cosmonaut
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e6fa95b823
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rework sampler binding API call
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2021-02-11 12:25:12 -08:00 |
cosmonaut
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dc59b851d4
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fix begin render pass
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2021-02-10 17:15:46 -08:00 |
cosmonaut
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d1e691a02b
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change clear color type
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2021-02-09 22:51:30 -08:00 |
cosmonaut
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aab0917603
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fix clear options input
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2021-02-08 19:22:27 -08:00 |
cosmonaut
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29a86c2040
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move uniform pushes to pipeline
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2021-02-05 19:51:10 -08:00 |
cosmonaut
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0daf548fd3
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update uniform API
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2021-02-02 16:34:40 -08:00 |
cosmonaut
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ada9a1bb05
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rename params to uniforms
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2021-01-31 21:18:43 -08:00 |
cosmonaut
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c62edbdf91
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rename ShaderParams to ShaderUniforms
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2021-01-31 19:39:41 -08:00 |
cosmonaut
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12c5f37ae9
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update Clear
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2021-01-22 14:16:38 -08:00 |
cosmonaut
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f84c4dad26
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make BindVertexSamplers like BindFragmentSamplers
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2021-01-22 13:57:49 -08:00 |
cosmonaut
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c02c23bc16
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change BindIndexBuffer
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2021-01-22 13:56:24 -08:00 |
cosmonaut
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94a260ebd1
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add convenience overload to BindVertexBuffers
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2021-01-22 13:54:49 -08:00 |
cosmonaut
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1e77ad2cb4
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remove another RefreshCS thing from the API
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2021-01-21 19:55:09 -08:00 |
cosmonaut
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db44c3e37a
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change refs + a SetData convenience method
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2021-01-21 17:27:25 -08:00 |
cosmonaut
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a6ea645e91
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some API tweaks
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2021-01-21 14:05:10 -08:00 |
cosmonaut
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d22a70c116
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removing explicit RefreshCS references in API
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2021-01-20 13:32:48 -08:00 |
cosmonaut
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2cabaa6186
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replace Campari with MoonWorks.Graphics
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2021-01-19 19:33:27 -08:00 |