31 @@ namespace MoonWorks.Test
|
||||||
resourceUploader.Dispose();
|
resourceUploader.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update(System.TimeSpan delta) { }
|
public override void Update(System.TimeSpan delta) { }
|
||||||
|
|
||||||
protected override void Draw(double alpha)
|
public override void Draw(double alpha)
|
||||||
{
|
{
|
||||||
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
|
CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
|
||||||
Texture? backbuffer = cmdbuf.AcquireSwapchainTexture(MainWindow);
|
Texture swapchainTexture = cmdbuf.AcquireSwapchainTexture(Window);
|
||||||
if (backbuffer != null)
|
if (swapchainTexture != null)
|
||||||
{
|
{
|
||||||
cmdbuf.BeginRenderPass(
|
var renderPass = cmdbuf.BeginRenderPass(
|
||||||
new DepthStencilAttachmentInfo(depthStencilTexture, WriteOptions.Cycle, new DepthStencilValue(0, 0), StoreOp.DontCare, StoreOp.DontCare),
|
new DepthStencilAttachmentInfo(depthStencilTexture, true, new DepthStencilValue(0, 0), StoreOp.DontCare, StoreOp.DontCare),
|
||||||
new ColorAttachmentInfo(backbuffer, WriteOptions.Cycle, Color.Black)
|
new ColorAttachmentInfo(swapchainTexture, false, Color.Black)
|
||||||
);
|
);
|
||||||
cmdbuf.BindGraphicsPipeline(maskerPipeline);
|
renderPass.BindGraphicsPipeline(maskerPipeline);
|
||||||
cmdbuf.BindVertexBuffers(vertexBuffer);
|
renderPass.BindVertexBuffer(vertexBuffer);
|
||||||
cmdbuf.DrawPrimitives(0, 1);
|
renderPass.DrawPrimitives(0, 1);
|
||||||
cmdbuf.BindGraphicsPipeline(maskeePipeline);
|
renderPass.BindGraphicsPipeline(maskeePipeline);
|
||||||
cmdbuf.DrawPrimitives(3, 1);
|
renderPass.DrawPrimitives(3, 1);
|
||||||
cmdbuf.EndRenderPass();
|
cmdbuf.EndRenderPass(renderPass);
|
||||||
}
|
}
|
||||||
GraphicsDevice.Submit(cmdbuf);
|
GraphicsDevice.Submit(cmdbuf);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Main(string[] args)
|
public override void Destroy()
|
||||||
{
|
{
|
||||||
BasicStencilGame p = new BasicStencilGame();
|
throw new System.NotImplementedException();
|
||||||
p.Run();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,16 @@
|
||||||
|
using System;
|
||||||
|
using MoonWorks;
|
||||||
|
using MoonWorks.Graphics;
|
||||||
|
|
||||||
|
namespace MoonWorksGraphicsTests;
|
||||||
|
|
||||||
|
public abstract class Example
|
||||||
|
{
|
||||||
|
protected Window Window;
|
||||||
|
protected GraphicsDevice GraphicsDevice;
|
||||||
|
|
||||||
|
public abstract void Init(Window window, GraphicsDevice graphicsDevice);
|
||||||
|
public abstract void Update(TimeSpan delta);
|
||||||
|
public abstract void Draw(double alpha);
|
||||||
|
public abstract void Destroy();
|
||||||
|
}
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,22 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>library</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Content Include="..\MoonWorks.Test.Common\Content\**\*.*">
|
|
||||||
<Link>Content\%(RecursiveDir)%(Filename)%(Extension)</Link>
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
</Content>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<Import Project=".\CopyMoonlibs.targets" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,138 +0,0 @@
|
||||||
using MoonWorks.Graphics;
|
|
||||||
|
|
||||||
namespace MoonWorks.Test
|
|
||||||
{
|
|
||||||
public static class TestUtils
|
|
||||||
{
|
|
||||||
// change this to test different backends
|
|
||||||
public static Backend[] PreferredBackends = [Backend.Vulkan];
|
|
||||||
|
|
||||||
public static WindowCreateInfo GetStandardWindowCreateInfo()
|
|
||||||
{
|
|
||||||
return new WindowCreateInfo(
|
|
||||||
"Main Window",
|
|
||||||
640,
|
|
||||||
480,
|
|
||||||
ScreenMode.Windowed,
|
|
||||||
PresentMode.FIFO
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static FrameLimiterSettings GetStandardFrameLimiterSettings()
|
|
||||||
{
|
|
||||||
return new FrameLimiterSettings(
|
|
||||||
FrameLimiterMode.Capped,
|
|
||||||
60
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static GraphicsPipelineCreateInfo GetStandardGraphicsPipelineCreateInfo(
|
|
||||||
TextureFormat swapchainFormat,
|
|
||||||
ShaderModule vertShaderModule,
|
|
||||||
ShaderModule fragShaderModule
|
|
||||||
) {
|
|
||||||
return new GraphicsPipelineCreateInfo
|
|
||||||
{
|
|
||||||
AttachmentInfo = new GraphicsPipelineAttachmentInfo(
|
|
||||||
new ColorAttachmentDescription(
|
|
||||||
swapchainFormat,
|
|
||||||
ColorAttachmentBlendState.Opaque
|
|
||||||
)
|
|
||||||
),
|
|
||||||
DepthStencilState = DepthStencilState.Disable,
|
|
||||||
MultisampleState = MultisampleState.None,
|
|
||||||
PrimitiveType = PrimitiveType.TriangleList,
|
|
||||||
RasterizerState = RasterizerState.CCW_CullNone,
|
|
||||||
VertexInputState = VertexInputState.Empty,
|
|
||||||
VertexShaderInfo = GraphicsShaderInfo.Create(vertShaderModule, "main", 0),
|
|
||||||
FragmentShaderInfo = GraphicsShaderInfo.Create(fragShaderModule, "main", 0)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string GetShaderPath(string shaderName)
|
|
||||||
{
|
|
||||||
return SDL2.SDL.SDL_GetBasePath() + "Content/Shaders/Compiled/" + shaderName + ".refresh";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string GetTexturePath(string textureName)
|
|
||||||
{
|
|
||||||
return SDL2.SDL.SDL_GetBasePath() + "Content/Textures/" + textureName;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string GetVideoPath(string videoName)
|
|
||||||
{
|
|
||||||
return SDL2.SDL.SDL_GetBasePath() + "Content/Videos/" + videoName;
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum ButtonType
|
|
||||||
{
|
|
||||||
Left, // A/left arrow on keyboard, left face button on gamepad
|
|
||||||
Bottom, // S/down arrow on keyboard, bottom face button on gamepad
|
|
||||||
Right // D/right arrow on keyboard, right face button on gamepad
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool CheckButtonPressed(Input.Inputs inputs, ButtonType buttonType)
|
|
||||||
{
|
|
||||||
bool pressed = false;
|
|
||||||
|
|
||||||
if (buttonType == ButtonType.Left)
|
|
||||||
{
|
|
||||||
pressed = (
|
|
||||||
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadLeft.IsPressed) ||
|
|
||||||
inputs.Keyboard.IsPressed(Input.KeyCode.A) ||
|
|
||||||
inputs.Keyboard.IsPressed(Input.KeyCode.Left)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else if (buttonType == ButtonType.Bottom)
|
|
||||||
{
|
|
||||||
pressed = (
|
|
||||||
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadDown.IsPressed) ||
|
|
||||||
inputs.Keyboard.IsPressed(Input.KeyCode.S) ||
|
|
||||||
inputs.Keyboard.IsPressed(Input.KeyCode.Down)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else if (buttonType == ButtonType.Right)
|
|
||||||
{
|
|
||||||
pressed = (
|
|
||||||
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadRight.IsPressed) ||
|
|
||||||
inputs.Keyboard.IsPressed(Input.KeyCode.D) ||
|
|
||||||
inputs.Keyboard.IsPressed(Input.KeyCode.Right)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return pressed;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool CheckButtonDown(Input.Inputs inputs, ButtonType buttonType)
|
|
||||||
{
|
|
||||||
bool down = false;
|
|
||||||
|
|
||||||
if (buttonType == ButtonType.Left)
|
|
||||||
{
|
|
||||||
down = (
|
|
||||||
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadLeft.IsDown) ||
|
|
||||||
inputs.Keyboard.IsDown(Input.KeyCode.A) ||
|
|
||||||
inputs.Keyboard.IsDown(Input.KeyCode.Left)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else if (buttonType == ButtonType.Bottom)
|
|
||||||
{
|
|
||||||
down = (
|
|
||||||
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadDown.IsDown) ||
|
|
||||||
inputs.Keyboard.IsDown(Input.KeyCode.S) ||
|
|
||||||
inputs.Keyboard.IsDown(Input.KeyCode.Down)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else if (buttonType == ButtonType.Right)
|
|
||||||
{
|
|
||||||
down = (
|
|
||||||
(inputs.GamepadExists(0) && inputs.GetGamepad(0).DpadRight.IsDown) ||
|
|
||||||
inputs.Keyboard.IsDown(Input.KeyCode.D) ||
|
|
||||||
inputs.Keyboard.IsDown(Input.KeyCode.Right)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return down;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,14 +0,0 @@
|
||||||
using MoonWorks.Math.Float;
|
|
||||||
|
|
||||||
namespace MoonWorks.Test
|
|
||||||
{
|
|
||||||
public struct TransformVertexUniform
|
|
||||||
{
|
|
||||||
public Matrix4x4 ViewProjection;
|
|
||||||
|
|
||||||
public TransformVertexUniform(Matrix4x4 viewProjection)
|
|
||||||
{
|
|
||||||
ViewProjection = viewProjection;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,75 +0,0 @@
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using MoonWorks.Graphics;
|
|
||||||
using MoonWorks.Math.Float;
|
|
||||||
|
|
||||||
namespace MoonWorks.Test
|
|
||||||
{
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct PositionVertex : IVertexType
|
|
||||||
{
|
|
||||||
public Vector3 Position;
|
|
||||||
|
|
||||||
public PositionVertex(Vector3 position)
|
|
||||||
{
|
|
||||||
Position = position;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[1]
|
|
||||||
{
|
|
||||||
VertexElementFormat.Vector3
|
|
||||||
};
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return Position.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct PositionColorVertex : IVertexType
|
|
||||||
{
|
|
||||||
public Vector3 Position;
|
|
||||||
public Color Color;
|
|
||||||
|
|
||||||
public PositionColorVertex(Vector3 position, Color color)
|
|
||||||
{
|
|
||||||
Position = position;
|
|
||||||
Color = color;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[2]
|
|
||||||
{
|
|
||||||
VertexElementFormat.Vector3,
|
|
||||||
VertexElementFormat.Color
|
|
||||||
};
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return Position + " | " + Color;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct PositionTextureVertex : IVertexType
|
|
||||||
{
|
|
||||||
public Vector3 Position;
|
|
||||||
public Vector2 TexCoord;
|
|
||||||
|
|
||||||
public PositionTextureVertex(Vector3 position, Vector2 texCoord)
|
|
||||||
{
|
|
||||||
Position = position;
|
|
||||||
TexCoord = texCoord;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[2]
|
|
||||||
{
|
|
||||||
VertexElementFormat.Vector3,
|
|
||||||
VertexElementFormat.Vector2
|
|
||||||
};
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return Position + " | " + TexCoord;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -0,0 +1,21 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="..\MoonWorks.Test.Common\Content\**\*.*">
|
||||||
|
<Link>Content\%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||||
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
</Content>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\MoonWorks\MoonWorks.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Import Project=".\CopyMoonlibs.targets" />
|
||||||
|
|
||||||
|
</Project>
|
|
@ -3,69 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 16
|
# Visual Studio Version 16
|
||||||
VisualStudioVersion = 16.0.30717.126
|
VisualStudioVersion = 16.0.30717.126
|
||||||
MinimumVisualStudioVersion = 15.0.26124.0
|
MinimumVisualStudioVersion = 15.0.26124.0
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BasicTriangle", "BasicTriangle\BasicTriangle.csproj", "{595FE5AC-8699-494D-816A-89A2DE3786FB}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClearScreen", "ClearScreen\ClearScreen.csproj", "{C9B46D3A-1FA4-426E-BF84-F068FD6E0CC4}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClearScreen_MultiWindow", "ClearScreen_MultiWindow\ClearScreen_MultiWindow.csproj", "{3EB54E8A-3C4E-4EE2-9DD2-6D345A92319A}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CullFace", "CullFace\CullFace.csproj", "{6567E2AD-189C-4994-9A27-72FB57546B8A}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MoonWorks.Test.Common", "MoonWorks.Test.Common\MoonWorks.Test.Common.csproj", "{550D1B95-B475-4EF8-A235-626505D7710F}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MSAA", "MSAA\MSAA.csproj", "{970D18B0-0D05-4360-8208-41A2769C647E}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TexturedAnimatedQuad", "TexturedAnimatedQuad\TexturedAnimatedQuad.csproj", "{B9DE9133-9C1C-4592-927A-D3485CB493A2}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TexturedQuad", "TexturedQuad\TexturedQuad.csproj", "{22173AEA-9E5A-4DA8-B943-DEC1EA67232F}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TriangleVertexBuffer", "TriangleVertexBuffer\TriangleVertexBuffer.csproj", "{7EC935B1-DCD1-4ADD-96C8-614B4CA76501}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GetBufferData", "GetBufferData\GetBufferData.csproj", "{37BDB4E6-FCDC-4F04-A9E3-C6B9D6C3AB4E}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MoonWorks", "..\MoonWorks\MoonWorks.csproj", "{1695B1D8-4935-490C-A5EC-E2F2AA94B150}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MoonWorks", "..\MoonWorks\MoonWorks.csproj", "{1695B1D8-4935-490C-A5EC-E2F2AA94B150}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cube", "Cube\Cube.csproj", "{C3808AFD-23DD-4622-BFA7-981A344D0C19}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MoonWorksGraphicsTests", "MoonWorksGraphicsTests.csproj", "{8AA61DD7-07CE-45B7-BD1A-52AA0D4DDC92}"
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BasicCompute", "BasicCompute\BasicCompute.csproj", "{68D47057-BBCB-4F86-9C0A-D6D730B18D9E}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ComputeUniforms", "ComputeUniforms\ComputeUniforms.csproj", "{5F8BBD49-6C39-4186-A4A3-91D6662D3ABD}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DrawIndirect", "DrawIndirect\DrawIndirect.csproj", "{CA6E0ACF-3698-452F-B71F-51286EB5E1B2}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CompressedTextures", "CompressedTextures\CompressedTextures.csproj", "{E90D236C-BD0F-4420-ADD0-867D21F4DCA5}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CopyTexture", "CopyTexture\CopyTexture.csproj", "{CF25A5A2-A0BD-4C9B-BB07-19CCD97C1C4E}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "VideoPlayer", "VideoPlayer\VideoPlayer.csproj", "{FCD63849-9D3C-4D48-A8BD-39671096F03A}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Texture3D", "Texture3D\Texture3D.csproj", "{9D0F0573-7FD4-4480-8F9B-CDD52120A170}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InstancingAndOffsets", "InstancingAndOffsets\InstancingAndOffsets.csproj", "{5CDA8D41-F96C-4DE7-AD53-5A76C4C0CC31}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "VertexSampler", "VertexSampler\VertexSampler.csproj", "{C525B6DE-3003-45D5-BB83-89679B108C08}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RenderTexture2DArray", "RenderTexture2DArray\RenderTexture2DArray.csproj", "{6D625A4C-8618-4DFC-A6AD-AA3BE3488D70}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RenderTextureCube", "RenderTextureCube\RenderTextureCube.csproj", "{D7A8452F-123F-4965-8716-9E39F677A831}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RenderTextureMipmaps", "RenderTextureMipmaps\RenderTextureMipmaps.csproj", "{2219C628-5593-4C23-86CB-0E1E96EBD6C5}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TextureMipmaps", "TextureMipmaps\TextureMipmaps.csproj", "{5A1AC35B-EF18-426D-A633-D4899E84EAA7}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BasicStencil", "BasicStencil\BasicStencil.csproj", "{1B370BAD-966A-49B2-9EA0-2463F6C8F9AD}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DepthMSAA", "DepthMSAA\DepthMSAA.csproj", "{B36C9F65-F3F4-4EB4-8EBF-A1EDCD4261F8}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WindowResizing", "WindowResizing\WindowResizing.csproj", "{AF5F2804-663D-4C46-BD02-AB178002180B}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StoreLoad", "StoreLoad\StoreLoad.csproj", "{CD31F1B5-C76A-428A-A812-8DFD6CAB20A9}"
|
|
||||||
EndProject
|
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RenderTexture2D", "RenderTexture2D\RenderTexture2D.csproj", "{F9C9E15D-1000-46DA-BA39-1D4C0D43F023}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MSAACube", "MSAACube\MSAACube.csproj", "{A1568AAF-DD02-4A6E-9C68-9AE07130A60D}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Texture3DCopy", "Texture3DCopy\Texture3DCopy.csproj", "{A18B6D92-A699-480C-9ABC-4000A3FE4B94}"
|
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
@ -73,134 +13,14 @@ Global
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{595FE5AC-8699-494D-816A-89A2DE3786FB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{595FE5AC-8699-494D-816A-89A2DE3786FB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{595FE5AC-8699-494D-816A-89A2DE3786FB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{595FE5AC-8699-494D-816A-89A2DE3786FB}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{C9B46D3A-1FA4-426E-BF84-F068FD6E0CC4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{C9B46D3A-1FA4-426E-BF84-F068FD6E0CC4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{C9B46D3A-1FA4-426E-BF84-F068FD6E0CC4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{C9B46D3A-1FA4-426E-BF84-F068FD6E0CC4}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{3EB54E8A-3C4E-4EE2-9DD2-6D345A92319A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{3EB54E8A-3C4E-4EE2-9DD2-6D345A92319A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{3EB54E8A-3C4E-4EE2-9DD2-6D345A92319A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{3EB54E8A-3C4E-4EE2-9DD2-6D345A92319A}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{6567E2AD-189C-4994-9A27-72FB57546B8A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{6567E2AD-189C-4994-9A27-72FB57546B8A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{6567E2AD-189C-4994-9A27-72FB57546B8A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{6567E2AD-189C-4994-9A27-72FB57546B8A}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{550D1B95-B475-4EF8-A235-626505D7710F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{550D1B95-B475-4EF8-A235-626505D7710F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{550D1B95-B475-4EF8-A235-626505D7710F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{550D1B95-B475-4EF8-A235-626505D7710F}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{970D18B0-0D05-4360-8208-41A2769C647E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{970D18B0-0D05-4360-8208-41A2769C647E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{970D18B0-0D05-4360-8208-41A2769C647E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{970D18B0-0D05-4360-8208-41A2769C647E}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{B9DE9133-9C1C-4592-927A-D3485CB493A2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{B9DE9133-9C1C-4592-927A-D3485CB493A2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{B9DE9133-9C1C-4592-927A-D3485CB493A2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{B9DE9133-9C1C-4592-927A-D3485CB493A2}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{22173AEA-9E5A-4DA8-B943-DEC1EA67232F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{22173AEA-9E5A-4DA8-B943-DEC1EA67232F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{22173AEA-9E5A-4DA8-B943-DEC1EA67232F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{22173AEA-9E5A-4DA8-B943-DEC1EA67232F}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{7EC935B1-DCD1-4ADD-96C8-614B4CA76501}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{7EC935B1-DCD1-4ADD-96C8-614B4CA76501}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{7EC935B1-DCD1-4ADD-96C8-614B4CA76501}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{7EC935B1-DCD1-4ADD-96C8-614B4CA76501}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{37BDB4E6-FCDC-4F04-A9E3-C6B9D6C3AB4E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{37BDB4E6-FCDC-4F04-A9E3-C6B9D6C3AB4E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{37BDB4E6-FCDC-4F04-A9E3-C6B9D6C3AB4E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{37BDB4E6-FCDC-4F04-A9E3-C6B9D6C3AB4E}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Release|Any CPU.Build.0 = Release|Any CPU
|
{1695B1D8-4935-490C-A5EC-E2F2AA94B150}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{C3808AFD-23DD-4622-BFA7-981A344D0C19}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{8AA61DD7-07CE-45B7-BD1A-52AA0D4DDC92}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{C3808AFD-23DD-4622-BFA7-981A344D0C19}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{8AA61DD7-07CE-45B7-BD1A-52AA0D4DDC92}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{C3808AFD-23DD-4622-BFA7-981A344D0C19}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{8AA61DD7-07CE-45B7-BD1A-52AA0D4DDC92}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{C3808AFD-23DD-4622-BFA7-981A344D0C19}.Release|Any CPU.Build.0 = Release|Any CPU
|
{8AA61DD7-07CE-45B7-BD1A-52AA0D4DDC92}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{68D47057-BBCB-4F86-9C0A-D6D730B18D9E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{68D47057-BBCB-4F86-9C0A-D6D730B18D9E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{68D47057-BBCB-4F86-9C0A-D6D730B18D9E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{68D47057-BBCB-4F86-9C0A-D6D730B18D9E}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{5F8BBD49-6C39-4186-A4A3-91D6662D3ABD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{5F8BBD49-6C39-4186-A4A3-91D6662D3ABD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{5F8BBD49-6C39-4186-A4A3-91D6662D3ABD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{5F8BBD49-6C39-4186-A4A3-91D6662D3ABD}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{CA6E0ACF-3698-452F-B71F-51286EB5E1B2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{CA6E0ACF-3698-452F-B71F-51286EB5E1B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{CA6E0ACF-3698-452F-B71F-51286EB5E1B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{CA6E0ACF-3698-452F-B71F-51286EB5E1B2}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{E90D236C-BD0F-4420-ADD0-867D21F4DCA5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{E90D236C-BD0F-4420-ADD0-867D21F4DCA5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{E90D236C-BD0F-4420-ADD0-867D21F4DCA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{E90D236C-BD0F-4420-ADD0-867D21F4DCA5}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{CF25A5A2-A0BD-4C9B-BB07-19CCD97C1C4E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{CF25A5A2-A0BD-4C9B-BB07-19CCD97C1C4E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{CF25A5A2-A0BD-4C9B-BB07-19CCD97C1C4E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{CF25A5A2-A0BD-4C9B-BB07-19CCD97C1C4E}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{FCD63849-9D3C-4D48-A8BD-39671096F03A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{FCD63849-9D3C-4D48-A8BD-39671096F03A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{FCD63849-9D3C-4D48-A8BD-39671096F03A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{FCD63849-9D3C-4D48-A8BD-39671096F03A}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{9D0F0573-7FD4-4480-8F9B-CDD52120A170}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{9D0F0573-7FD4-4480-8F9B-CDD52120A170}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{9D0F0573-7FD4-4480-8F9B-CDD52120A170}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{9D0F0573-7FD4-4480-8F9B-CDD52120A170}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{5CDA8D41-F96C-4DE7-AD53-5A76C4C0CC31}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{5CDA8D41-F96C-4DE7-AD53-5A76C4C0CC31}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{5CDA8D41-F96C-4DE7-AD53-5A76C4C0CC31}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{5CDA8D41-F96C-4DE7-AD53-5A76C4C0CC31}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{C525B6DE-3003-45D5-BB83-89679B108C08}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{C525B6DE-3003-45D5-BB83-89679B108C08}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{C525B6DE-3003-45D5-BB83-89679B108C08}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{C525B6DE-3003-45D5-BB83-89679B108C08}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{6D625A4C-8618-4DFC-A6AD-AA3BE3488D70}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{6D625A4C-8618-4DFC-A6AD-AA3BE3488D70}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{6D625A4C-8618-4DFC-A6AD-AA3BE3488D70}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{6D625A4C-8618-4DFC-A6AD-AA3BE3488D70}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{D7A8452F-123F-4965-8716-9E39F677A831}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{D7A8452F-123F-4965-8716-9E39F677A831}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{D7A8452F-123F-4965-8716-9E39F677A831}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{D7A8452F-123F-4965-8716-9E39F677A831}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{2219C628-5593-4C23-86CB-0E1E96EBD6C5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{2219C628-5593-4C23-86CB-0E1E96EBD6C5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{2219C628-5593-4C23-86CB-0E1E96EBD6C5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{2219C628-5593-4C23-86CB-0E1E96EBD6C5}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{5A1AC35B-EF18-426D-A633-D4899E84EAA7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{5A1AC35B-EF18-426D-A633-D4899E84EAA7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{5A1AC35B-EF18-426D-A633-D4899E84EAA7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{5A1AC35B-EF18-426D-A633-D4899E84EAA7}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{1B370BAD-966A-49B2-9EA0-2463F6C8F9AD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{1B370BAD-966A-49B2-9EA0-2463F6C8F9AD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{1B370BAD-966A-49B2-9EA0-2463F6C8F9AD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{1B370BAD-966A-49B2-9EA0-2463F6C8F9AD}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{B36C9F65-F3F4-4EB4-8EBF-A1EDCD4261F8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{B36C9F65-F3F4-4EB4-8EBF-A1EDCD4261F8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{B36C9F65-F3F4-4EB4-8EBF-A1EDCD4261F8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{B36C9F65-F3F4-4EB4-8EBF-A1EDCD4261F8}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{AF5F2804-663D-4C46-BD02-AB178002180B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{AF5F2804-663D-4C46-BD02-AB178002180B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{AF5F2804-663D-4C46-BD02-AB178002180B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{AF5F2804-663D-4C46-BD02-AB178002180B}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{CD31F1B5-C76A-428A-A812-8DFD6CAB20A9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{CD31F1B5-C76A-428A-A812-8DFD6CAB20A9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{CD31F1B5-C76A-428A-A812-8DFD6CAB20A9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{CD31F1B5-C76A-428A-A812-8DFD6CAB20A9}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{F9C9E15D-1000-46DA-BA39-1D4C0D43F023}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{F9C9E15D-1000-46DA-BA39-1D4C0D43F023}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{F9C9E15D-1000-46DA-BA39-1D4C0D43F023}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{F9C9E15D-1000-46DA-BA39-1D4C0D43F023}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{A1568AAF-DD02-4A6E-9C68-9AE07130A60D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{A1568AAF-DD02-4A6E-9C68-9AE07130A60D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{A1568AAF-DD02-4A6E-9C68-9AE07130A60D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{A1568AAF-DD02-4A6E-9C68-9AE07130A60D}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{A18B6D92-A699-480C-9ABC-4000A3FE4B94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{A18B6D92-A699-480C-9ABC-4000A3FE4B94}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{A18B6D92-A699-480C-9ABC-4000A3FE4B94}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{A18B6D92-A699-480C-9ABC-4000A3FE4B94}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
|
@ -0,0 +1,93 @@
|
||||||
|
using System;
|
||||||
|
using MoonWorks;
|
||||||
|
using MoonWorks.Graphics;
|
||||||
|
using MoonWorks.Test;
|
||||||
|
|
||||||
|
namespace MoonWorksGraphicsTests;
|
||||||
|
|
||||||
|
class Program : Game
|
||||||
|
{
|
||||||
|
Example[] Examples =
|
||||||
|
[
|
||||||
|
new BasicComputeExample(),
|
||||||
|
new BasicStencilGame()
|
||||||
|
];
|
||||||
|
|
||||||
|
int ExampleIndex = 0;
|
||||||
|
|
||||||
|
public Program(
|
||||||
|
WindowCreateInfo windowCreateInfo,
|
||||||
|
FrameLimiterSettings frameLimiterSettings,
|
||||||
|
BackendFlags preferredBackends,
|
||||||
|
int targetTimestep = 60,
|
||||||
|
bool debugMode = false
|
||||||
|
) : base(windowCreateInfo, frameLimiterSettings, preferredBackends, targetTimestep, debugMode)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update(TimeSpan delta)
|
||||||
|
{
|
||||||
|
if (Inputs.Keyboard.IsPressed(MoonWorks.Input.KeyCode.A))
|
||||||
|
{
|
||||||
|
Examples[ExampleIndex].Destroy();
|
||||||
|
|
||||||
|
ExampleIndex -= 1;
|
||||||
|
if (ExampleIndex < 0)
|
||||||
|
{
|
||||||
|
ExampleIndex = Examples.Length - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
Examples[ExampleIndex].Init(MainWindow, GraphicsDevice);
|
||||||
|
}
|
||||||
|
else if (Inputs.Keyboard.IsPressed(MoonWorks.Input.KeyCode.D))
|
||||||
|
{
|
||||||
|
Examples[ExampleIndex].Destroy();
|
||||||
|
|
||||||
|
ExampleIndex = (ExampleIndex + 1) % Examples.Length;
|
||||||
|
|
||||||
|
Examples[ExampleIndex].Init(MainWindow, GraphicsDevice);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Examples[ExampleIndex].Update(delta);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Draw(double alpha)
|
||||||
|
{
|
||||||
|
Examples[ExampleIndex].Draw(alpha);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Main(string[] args)
|
||||||
|
{
|
||||||
|
var debugMode = false;
|
||||||
|
|
||||||
|
#if DEBUG
|
||||||
|
debugMode = true;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
var windowCreateInfo = new WindowCreateInfo(
|
||||||
|
"MoonWorksGraphicsTests",
|
||||||
|
1280,
|
||||||
|
720,
|
||||||
|
ScreenMode.Windowed,
|
||||||
|
SwapchainComposition.SDR,
|
||||||
|
PresentMode.VSync
|
||||||
|
);
|
||||||
|
|
||||||
|
var frameLimiterSettings = new FrameLimiterSettings(
|
||||||
|
FrameLimiterMode.Capped,
|
||||||
|
60
|
||||||
|
);
|
||||||
|
|
||||||
|
var game = new Program(
|
||||||
|
windowCreateInfo,
|
||||||
|
frameLimiterSettings,
|
||||||
|
BackendFlags.Vulkan | BackendFlags.D3D11 | BackendFlags.Metal,
|
||||||
|
60,
|
||||||
|
debugMode
|
||||||
|
);
|
||||||
|
|
||||||
|
game.Run();
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,17 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|
|
@ -1,16 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\MoonWorks\MoonWorks.csproj" />
|
|
||||||
<ProjectReference Include="..\MoonWorks.Test.Common\MoonWorks.Test.Common.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<Import Project="$(SolutionDir)NativeAOT_Console.targets" Condition="Exists('$(SolutionDir)NativeAOT_Console.targets')" />
|
|
||||||
|
|
||||||
</Project>
|
|