Specify readonly access when creating ShaderModule stream #26
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@ -13,7 +13,7 @@ namespace MoonWorks.Graphics
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public unsafe ShaderModule(GraphicsDevice device, string filePath) : base(device)
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{
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using (FileStream stream = new FileStream(filePath, FileMode.Open))
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using (FileStream stream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
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{
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Handle = CreateFromStream(device, stream);
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}
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