cosmonaut
e0f05881b0
new MoonWorks.Graphics.Fence API
2023-09-18 23:18:21 -07:00
cosmonaut
496eb670ab
AV1 Video instead of Theora ( #49 )
...
VideoPlayer now takes AV1 video instead of Ogg Theora. This brings a significant decode speed improvement. The decoder now also operates in a threaded manner, which should prevent runtime stalls when fetching video frames.
Reviewed-on: #49
2023-06-07 21:18:44 +00:00
cosmonaut
c037b4cb69
fix StaticSoundInstance race condition and state
2023-05-11 18:59:26 -07:00
cosmonaut
5df08727c1
Sound instancing rework
2023-05-11 17:56:40 -07:00
cosmonaut
bd405dfbf0
QOA Support ( #48 )
...
Reviewed-on: #48
2023-05-05 22:26:32 +00:00
cosmonaut
0ea60a376b
new image loader API
2023-04-19 00:41:18 -07:00
cosmonaut
8134761e44
load images from memory + QOI support
2023-04-03 17:28:00 -07:00
cosmonaut
f673803c37
FAudio 23.02
2023-02-07 12:31:37 -08:00
cosmonaut
0f78cd1a0c
Refresh 1.11.0
2023-02-07 12:28:52 -08:00
evan
e52fe60657
update RefreshCS
2023-01-31 12:29:17 -08:00
cosmonaut
703b694bf6
Refresh 1.10.0
2023-01-04 11:35:31 -08:00
cosmonaut
fe561b61ef
update libs
2023-01-04 11:34:54 -08:00
cosmonaut
1fb3e5adf0
update RefreshCS
2022-12-28 19:24:08 -08:00
cosmonaut
934f3fd623
Refresh 1.9.0
2022-11-09 12:14:33 -08:00
cosmonaut
db38ada410
update dependency libraries
2022-11-01 16:33:26 -07:00
cosmonaut
07c0b1b9a2
Window API revision + Framerate limiter ( #27 )
...
- add `Backend` enum
- `GraphicsDevice` can now take a preferred backend at creation
- add `GraphicsDevice.ClaimWindow`
- add `GraphicsDevice.UnclaimWindow`
- add `GraphicsDevice.SetPresentMode`
- add `Window.Claimed`
- add `Window.SwapchainFormat`
- fix certain odd behaviors in multi-window scenarios
- rename `FramerateSettings` to `FrameLimiterSettings`
- add `Game.SetFrameLimiter`
Reviewed-on: #27
2022-09-29 22:22:50 +00:00
cosmonaut
80f19e4521
Refresh 1.7.0
2022-09-13 13:58:09 -07:00
cosmonaut
7ea9a6aea3
bump FAudio version
2022-09-07 13:11:24 -07:00
cosmonaut
1af16231ce
Refresh 1.6.0
2022-08-25 12:32:49 -07:00
cosmonaut
db66fbf115
update to latest SDL2 and FAudio
2022-08-22 17:52:21 -07:00
cosmonaut
efb9893aef
Theora video support + audio improvements ( #20 )
...
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees
- added `Video` class which can load and play Theora (.ogv) streaming video/audio
Reviewed-on: #20
2022-08-02 21:04:12 +00:00
cosmonaut
db5ca97726
Packer.TextBounds
2022-06-30 16:24:28 -07:00
cosmonaut
d190df55b2
update wellspring
2022-06-30 13:25:52 -07:00
cosmonaut
97fad21c0c
update Wellspring
2022-06-17 14:09:23 -07:00
cosmonaut
b22d3bed30
add DDS and BC7 support
2022-05-11 21:22:20 -07:00
cosmonaut
5e2368bc7d
update wellspring
2022-05-02 10:12:38 -07:00
cosmonaut
65568ea234
Font rendering update
2022-04-13 15:10:23 -07:00
cosmonaut
b49dc3720a
update Wellspring
2022-04-13 10:11:07 -07:00
cosmonaut
61a6d0bdc0
Font Rendering ( #18 )
...
Adds a font rendering system based on Wellspring.
Reviewed-on: #18
2022-04-13 03:06:14 +00:00
cosmonaut
b1b6b84809
WAV static sounds + static sound instance pool
2022-04-04 23:33:36 -07:00
cosmonaut
6ea3e24a91
Refresh 1.5.0
2022-03-24 20:39:51 -07:00
cosmonaut
1b5221f2c7
vertex format ABI break
2022-03-17 14:42:30 -07:00
cosmonaut
5424d05d63
RasterizerState ABI break
2022-03-14 10:48:31 -07:00
cosmonaut
e7addb953f
Refresh 1.3.0
2022-03-10 10:28:46 -08:00
cosmonaut
2a9286f31e
Clear and AcquireSwapchainTexture ABI break
2022-03-10 10:25:41 -08:00
cosmonaut
cf2d8473a1
renderArea NULL inputs
2022-03-06 22:33:12 -08:00
cosmonaut
527f47436a
Refresh 1.2.0
2022-03-04 13:21:52 -08:00
cosmonaut
c4d2e3b8ee
Refresh 1.1.0
2022-03-03 17:35:38 -08:00
cosmonaut
17333cfb67
destroy update
2022-03-03 17:16:39 -08:00
cosmonaut
42754ef80d
Refresh 1.0.0
2022-03-02 16:06:54 -08:00
cosmonaut
774028a013
D3D compatibility ABI break
2022-03-02 11:42:26 -08:00
cosmonaut
81c882bd48
presentation ABI break
2022-03-01 22:57:10 -08:00
cosmonaut
32b269526f
Blend state ABI break
2022-02-25 17:50:08 -08:00
cosmonaut
a88d8dabbb
update RefreshCS to correct commit
2022-02-24 21:36:29 -08:00
cosmonaut
1064bae828
Render Pass Streamlining ( #14 )
...
Changes as per a531fb8593
Reviewed-on: #14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:34:36 +00:00
cosmonaut
cb25e6feff
resource destroy now requires a CB
2022-02-18 21:02:16 -08:00
cosmonaut
4acc2588e1
QueuePresent ABI break
2022-02-08 17:17:51 -08:00
cosmonaut
d2fca3654b
never mind on SetDataOptions, bad idea
2022-01-13 14:48:32 -08:00
cosmonaut
a5c8ebfc3a
update buffer upload ABI
2022-01-13 14:29:08 -08:00
cosmonaut
7d7437721c
uniforms are now pushed via command buffer
2022-01-12 13:01:32 -08:00