Remove MoonWorks.Collision #46

Merged
cosmonaut merged 7 commits from collision_rework into main 2023-02-03 19:51:36 +00:00

After months of tweaking and refactoring I have realized that collision is like rendering - it's so fundamental to the structure of your game that making broad decisions about how it should work from a library level is too restrictive and difficult to optimize. Anyone skilled enough to use MoonWorks should be easily able to roll their own collision detection.

After months of tweaking and refactoring I have realized that collision is like rendering - it's so fundamental to the structure of your game that making broad decisions about how it should work from a library level is too restrictive and difficult to optimize. Anyone skilled enough to use MoonWorks should be easily able to roll their own collision detection.
cosmonaut added 7 commits 2023-02-03 19:50:40 +00:00
cosmonaut force-pushed collision_rework from 84197b6c42 to d612e8538a 2023-02-03 19:51:17 +00:00 Compare
cosmonaut merged commit 40d12357c0 into main 2023-02-03 19:51:36 +00:00
cosmonaut deleted branch collision_rework 2023-02-03 19:51:36 +00:00
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Reference: MoonsideGames/MoonWorks#46
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