Merge branch 'drone' of MoonsideGames/MoonTools.NETPhysFS into master
	
		
			
	
		
	
	
		
			
				
	
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				continuous-integration/drone/push Build is passing
				
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					kind: pipeline
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					type: docker
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					name: default
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					workspace:
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					  path: /build
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					steps:
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					- name: library
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					  image: macjustice/git-lfs:latest
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					  commands:
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					    - git clone https://gitea.moonside.games/MoonsideGames/physfslibs.git
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					    - mv /build/physfslibs/lib64/libphysfs.so.3.0.2 /build/physfslibs/lib64/libphysfs.so
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					- name: test
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					  image: mcr.microsoft.com/dotnet/core/sdk:3.1
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					  environment:
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					    LD_LIBRARY_PATH: /build/physfslibs/lib64/
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					  commands:
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					    - dotnet build -c Release
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					    - dotnet test -c Release
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## Ignore Visual Studio temporary files, build results, and
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					## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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					## files generated by popular Visual Studio add-ons.
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lib/
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					libs/
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# User-specific files
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					# User-specific files
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*.suo
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					*.suo
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# MoonTools.NETPhysFS
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					# MoonTools.NETPhysFS
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					[](https://drone.moonside.games/MoonsideGames/MoonTools.NETPhysFS)
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## PhysFS wrapper for .NET Standard
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					## PhysFS wrapper for .NET Standard
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This library is a .NET Standard wrapper around the cross-platform IO libary [PhysFS](https://icculus.org/physfs/).
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					This library is a .NET Standard wrapper around the cross-platform IO libary [PhysFS](https://icculus.org/physfs/).
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