update tests for QOI support
parent
c9d929dc1f
commit
129421e80a
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@ -71,7 +71,7 @@ namespace MoonWorks.Test
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// Load the texture. Copy-pasted from Texture.LoadPNG,
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// but with the texture bytes stored.
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var pixels = RefreshCS.Refresh.Refresh_Image_Load(
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var pixels = RefreshCS.Refresh.Refresh_Image_LoadPNGFromFile(
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TestUtils.GetTexturePath("ravioli.png"),
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out var width,
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out var height,
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@ -95,7 +95,7 @@ namespace MoonWorks.Test
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byte[] textureBytes = new byte[byteCount];
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System.Runtime.InteropServices.Marshal.Copy(pixels, textureBytes, 0, (int) byteCount);
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RefreshCS.Refresh.Refresh_Image_Free(pixels);
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RefreshCS.Refresh.Refresh_Image_FreePNG(pixels);
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// Create a 1:1 copy of the texture
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textureCopy = new Texture(GraphicsDevice, textureCreateInfo);
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@ -129,20 +129,22 @@ namespace MoonWorks.Test
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GraphicsDevice.Wait();
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// Compare the original bytes to the copied bytes.
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// Doing a manual equality check per byte because I can't find a way to memcmp in C#.
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byte[] copiedBytes = new byte[textureBytes.Length];
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compareBuffer.GetData<byte>(copiedBytes, (uint) copiedBytes.Length);
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for (int i = 0; i < copiedBytes.Length; i += 1)
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var originalSpan = new System.ReadOnlySpan<byte>(textureBytes);
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var copiedSpan = new System.ReadOnlySpan<byte>(copiedBytes);
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if (System.MemoryExtensions.SequenceEqual(originalSpan, copiedSpan))
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{
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if (textureBytes[i] != copiedBytes[i])
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Logger.LogError("SUCCESS! Original texture bytes and the bytes from CopyTextureToBuffer match!");
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}
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else
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{
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Logger.LogError("FAIL! Original texture bytes do not match bytes from CopyTextureToBuffer!");
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return;
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}
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}
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Logger.LogError("SUCCESS! Original texture bytes and the bytes from CopyTextureToBuffer match!");
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}
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protected override void Update(System.TimeSpan delta) { }
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@ -52,7 +52,7 @@ namespace MoonWorks.Test
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for (uint i = 0; i < imagePaths.Length; i++)
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{
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textureData = RefreshCS.Refresh.Refresh_Image_Load(
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textureData = RefreshCS.Refresh.Refresh_Image_LoadPNGFromFile(
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imagePaths[i],
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out w,
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out h,
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@ -68,7 +68,7 @@ namespace MoonWorks.Test
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textureData,
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(uint) (w * h * 4) // w * h * numChannels does not work
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);
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RefreshCS.Refresh.Refresh_Image_Free(textureData);
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RefreshCS.Refresh.Refresh_Image_FreePNG(textureData);
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}
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}
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Binary file not shown.
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@ -9,7 +9,6 @@ namespace MoonWorks.Test
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private GraphicsPipeline pipeline;
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private Buffer vertexBuffer;
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private Buffer indexBuffer;
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private Texture texture;
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private Sampler[] samplers = new Sampler[6];
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private string[] samplerNames = new string[]
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{
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@ -23,11 +22,33 @@ namespace MoonWorks.Test
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private int currentSamplerIndex;
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private Texture[] textures = new Texture[4];
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private string[] imageLoadFormatNames = new string[]
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{
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"PNGFromFile",
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"PNGFromMemory",
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"QOIFromFile",
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"QOIFromMemory"
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};
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private int currentTextureIndex;
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private System.Diagnostics.Stopwatch stopwatch = new System.Diagnostics.Stopwatch();
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public TexturedQuadGame() : base(TestUtils.GetStandardWindowCreateInfo(), TestUtils.GetStandardFrameLimiterSettings(), 60, true)
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{
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Logger.LogInfo("Press Left and Right to cycle between sampler states");
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Logger.LogInfo("Setting sampler state to: " + samplerNames[0]);
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Logger.LogInfo("Press Down to cycle between image load formats");
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Logger.LogInfo("Setting image format to: " + imageLoadFormatNames[0]);
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var pngBytes = System.IO.File.ReadAllBytes(TestUtils.GetTexturePath("ravioli.png"));
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var qoiBytes = System.IO.File.ReadAllBytes(TestUtils.GetTexturePath("ravioli.qoi"));
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Logger.LogInfo(pngBytes.Length.ToString());
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Logger.LogInfo(qoiBytes.Length.ToString());
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// Load the shaders
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ShaderModule vertShaderModule = new ShaderModule(GraphicsDevice, TestUtils.GetShaderPath("TexturedQuadVert"));
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ShaderModule fragShaderModule = new ShaderModule(GraphicsDevice, TestUtils.GetShaderPath("TexturedQuadFrag"));
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@ -73,7 +94,10 @@ namespace MoonWorks.Test
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0, 2, 3,
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}
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);
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texture = Texture.LoadPNG(GraphicsDevice, cmdbuf, TestUtils.GetTexturePath("ravioli.png"));
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textures[0] = Texture.LoadPNG(GraphicsDevice, cmdbuf, TestUtils.GetTexturePath("ravioli.png"));
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textures[1] = Texture.LoadPNG(GraphicsDevice, cmdbuf, pngBytes);
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textures[2] = Texture.LoadQOI(GraphicsDevice, cmdbuf, TestUtils.GetTexturePath("ravioli.qoi"));
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textures[3] = Texture.LoadQOI(GraphicsDevice, cmdbuf, qoiBytes);
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GraphicsDevice.Submit(cmdbuf);
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GraphicsDevice.Wait();
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}
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@ -104,6 +128,18 @@ namespace MoonWorks.Test
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{
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Logger.LogInfo("Setting sampler state to: " + samplerNames[currentSamplerIndex]);
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}
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int prevTextureIndex = currentTextureIndex;
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if (TestUtils.CheckButtonPressed(Inputs, TestUtils.ButtonType.Bottom))
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{
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currentTextureIndex = (currentTextureIndex + 1) % imageLoadFormatNames.Length;
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}
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if (prevTextureIndex != currentTextureIndex)
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{
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Logger.LogInfo("Setting texture format to: " + imageLoadFormatNames[currentTextureIndex]);
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}
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}
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protected override void Draw(double alpha)
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@ -116,7 +152,7 @@ namespace MoonWorks.Test
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cmdbuf.BindGraphicsPipeline(pipeline);
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cmdbuf.BindVertexBuffers(vertexBuffer);
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cmdbuf.BindIndexBuffer(indexBuffer, IndexElementSize.Sixteen);
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cmdbuf.BindFragmentSamplers(new TextureSamplerBinding(texture, samplers[currentSamplerIndex]));
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cmdbuf.BindFragmentSamplers(new TextureSamplerBinding(textures[currentTextureIndex], samplers[currentSamplerIndex]));
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cmdbuf.DrawIndexedPrimitives(0, 0, 2, 0, 0);
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cmdbuf.EndRenderPass();
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}
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