MoonWorks/src/Graphics/State/VertexInputState.cs

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namespace MoonWorks.Graphics
{
2021-02-24 20:43:35 +00:00
/// <summary>
/// Specifies how to interpet vertex data in a buffer to be passed to the vertex shader.
/// </summary>
public struct VertexInputState
{
public VertexBinding[] VertexBindings;
public VertexAttribute[] VertexAttributes;
}
}