MoonWorks/src
TheSpydog 3ffdf8a929 Specify readonly access when creating ShaderModule stream (#26)
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #26
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-09-28 23:52:29 +00:00
..
Audio Fix debug assertion in AudioDevice constructor (#25) 2022-08-30 17:09:32 +00:00
Collision Fixed Point Math (#19) 2022-05-11 17:34:09 +00:00
Exceptions Formatting pass 2022-02-22 21:14:32 -08:00
Graphics Specify readonly access when creating ShaderModule stream (#26) 2022-09-28 23:52:29 +00:00
Input ButtonState now has a public constructor 2022-08-03 10:13:20 -07:00
Math add Fix64.Step 2022-09-22 20:17:13 -07:00
Video clean up Video.cs 2022-09-21 15:16:34 -07:00
FramerateSettings.cs decouple fixed timestep from draw, add frame cap 2022-06-04 15:48:55 -07:00
Game.cs Game.Timestep is now public 2022-08-11 21:55:12 -07:00
Logger.cs Formatting pass 2022-02-22 21:14:32 -08:00
MoonWorksDllMap.cs Ignore dllmap logic when running under NativeAOT (#23) 2022-08-22 16:43:19 +00:00
ScreenMode.cs remove Window namespace 2022-02-25 13:23:31 -08:00
Window.cs handle OS window size changes 2022-07-28 16:06:50 -07:00
WindowCreateInfo.cs add StartMaximized flag to WindowCreateInfo 2022-07-28 16:06:37 -07:00