Add support for custom Video shaders #28
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Delete Branch "TheSpydog/MoonWorks:custom_video_shaders"
Eliminar una rama es permanente. NO PUEDE deshacerse. ¿Continuar?
This also fixes a bug where the video shader embedded resource streams were never being closed.
I'm not thrilled with this design but I can't think of anything better at the moment for handling NDA'd shader binaries. If you have any suggestions I'm all ears.
After thinking this more, I'm not a fan of pushing this responsibility onto the application. We'll figure out something else.
Pull request closed