cosmonaut
|
5c080a4c42
|
add another DepthStencilAttachment constructor
|
2022-09-07 12:38:05 -07:00 |
cosmonaut
|
c1085db9c5
|
add store ops to depth stencil attach info struct
|
2022-06-08 17:15:14 -07:00 |
cosmonaut
|
13519c3150
|
fix stencil clear
|
2022-06-06 18:44:03 -07:00 |
cosmonaut
|
2bd88e1dc1
|
add a few useful functions
|
2022-05-13 16:26:26 -07:00 |
cosmonaut
|
a0082bcec6
|
change Marshal.SizeOf to sizeof
|
2022-04-27 14:14:15 -07:00 |
cosmonaut
|
527f47436a
|
Refresh 1.2.0
|
2022-03-04 13:21:52 -08:00 |
cosmonaut
|
7d3a7901b2
|
convenience constructors for graphics state
|
2022-03-02 13:57:30 -08:00 |
cosmonaut
|
ef10be4e9d
|
add some shortcut defaults to structs
|
2022-03-01 23:32:44 -08:00 |
cosmonaut
|
81c882bd48
|
presentation ABI break
|
2022-03-01 22:57:10 -08:00 |
cosmonaut
|
7328cbc13d
|
add some constructors to reduce boilerplate
|
2022-02-25 18:01:22 -08:00 |
cosmonaut
|
32b269526f
|
Blend state ABI break
|
2022-02-25 17:50:08 -08:00 |
Caleb Cornett
|
2469cf530a
|
Capitalized attachment info struct member names
|
2022-02-25 11:17:37 -05:00 |
cosmonaut
|
e5213da686
|
fix clear color conversion
|
2022-02-24 22:06:29 -08:00 |
cosmonaut
|
1064bae828
|
Render Pass Streamlining (#14)
Changes as per a531fb8593
Reviewed-on: #14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
|
2022-02-25 05:34:36 +00:00 |
cosmonaut
|
8973b3e658
|
Formatting pass
|
2022-02-22 21:14:32 -08:00 |
cosmonaut
|
9b06225d7d
|
capitalize struct fields
|
2021-01-27 14:02:57 -08:00 |
cosmonaut
|
7f6236cb49
|
update render target and texture format API
|
2021-01-26 19:10:09 -08:00 |
cosmonaut
|
db44c3e37a
|
change refs + a SetData convenience method
|
2021-01-21 17:27:25 -08:00 |
cosmonaut
|
a025e9ad76
|
Color and PackedVector
|
2021-01-20 15:16:37 -08:00 |
cosmonaut
|
d22a70c116
|
removing explicit RefreshCS references in API
|
2021-01-20 13:32:48 -08:00 |