more pipeline state
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
c4e9ba2ae4
commit
6ae0fef808
|
@ -1,5 +1,5 @@
|
||||||
---
|
---
|
||||||
title: "DepthStencilState"
|
title: "Depth Stencil State"
|
||||||
date: 2021-01-27T14:42:40-08:00
|
date: 2021-01-27T14:42:40-08:00
|
||||||
weight: 2
|
weight: 2
|
||||||
---
|
---
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
---
|
---
|
||||||
title: "GraphicsPipelineLayoutInfo"
|
title: "Graphics Pipeline Layout Info"
|
||||||
date: 2021-01-27T15:04:37-08:00
|
date: 2021-01-27T15:04:37-08:00
|
||||||
weight: 3
|
weight: 3
|
||||||
---
|
---
|
||||||
|
|
|
@ -0,0 +1,15 @@
|
||||||
|
---
|
||||||
|
title: "Multisample State"
|
||||||
|
date: 2021-01-27T15:10:55-08:00
|
||||||
|
weight: 4
|
||||||
|
---
|
||||||
|
|
||||||
|
This is another basic one. `MultisampleCount` tells the pipeline how many samples should be used in rasterization, and `SampleMask` is a coverage mask used by the multisampling process. You can read about how that process works [here](https://www.khronos.org/registry/vulkan/specs/1.2/html/chap26.html#primsrast-multisampling).
|
||||||
|
|
||||||
|
```cs
|
||||||
|
var myMultisampleState = new MultisampleState
|
||||||
|
{
|
||||||
|
MultisampleCount = SampleCount.Four,
|
||||||
|
SampleMask = uint.MaxValue // all samples will be written
|
||||||
|
};
|
||||||
|
```
|
Loading…
Reference in New Issue