MoonWorks/src/Input/ButtonCode.cs

26 lines
415 B
C#

namespace MoonWorks.Input
{
/// <summary>
/// Can be used to access a gamepad button without a direct reference to the button object.
/// Enum values are equivalent to the SDL GameControllerButton value.
/// </summary>
public enum GamepadButtonCode
{
A,
B,
X,
Y,
Back,
Guide,
Start,
LeftStick,
RightStick,
LeftShoulder,
RightShoulder,
DpadUp,
DpadDown,
DpadLeft,
DpadRight
}
}