Implement IDispose properly
parent
d391a6973c
commit
6ce6af5fa0
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@ -99,6 +99,7 @@ namespace SharpPhysFS
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}
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class Interop
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: IDisposable
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void FnGetLinkedVersion(ref Version v);
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@ -200,6 +201,11 @@ namespace SharpPhysFS
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: this($"{libname}.dll", $"{libname}.dylib", $"{libname}.so")
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{ }
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Func<string, IntPtr> loadLibrary;
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Func<IntPtr, string, IntPtr> loadSymbol;
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Func<IntPtr, bool> freeLibrary;
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IntPtr library;
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public Interop(string winlib, string maclib, string unixlib)
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{
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/* This method is used to dynamically load the physfs
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@ -211,28 +217,27 @@ namespace SharpPhysFS
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* pointers from the loaded library
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*/
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Func<string, IntPtr> loadLibrary;
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Func<IntPtr, string, IntPtr> loadSymbol;
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string libraryName;
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IntPtr library;
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if (Environment.OSVersion.Platform == PlatformID.Win32NT)
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{
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loadLibrary = DynamicLoader.LoadLibrary;
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loadSymbol = DynamicLoader.GetProcAddress;
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freeLibrary = DynamicLoader.FreeLibrary;
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libraryName = winlib;
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}
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else if(Environment.OSVersion.Platform == PlatformID.MacOSX)
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{
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loadLibrary = n => DynamicLoader.osx_dlopen(n, 1);
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loadSymbol = DynamicLoader.osx_dlsym;
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freeLibrary = DynamicLoader.osx_dlclose;
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libraryName = maclib;
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}
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else
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{
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loadLibrary = n => DynamicLoader.unix_dlopen(n, 1);
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loadSymbol = DynamicLoader.unix_dlsym;
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freeLibrary = DynamicLoader.unix_dlclose;
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libraryName = unixlib;
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}
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@ -252,5 +257,29 @@ namespace SharpPhysFS
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field.SetValue(this, del);
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}
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}
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#region IDisposable Support
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private bool disposedValue = false; // To detect redundant calls
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protected virtual void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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/*if (disposing)
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{
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// TODO: dispose managed state (managed objects).
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}*/
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freeLibrary(library);
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disposedValue = true;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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#endregion
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}
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}
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@ -693,9 +693,25 @@ namespace SharpPhysFS
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return new PhysFSStream(this, handle, false);
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}
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public void Dispose()
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bool disposed = false;
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protected virtual void Dispose(bool disposing)
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{
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if (!disposed)
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{
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if (disposing)
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{
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Deinit();
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interop.Dispose();
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}
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disposed = true;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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}
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}
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