MoonWorks/src/Graphics/State/GraphicsPipelineLayoutInfo.cs

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namespace MoonWorks.Graphics
{
2021-02-24 20:43:35 +00:00
/// <summary>
/// Describes how many samplers will be used in each shader stage.
/// </summary>
public struct GraphicsPipelineLayoutInfo
{
public uint VertexSamplerBindingCount;
public uint FragmentSamplerBindingCount;
}
}