Cube test debug names
parent
5782970ad8
commit
75c13c3c6b
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@ -124,6 +124,8 @@ namespace MoonWorks.Test
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TextureFormat.D16,
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TextureFormat.D16,
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TextureUsageFlags.DepthStencilTarget | TextureUsageFlags.Sampler
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TextureUsageFlags.DepthStencilTarget | TextureUsageFlags.Sampler
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);
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);
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depthTexture.Name = "Depth Texture";
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depthSampler = new Sampler(GraphicsDevice, new SamplerCreateInfo());
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depthSampler = new Sampler(GraphicsDevice, new SamplerCreateInfo());
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depthUniforms = new DepthUniforms(0.01f, 100f);
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depthUniforms = new DepthUniforms(0.01f, 100f);
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@ -133,32 +135,13 @@ namespace MoonWorks.Test
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TextureFormat.R8G8B8A8,
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TextureFormat.R8G8B8A8,
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TextureUsageFlags.Sampler
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TextureUsageFlags.Sampler
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);
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);
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skyboxTexture.Name = "Skybox";
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skyboxSampler = new Sampler(GraphicsDevice, new SamplerCreateInfo());
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skyboxSampler = new Sampler(GraphicsDevice, new SamplerCreateInfo());
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cubeVertexBuffer = GpuBuffer.Create<PositionColorVertex>(
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GraphicsDevice,
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BufferUsageFlags.Vertex,
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24
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);
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skyboxVertexBuffer = GpuBuffer.Create<PositionVertex>(
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GraphicsDevice,
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BufferUsageFlags.Vertex,
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24
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);
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indexBuffer = GpuBuffer.Create<uint>(
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GraphicsDevice,
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BufferUsageFlags.Index,
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36
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); // Using uint here just to test IndexElementSize=32
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blitVertexBuffer = GpuBuffer.Create<PositionTextureVertex>(
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GraphicsDevice,
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BufferUsageFlags.Vertex,
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6
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);
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screenshotTransferBuffer = new TransferBuffer(GraphicsDevice, TransferUsage.Texture, MainWindow.Width * MainWindow.Height * 4);
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screenshotTransferBuffer = new TransferBuffer(GraphicsDevice, TransferUsage.Texture, MainWindow.Width * MainWindow.Height * 4);
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screenshotTexture = Texture.CreateTexture2D(GraphicsDevice, MainWindow.Width, MainWindow.Height, MainWindow.SwapchainFormat, TextureUsageFlags.Sampler);
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screenshotTexture = Texture.CreateTexture2D(GraphicsDevice, MainWindow.Width, MainWindow.Height, MainWindow.SwapchainFormat, TextureUsageFlags.Sampler);
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screenshotTexture.Name = "Screenshot";
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Task loadingTask = Task.Run(() => UploadGPUAssets());
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Task loadingTask = Task.Run(() => UploadGPUAssets());
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@ -315,6 +298,11 @@ namespace MoonWorks.Test
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indexBuffer = resourceUploader.CreateBuffer(indexData, BufferUsageFlags.Index);
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indexBuffer = resourceUploader.CreateBuffer(indexData, BufferUsageFlags.Index);
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blitVertexBuffer = resourceUploader.CreateBuffer(blitVertexData, BufferUsageFlags.Vertex);
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blitVertexBuffer = resourceUploader.CreateBuffer(blitVertexData, BufferUsageFlags.Vertex);
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cubeVertexBuffer.Name = "Cube Vertices";
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skyboxVertexBuffer.Name = "Skybox Vertices";
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indexBuffer.Name = "Cube Indices";
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blitVertexBuffer.Name = "Blit Vertices";
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resourceUploader.Upload();
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resourceUploader.Upload();
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resourceUploader.Dispose();
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resourceUploader.Dispose();
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