2021-01-20 03:33:27 +00:00
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namespace MoonWorks.Graphics
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{
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2021-02-24 20:43:35 +00:00
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/// <summary>
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/// Specifies how to interpet vertex data in a buffer to be passed to the vertex shader.
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/// </summary>
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2021-01-20 03:33:27 +00:00
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public struct VertexInputState
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{
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2021-01-20 21:32:48 +00:00
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public VertexBinding[] VertexBindings;
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public VertexAttribute[] VertexAttributes;
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2021-01-20 03:33:27 +00:00
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}
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}
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