21 lines
508 B
C#
21 lines
508 B
C#
namespace MoonWorks.Graphics
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{
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/// <summary>
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/// Describes how many samplers will be used in each shader stage.
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/// </summary>
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public struct GraphicsPipelineLayoutInfo
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{
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public uint VertexSamplerBindingCount;
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public uint FragmentSamplerBindingCount;
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public GraphicsPipelineLayoutInfo(
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uint vertexSamplerBindingCount,
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uint fragmentSamplerBindingCount
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)
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{
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VertexSamplerBindingCount = vertexSamplerBindingCount;
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FragmentSamplerBindingCount = fragmentSamplerBindingCount;
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}
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}
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}
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