MoonWorks/src/Graphics/State/ShaderStageState.cs

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namespace MoonWorks.Graphics
{
2021-02-24 20:43:35 +00:00
/// <summary>
/// Specifies how the graphics pipeline will make use of a shader.
/// </summary>
public struct ShaderStageState
{
public ShaderModule ShaderModule;
public string EntryPointName;
public uint UniformBufferSize;
}
}