update CullFace
parent
3299ff578f
commit
5534edb8fe
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@ -12,8 +12,8 @@ namespace MoonWorks.Test
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private GraphicsPipeline CCW_CullNonePipeline;
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private GraphicsPipeline CCW_CullNonePipeline;
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private GraphicsPipeline CCW_CullFrontPipeline;
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private GraphicsPipeline CCW_CullFrontPipeline;
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private GraphicsPipeline CCW_CullBackPipeline;
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private GraphicsPipeline CCW_CullBackPipeline;
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private Buffer cwVertexBuffer;
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private GpuBuffer cwVertexBuffer;
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private Buffer ccwVertexBuffer;
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private GpuBuffer ccwVertexBuffer;
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private bool useClockwiseWinding;
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private bool useClockwiseWinding;
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@ -52,29 +52,28 @@ namespace MoonWorks.Test
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CCW_CullBackPipeline = new GraphicsPipeline(GraphicsDevice, pipelineCreateInfo);
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CCW_CullBackPipeline = new GraphicsPipeline(GraphicsDevice, pipelineCreateInfo);
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// Create and populate the vertex buffers
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// Create and populate the vertex buffers
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cwVertexBuffer = Buffer.Create<PositionColorVertex>(GraphicsDevice, BufferUsageFlags.Vertex, 3);
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var resourceInitializer = new ResourceInitializer(GraphicsDevice);
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ccwVertexBuffer = Buffer.Create<PositionColorVertex>(GraphicsDevice, BufferUsageFlags.Vertex, 3);
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CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
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cwVertexBuffer = resourceInitializer.CreateBuffer(
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cmdbuf.SetBufferData(
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[
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cwVertexBuffer,
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new PositionColorVertex[]
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{
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new PositionColorVertex(new Vector3(0, -1, 0), Color.Blue),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.Blue),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.Green),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.Green),
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.Red),
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.Red),
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}
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],
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BufferUsageFlags.Vertex
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);
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);
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cmdbuf.SetBufferData(
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ccwVertexBuffer,
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ccwVertexBuffer = resourceInitializer.CreateBuffer(
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new PositionColorVertex[]
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[
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{
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.Red),
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.Red),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.Green),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.Green),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.Blue),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.Blue)
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}
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],
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BufferUsageFlags.Vertex
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);
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);
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GraphicsDevice.Submit(cmdbuf);
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resourceInitializer.Upload();
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resourceInitializer.Dispose();
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}
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}
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protected override void Update(System.TimeSpan delta)
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protected override void Update(System.TimeSpan delta)
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@ -106,27 +105,27 @@ namespace MoonWorks.Test
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}
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}
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cmdbuf.SetViewport(new Viewport(0, 0, 213, 240));
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cmdbuf.SetViewport(new Viewport(0, 0, 213, 240));
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cmdbuf.DrawPrimitives(0, 1, 0, 0);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.SetViewport(new Viewport(213, 0, 213, 240));
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cmdbuf.SetViewport(new Viewport(213, 0, 213, 240));
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cmdbuf.BindGraphicsPipeline(CW_CullFrontPipeline);
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cmdbuf.BindGraphicsPipeline(CW_CullFrontPipeline);
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cmdbuf.DrawPrimitives(0, 1, 0, 0);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.SetViewport(new Viewport(426, 0, 213, 240));
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cmdbuf.SetViewport(new Viewport(426, 0, 213, 240));
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cmdbuf.BindGraphicsPipeline(CW_CullBackPipeline);
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cmdbuf.BindGraphicsPipeline(CW_CullBackPipeline);
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cmdbuf.DrawPrimitives(0, 1, 0, 0);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.SetViewport(new Viewport(0, 240, 213, 240));
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cmdbuf.SetViewport(new Viewport(0, 240, 213, 240));
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cmdbuf.BindGraphicsPipeline(CCW_CullNonePipeline);
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cmdbuf.BindGraphicsPipeline(CCW_CullNonePipeline);
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cmdbuf.DrawPrimitives(0, 1, 0, 0);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.SetViewport(new Viewport(213, 240, 213, 240));
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cmdbuf.SetViewport(new Viewport(213, 240, 213, 240));
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cmdbuf.BindGraphicsPipeline(CCW_CullFrontPipeline);
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cmdbuf.BindGraphicsPipeline(CCW_CullFrontPipeline);
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cmdbuf.DrawPrimitives(0, 1, 0, 0);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.SetViewport(new Viewport(426, 240, 213, 240));
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cmdbuf.SetViewport(new Viewport(426, 240, 213, 240));
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cmdbuf.BindGraphicsPipeline(CCW_CullBackPipeline);
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cmdbuf.BindGraphicsPipeline(CCW_CullBackPipeline);
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cmdbuf.DrawPrimitives(0, 1, 0, 0);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.EndRenderPass();
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cmdbuf.EndRenderPass();
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}
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}
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