Fix BC7 loading for textures without DDSD_CAPS/FMT

pull/40/head
Caleb Cornett 2023-01-06 20:46:11 -05:00
parent c43df10c2a
commit 807deb2c33
1 changed files with 1 additions and 3 deletions

View File

@ -272,14 +272,12 @@ namespace MoonWorks.Graphics
const uint DDS_MAGIC = 0x20534444; const uint DDS_MAGIC = 0x20534444;
const uint DDS_HEADERSIZE = 124; const uint DDS_HEADERSIZE = 124;
const uint DDS_PIXFMTSIZE = 32; const uint DDS_PIXFMTSIZE = 32;
const uint DDSD_CAPS = 0x1;
const uint DDSD_HEIGHT = 0x2; const uint DDSD_HEIGHT = 0x2;
const uint DDSD_WIDTH = 0x4; const uint DDSD_WIDTH = 0x4;
const uint DDSD_PITCH = 0x8; const uint DDSD_PITCH = 0x8;
const uint DDSD_FMT = 0x1000;
const uint DDSD_LINEARSIZE = 0x80000; const uint DDSD_LINEARSIZE = 0x80000;
const uint DDSD_REQ = ( const uint DDSD_REQ = (
DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_FMT DDSD_HEIGHT | DDSD_WIDTH
); );
const uint DDSCAPS_MIPMAP = 0x400000; const uint DDSCAPS_MIPMAP = 0x400000;
const uint DDSCAPS_TEXTURE = 0x1000; const uint DDSCAPS_TEXTURE = 0x1000;