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storage_co
Author | SHA1 | Date |
---|---|---|
cosmonaut | 94c195e920 | |
cosmonaut | cbdcca5bbf | |
cosmonaut | 2adecf771a |
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@ -7,8 +7,8 @@ namespace MoonTools.ECS.Collections;
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public unsafe class NativeArray<T> : IDisposable where T : unmanaged
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{
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private T* Elements;
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public int Count { get; private set;}
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private int Capacity;
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public int Count { get; private set; }
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public int Capacity { get; private set; }
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private int ElementSize;
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public Span<T> ToSpan() => new Span<T>(Elements, Count);
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@ -61,7 +61,7 @@ public unsafe class NativeArray<T> : IDisposable where T : unmanaged
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Count = 0;
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}
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private void ResizeTo(int size)
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public void ResizeTo(int size)
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{
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Capacity = size;
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Elements = (T*) NativeMemory.Realloc((void*) Elements, (nuint) (ElementSize * Capacity));
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@ -7,8 +7,8 @@ namespace MoonTools.ECS.Collections;
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internal unsafe class NativeArray : IDisposable
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{
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private nint Elements;
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public int Count { get; private set;}
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private int Capacity;
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public int Count { get; private set; }
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public int Capacity { get; private set; }
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public readonly int ElementSize;
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private bool IsDisposed;
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@ -44,7 +44,7 @@ internal unsafe class NativeArray : IDisposable
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Elements = (nint) NativeMemory.Realloc((void*) Elements, (nuint) (ElementSize * Capacity));
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}
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private void ResizeTo(int capacity)
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public void ResizeTo(int capacity)
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{
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Capacity = capacity;
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Elements = (nint) NativeMemory.Realloc((void*) Elements, (nuint) (ElementSize * Capacity));
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@ -65,6 +65,11 @@ internal unsafe class NativeArray : IDisposable
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Count -= 1;
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}
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public void RemoveLastElement()
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{
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Count -= 1;
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}
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public void Append<T>(T component) where T : unmanaged
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{
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if (Count >= Capacity)
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@ -1,87 +1,104 @@
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using System;
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using System.Collections.Generic;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS;
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internal class ComponentStorage : IDisposable
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public class ComponentStorage : IDisposable
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{
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internal readonly Dictionary<Entity, int> EntityIDToStorageIndex = new Dictionary<Entity, int>(16);
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internal readonly NativeArray Components;
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internal readonly NativeArray<Entity> EntityIDs;
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internal readonly TypeId TypeId;
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internal readonly NativeArray<Entity> DenseArray = new NativeArray<Entity>();
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internal readonly NativeArray<int> SparseArray = new NativeArray<int>();
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internal nint ElementArray;
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internal int ElementArrayCapacity;
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private bool IsDisposed;
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public ComponentStorage(TypeId typeId, int elementSize)
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public int ElementSize { get; private set; }
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public int Count => DenseArray.Count;
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public unsafe ComponentStorage(int elementSize)
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{
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Components = new NativeArray(elementSize);
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EntityIDs = new NativeArray<Entity>();
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TypeId = typeId;
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for (var i = 0; i < 16; i += 1)
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{
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SparseArray.Append(Entity.Null.ID); // sentinel value
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}
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ElementArrayCapacity = 16;
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ElementArray = (nint) NativeMemory.Alloc((nuint) (elementSize * ElementArrayCapacity));
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ElementSize = elementSize;
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}
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public bool Any()
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public bool Any() => DenseArray.Count > 0;
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public unsafe ref T Get<T>(Entity entity) where T : unmanaged
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{
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return Components.Count > 0;
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return ref ((T*) ElementArray)[SparseArray[entity.ID]];
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}
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public bool Has(Entity entity)
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{
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return EntityIDToStorageIndex.ContainsKey(entity);
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}
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public ref T Get<T>(in Entity entity) where T : unmanaged
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{
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return ref Components.Get<T>(EntityIDToStorageIndex[entity]);
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}
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public ref T GetFirst<T>() where T : unmanaged
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public unsafe ref T GetFirst<T>() where T : unmanaged
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{
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#if DEBUG
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if (Components.Count == 0)
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if (DenseArray.Count == 0)
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{
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throw new IndexOutOfRangeException("Component storage is empty!");
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}
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#endif
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return ref Components.Get<T>(0);
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return ref ((T*) ElementArray)[0];
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}
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// Returns true if the entity had this component.
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public bool Set<T>(in Entity entity, in T component) where T : unmanaged
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public unsafe bool Set<T>(Entity entity, T component) where T : unmanaged
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{
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if (EntityIDToStorageIndex.TryGetValue(entity, out var index))
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var newEntity = entity.ID >= SparseArray.Count || SparseArray[entity.ID] == Entity.Null.ID;
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if (newEntity)
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{
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Components.Set(index, component);
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return true;
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}
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else
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{
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EntityIDToStorageIndex[entity] = Components.Count;
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EntityIDs.Append(entity);
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Components.Append(component);
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return false;
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}
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}
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// Returns true if the entity had this component.
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public bool Remove(in Entity entity)
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{
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if (EntityIDToStorageIndex.TryGetValue(entity, out int index))
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{
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var lastElementIndex = Components.Count - 1;
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var lastEntity = EntityIDs[lastElementIndex];
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// move a component into the hole to maintain contiguous memory
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Components.Delete(index);
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EntityIDs.Delete(index);
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EntityIDToStorageIndex.Remove(entity);
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// update the index if it changed
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if (lastElementIndex != index)
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// the entity is being added! let's do some record keeping
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var index = DenseArray.Count;
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DenseArray.Append(entity);
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if (entity.ID >= SparseArray.Count)
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{
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EntityIDToStorageIndex[lastEntity] = index;
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var oldCount = SparseArray.Count;
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SparseArray.ResizeTo(entity.ID + 1);
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for (var i = oldCount; i < SparseArray.Capacity; i += 1)
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{
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SparseArray.Append(Entity.Null.ID); // sentinel value
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}
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}
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SparseArray[entity.ID] = index;
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if (entity.ID >= ElementArrayCapacity)
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{
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ElementArrayCapacity = entity.ID + 1;
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ElementArray = (nint) NativeMemory.Realloc((void*) ElementArray, (nuint) (ElementArrayCapacity * ElementSize));
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}
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}
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Unsafe.Write((void*) (ElementArray + ElementSize * SparseArray[entity.ID]), component);
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return !newEntity;
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}
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public bool Has(Entity entity)
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{
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return entity.ID < SparseArray.Count && SparseArray[entity.ID] != Entity.Null.ID;
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}
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public unsafe bool Remove(Entity entity)
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{
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if (Has(entity))
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{
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var denseIndex = SparseArray[entity.ID];
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var lastItem = DenseArray[DenseArray.Count - 1];
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DenseArray[denseIndex] = lastItem;
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SparseArray[lastItem.ID] = denseIndex;
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SparseArray[entity.ID] = Entity.Null.ID; // sentinel value
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if (denseIndex != DenseArray.Count - 1)
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{
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NativeMemory.Copy((void*) (ElementArray + ElementSize * (DenseArray.Count - 1)), (void*) (ElementArray + ElementSize * denseIndex), (nuint) ElementSize);
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}
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DenseArray.RemoveLastElement();
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return true;
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}
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@ -91,46 +108,47 @@ internal class ComponentStorage : IDisposable
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public void Clear()
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{
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Components.Clear();
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EntityIDs.Clear();
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EntityIDToStorageIndex.Clear();
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DenseArray.Clear();
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for (var i = 0; i < SparseArray.Capacity; i += 1)
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{
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SparseArray[i] = Entity.Null.ID;
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}
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}
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public Entity FirstEntity()
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{
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#if DEBUG
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if (EntityIDs.Count == 0)
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if (DenseArray.Count == 0)
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{
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throw new IndexOutOfRangeException("Component storage is empty!");
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}
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#endif
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return EntityIDs[0];
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return DenseArray[0];
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}
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#if DEBUG
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internal IEnumerable<Entity> Debug_GetEntities()
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internal Span<Entity> Debug_GetEntities()
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{
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return EntityIDToStorageIndex.Keys;
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return DenseArray.ToSpan();
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}
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#endif
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protected virtual void Dispose(bool disposing)
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protected unsafe virtual void Dispose(bool disposing)
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{
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if (!IsDisposed)
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{
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Components.Dispose();
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EntityIDs.Dispose();
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if (disposing)
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{
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DenseArray.Dispose();
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SparseArray.Dispose();
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}
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NativeMemory.Free((void*) ElementArray);
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IsDisposed = true;
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}
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}
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// ~ComponentStorage()
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// {
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// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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// Dispose(disposing: false);
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// }
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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@ -11,7 +11,7 @@ public abstract class DebugSystem : System
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protected DebugSystem(World world) : base(world) { }
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protected World.ComponentTypeEnumerator Debug_GetAllComponentTypes(Entity entity) => World.Debug_GetAllComponentTypes(entity);
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protected IEnumerable<Entity> Debug_GetEntities(Type componentType) => World.Debug_GetEntities(componentType);
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protected Span<Entity> Debug_GetEntities(Type componentType) => World.Debug_GetEntities(componentType);
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protected IEnumerable<Type> Debug_SearchComponentType(string typeString) => World.Debug_SearchComponentType(typeString);
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}
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#endif
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@ -1,3 +1,6 @@
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namespace MoonTools.ECS;
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public readonly record struct Entity(uint ID);
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public readonly record struct Entity(int ID)
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{
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public static readonly Entity Null = new Entity(int.MaxValue);
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}
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@ -5,12 +5,12 @@ namespace MoonTools.ECS;
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internal class IdAssigner : IDisposable
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{
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uint Next;
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NativeArray<uint> AvailableIds = new NativeArray<uint>();
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int Next = 0;
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NativeArray<int> AvailableIds = new NativeArray<int>();
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private bool IsDisposed;
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public uint Assign()
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public int Assign()
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{
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if (AvailableIds.TryPop(out var id))
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{
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@ -22,7 +22,7 @@ internal class IdAssigner : IDisposable
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return id;
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}
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public void Unassign(uint id)
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public void Unassign(int id)
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{
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AvailableIds.Append(id);
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}
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@ -46,13 +46,6 @@ internal class IdAssigner : IDisposable
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}
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}
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// // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
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// ~IdAssigner()
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// {
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// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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// Dispose(disposing: false);
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// }
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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@ -10,6 +10,7 @@ internal class RelationStorage
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{
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internal NativeArray Relations;
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internal NativeArray RelationDatas;
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internal int ElementSize;
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internal Dictionary<(Entity, Entity), int> Indices = new Dictionary<(Entity, Entity), int>(16);
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internal Dictionary<Entity, IndexableSet<Entity>> OutRelationSets = new Dictionary<Entity, IndexableSet<Entity>>(16);
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internal Dictionary<Entity, IndexableSet<Entity>> InRelationSets = new Dictionary<Entity, IndexableSet<Entity>>(16);
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@ -19,6 +20,7 @@ internal class RelationStorage
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public RelationStorage(int relationDataSize)
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{
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ElementSize = relationDataSize;
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Relations = new NativeArray(Unsafe.SizeOf<(Entity, Entity)>());
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RelationDatas = new NativeArray(relationDataSize);
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}
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129
src/Snapshot.cs
129
src/Snapshot.cs
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS;
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@ -8,12 +9,12 @@ namespace MoonTools.ECS;
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// TODO: we should implement a NativeDictionary that can be memcopied
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public class Snapshot : IDisposable
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{
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private Dictionary<TypeId, ComponentSnapshot> ComponentSnapshots = new Dictionary<TypeId, ComponentSnapshot>();
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private List<ComponentSnapshot> ComponentSnapshots = new List<ComponentSnapshot>();
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// FIXME: we could just have a filter ID
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private Dictionary<FilterSignature, List<Entity>> Filters = new Dictionary<FilterSignature, List<Entity>>();
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private Dictionary<TypeId, RelationSnapshot> RelationSnapshots =
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new Dictionary<TypeId, RelationSnapshot>();
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private List<RelationSnapshot> RelationSnapshots = new List<RelationSnapshot>();
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private Dictionary<Entity, IndexableSet<TypeId>> EntityRelationIndex =
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new Dictionary<Entity, IndexableSet<TypeId>>();
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@ -21,7 +22,7 @@ public class Snapshot : IDisposable
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private Dictionary<Entity, IndexableSet<TypeId>> EntityComponentIndex =
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new Dictionary<Entity, IndexableSet<TypeId>>();
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private Dictionary<Entity, string> EntityTags = new Dictionary<Entity, string>();
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private List<string> EntityTags = new List<string>();
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private IdAssigner EntityIdAssigner = new IdAssigner();
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@ -48,30 +49,29 @@ public class Snapshot : IDisposable
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// clear all component storages in case any were created after snapshot
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// FIXME: this can be eliminated via component discovery
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foreach (var (typeId, componentStorage) in world.ComponentIndex)
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foreach (var componentStorage in world.ComponentIndex)
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{
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componentStorage.Clear();
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}
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// clear all relation storages in case any were created after snapshot
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// FIXME: this can be eliminated via component discovery
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foreach (var (typeId, relationStorage) in world.RelationIndex)
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foreach (var relationStorage in world.RelationIndex)
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{
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relationStorage.Clear();
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}
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// restore components
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foreach (var (typeId, componentSnapshot) in ComponentSnapshots)
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for (var i = 0; i < world.ComponentIndex.Count; i += 1)
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{
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var componentStorage = world.ComponentIndex[typeId];
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componentSnapshot.Restore(componentStorage);
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var componentStorage = world.ComponentIndex[i];
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ComponentSnapshots[i].Restore(componentStorage);
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}
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// restore relation state
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foreach (var (typeId, relationSnapshot) in RelationSnapshots)
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for (var i = 0; i < RelationSnapshots.Count; i += 1)
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{
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var relationStorage = world.RelationIndex[typeId];
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relationSnapshot.Restore(relationStorage);
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var relationStorage = world.RelationIndex[i];
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RelationSnapshots[i].Restore(relationStorage);
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}
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// restore entity relation index state
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@ -107,9 +107,10 @@ public class Snapshot : IDisposable
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}
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// restore entity tags
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foreach (var (id, s) in EntityTags)
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world.EntityTags.Clear();
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foreach (var s in EntityTags)
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{
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world.EntityTags[id] = s;
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world.EntityTags.Add(s);
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}
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}
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@ -125,15 +126,25 @@ public class Snapshot : IDisposable
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}
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// copy components
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foreach (var (typeId, componentStorage) in world.ComponentIndex)
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for (var i = ComponentSnapshots.Count; i < world.ComponentIndex.Count; i += 1)
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{
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TakeComponentSnapshot(typeId, componentStorage);
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ComponentSnapshots.Add(new ComponentSnapshot(world.ComponentIndex[i].ElementSize));
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}
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for (var i = 0; i < world.ComponentIndex.Count; i += 1)
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{
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ComponentSnapshots[i].Take(world.ComponentIndex[i]);
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}
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// copy relations
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foreach (var (typeId, relationStorage) in world.RelationIndex)
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for (var i = RelationSnapshots.Count; i < world.RelationIndex.Count; i += 1)
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{
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TakeRelationSnapshot(typeId, relationStorage);
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RelationSnapshots.Add(new RelationSnapshot(world.RelationIndex[i].ElementSize));
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}
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for (var i = 0; i < world.RelationIndex.Count; i += 1)
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{
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RelationSnapshots[i].Take(world.RelationIndex[i]);
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}
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// copy entity relation index
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@ -171,9 +182,10 @@ public class Snapshot : IDisposable
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}
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// copy entity tags
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foreach (var (id, s) in world.EntityTags)
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EntityTags.Clear();
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foreach (var s in world.EntityTags)
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{
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EntityTags[id] = s;
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EntityTags.Add(s);
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||||
}
|
||||
}
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@ -193,70 +205,53 @@ public class Snapshot : IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
private void TakeComponentSnapshot(TypeId typeId, ComponentStorage componentStorage)
|
||||
{
|
||||
if (!ComponentSnapshots.TryGetValue(typeId, out var componentSnapshot))
|
||||
{
|
||||
componentSnapshot = new ComponentSnapshot(componentStorage.Components.ElementSize);
|
||||
ComponentSnapshots.Add(typeId, componentSnapshot);
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||||
}
|
||||
|
||||
componentSnapshot.Take(componentStorage);
|
||||
}
|
||||
|
||||
private void TakeRelationSnapshot(TypeId typeId, RelationStorage relationStorage)
|
||||
{
|
||||
if (!RelationSnapshots.TryGetValue(typeId, out var snapshot))
|
||||
{
|
||||
snapshot = new RelationSnapshot(relationStorage.RelationDatas.ElementSize);
|
||||
RelationSnapshots.Add(typeId, snapshot);
|
||||
}
|
||||
|
||||
snapshot.Take(relationStorage);
|
||||
}
|
||||
|
||||
private class ComponentSnapshot : IDisposable
|
||||
{
|
||||
private readonly NativeArray Components;
|
||||
private readonly NativeArray<Entity> EntityIDs;
|
||||
private readonly NativeArray<Entity> DenseArray;
|
||||
private readonly NativeArray<int> SparseArray;
|
||||
private nint ElementArray;
|
||||
private int ElementArrayCapacity;
|
||||
|
||||
private bool IsDisposed;
|
||||
|
||||
public ComponentSnapshot(int elementSize)
|
||||
public unsafe ComponentSnapshot(int elementSize)
|
||||
{
|
||||
Components = new NativeArray(elementSize);
|
||||
EntityIDs = new NativeArray<Entity>();
|
||||
ElementArray = (nint) NativeMemory.Alloc((nuint) (16 * elementSize));
|
||||
DenseArray = new NativeArray<Entity>(elementSize);
|
||||
SparseArray = new NativeArray<int>(elementSize);
|
||||
}
|
||||
|
||||
public void Take(ComponentStorage componentStorage)
|
||||
public unsafe void Take(ComponentStorage componentStorage)
|
||||
{
|
||||
componentStorage.Components.CopyAllTo(Components);
|
||||
componentStorage.EntityIDs.CopyTo(EntityIDs);
|
||||
}
|
||||
|
||||
public void Restore(ComponentStorage componentStorage)
|
||||
{
|
||||
Components.CopyAllTo(componentStorage.Components);
|
||||
EntityIDs.CopyTo(componentStorage.EntityIDs);
|
||||
|
||||
componentStorage.EntityIDToStorageIndex.Clear();
|
||||
for (int i = 0; i < EntityIDs.Count; i += 1)
|
||||
componentStorage.DenseArray.CopyTo(DenseArray);
|
||||
componentStorage.SparseArray.CopyTo(SparseArray);
|
||||
if (componentStorage.ElementArrayCapacity > ElementArrayCapacity)
|
||||
{
|
||||
var entityID = EntityIDs[i];
|
||||
componentStorage.EntityIDToStorageIndex[entityID] = i;
|
||||
ElementArrayCapacity = componentStorage.ElementArrayCapacity;
|
||||
NativeMemory.Realloc((void*) ElementArray, (nuint) (componentStorage.ElementSize * ElementArrayCapacity));
|
||||
}
|
||||
NativeMemory.Copy((void*) componentStorage.ElementArray, (void*) ElementArray, (nuint) (ElementArrayCapacity * componentStorage.ElementSize));
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
public unsafe void Restore(ComponentStorage componentStorage)
|
||||
{
|
||||
DenseArray.CopyTo(componentStorage.DenseArray);
|
||||
SparseArray.CopyTo(componentStorage.SparseArray);
|
||||
NativeMemory.Copy((void*) ElementArray, (void*) componentStorage.ElementArray, (nuint) (ElementArrayCapacity * componentStorage.ElementSize));
|
||||
}
|
||||
|
||||
protected unsafe virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!IsDisposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
Components.Dispose();
|
||||
EntityIDs.Dispose();
|
||||
DenseArray.Dispose();
|
||||
SparseArray.Dispose();
|
||||
}
|
||||
|
||||
NativeMemory.Free((void*) ElementArray);
|
||||
|
||||
IsDisposed = true;
|
||||
}
|
||||
}
|
||||
|
@ -348,12 +343,12 @@ public class Snapshot : IDisposable
|
|||
{
|
||||
if (disposing)
|
||||
{
|
||||
foreach (var componentSnapshot in ComponentSnapshots.Values)
|
||||
foreach (var componentSnapshot in ComponentSnapshots)
|
||||
{
|
||||
componentSnapshot.Dispose();
|
||||
}
|
||||
|
||||
foreach (var relationSnapshot in RelationSnapshots.Values)
|
||||
foreach (var relationSnapshot in RelationSnapshots)
|
||||
{
|
||||
relationSnapshot.Dispose();
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace MoonTools.ECS;
|
||||
|
||||
|
@ -8,4 +9,74 @@ public readonly record struct TypeId(uint Value) : IComparable<TypeId>
|
|||
{
|
||||
return Value.CompareTo(other.Value);
|
||||
}
|
||||
|
||||
public static implicit operator int(TypeId typeId)
|
||||
{
|
||||
return (int) typeId.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public class ComponentTypeIdAssigner
|
||||
{
|
||||
protected static ushort Counter;
|
||||
}
|
||||
|
||||
public class ComponentTypeIdAssigner<T> : ComponentTypeIdAssigner
|
||||
{
|
||||
public static readonly ushort Id;
|
||||
public static readonly int Size;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static ComponentTypeIdAssigner()
|
||||
{
|
||||
Id = Counter++;
|
||||
Size = Unsafe.SizeOf<T>();
|
||||
|
||||
World.ComponentTypeElementSizes.Add(Size);
|
||||
|
||||
#if DEBUG
|
||||
World.ComponentTypeToId[typeof(T)] = new TypeId(Id);
|
||||
World.ComponentTypeIdToType.Add(typeof(T));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
public class RelationTypeIdAssigner
|
||||
{
|
||||
protected static ushort Counter;
|
||||
}
|
||||
|
||||
public class RelationTypeIdAssigner<T> : RelationTypeIdAssigner
|
||||
{
|
||||
public static readonly ushort Id;
|
||||
public static readonly int Size;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static RelationTypeIdAssigner()
|
||||
{
|
||||
Id = Counter++;
|
||||
Size = Unsafe.SizeOf<T>();
|
||||
|
||||
World.RelationTypeElementSizes.Add(Size);
|
||||
}
|
||||
}
|
||||
|
||||
public class MessageTypeIdAssigner
|
||||
{
|
||||
protected static ushort Counter;
|
||||
}
|
||||
|
||||
public class MessageTypeIdAssigner<T> : MessageTypeIdAssigner
|
||||
{
|
||||
public static readonly ushort Id;
|
||||
public static readonly int Size;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static MessageTypeIdAssigner()
|
||||
{
|
||||
Id = Counter++;
|
||||
Size = Unsafe.SizeOf<T>();
|
||||
|
||||
World.MessageTypeElementSizes.Add(Size);
|
||||
}
|
||||
}
|
||||
|
|
167
src/World.cs
167
src/World.cs
|
@ -7,85 +7,63 @@ namespace MoonTools.ECS;
|
|||
|
||||
public class World : IDisposable
|
||||
{
|
||||
// Get TypeId from a Type
|
||||
private readonly Dictionary<Type, TypeId> TypeToId = new Dictionary<Type, TypeId>();
|
||||
|
||||
#if DEBUG
|
||||
private Dictionary<TypeId, Type> IdToType = new Dictionary<TypeId, Type>();
|
||||
// TODO: is there a smarter way to do this?
|
||||
internal static Dictionary<Type, TypeId> ComponentTypeToId = new Dictionary<Type, TypeId>();
|
||||
internal static List<Type> ComponentTypeIdToType = new List<Type>();
|
||||
#endif
|
||||
|
||||
// Get element size from a TypeId
|
||||
private readonly Dictionary<TypeId, int> ElementSizes = new Dictionary<TypeId, int>();
|
||||
internal static List<int> ComponentTypeElementSizes = new List<int>();
|
||||
internal static List<int> RelationTypeElementSizes = new List<int>();
|
||||
internal static List<int> MessageTypeElementSizes = new List<int>();
|
||||
|
||||
// Filters
|
||||
internal readonly Dictionary<FilterSignature, Filter> FilterIndex = new Dictionary<FilterSignature, Filter>();
|
||||
private readonly Dictionary<TypeId, List<Filter>> TypeToFilter = new Dictionary<TypeId, List<Filter>>();
|
||||
private readonly List<List<Filter>> ComponentTypeToFilter = new List<List<Filter>>();
|
||||
|
||||
// TODO: can we make the tag an native array of chars at some point?
|
||||
internal Dictionary<Entity, string> EntityTags = new Dictionary<Entity, string>();
|
||||
internal List<string> EntityTags = new List<string>();
|
||||
|
||||
// Relation Storages
|
||||
internal Dictionary<TypeId, RelationStorage> RelationIndex = new Dictionary<TypeId, RelationStorage>();
|
||||
internal List<RelationStorage> RelationIndex = new List<RelationStorage>();
|
||||
internal Dictionary<Entity, IndexableSet<TypeId>> EntityRelationIndex = new Dictionary<Entity, IndexableSet<TypeId>>();
|
||||
|
||||
// Message Storages
|
||||
private Dictionary<TypeId, MessageStorage> MessageIndex = new Dictionary<TypeId, MessageStorage>();
|
||||
private List<MessageStorage> MessageIndex = new List<MessageStorage>();
|
||||
|
||||
public FilterBuilder FilterBuilder => new FilterBuilder(this);
|
||||
|
||||
internal readonly Dictionary<TypeId, ComponentStorage> ComponentIndex = new Dictionary<TypeId, ComponentStorage>();
|
||||
internal readonly List<ComponentStorage> ComponentIndex = new List<ComponentStorage>();
|
||||
internal Dictionary<Entity, IndexableSet<TypeId>> EntityComponentIndex = new Dictionary<Entity, IndexableSet<TypeId>>();
|
||||
|
||||
internal IdAssigner EntityIdAssigner = new IdAssigner();
|
||||
private IdAssigner TypeIdAssigner = new IdAssigner();
|
||||
|
||||
private bool IsDisposed;
|
||||
|
||||
internal TypeId GetTypeId<T>() where T : unmanaged
|
||||
{
|
||||
if (TypeToId.ContainsKey(typeof(T)))
|
||||
{
|
||||
return TypeToId[typeof(T)];
|
||||
}
|
||||
|
||||
var typeId = new TypeId(TypeIdAssigner.Assign());
|
||||
TypeToId.Add(typeof(T), typeId);
|
||||
ElementSizes.Add(typeId, Unsafe.SizeOf<T>());
|
||||
|
||||
#if DEBUG
|
||||
IdToType.Add(typeId, typeof(T));
|
||||
#endif
|
||||
|
||||
return typeId;
|
||||
}
|
||||
|
||||
internal TypeId GetComponentTypeId<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetTypeId<T>();
|
||||
if (ComponentIndex.TryGetValue(typeId, out var componentStorage))
|
||||
var typeId = new TypeId(ComponentTypeIdAssigner<T>.Id);
|
||||
if (typeId < ComponentIndex.Count)
|
||||
{
|
||||
return typeId;
|
||||
}
|
||||
|
||||
componentStorage = new ComponentStorage(typeId, ElementSizes[typeId]);
|
||||
ComponentIndex.Add(typeId, componentStorage);
|
||||
TypeToFilter.Add(typeId, new List<Filter>());
|
||||
// add missing storages, it's possible for there to be multiples in multi-world scenarios
|
||||
for (var i = ComponentIndex.Count; i <= typeId; i += 1)
|
||||
{
|
||||
var componentStorage = new ComponentStorage(ComponentTypeElementSizes[i]);
|
||||
ComponentIndex.Add(componentStorage);
|
||||
ComponentTypeToFilter.Add(new List<Filter>());
|
||||
}
|
||||
|
||||
return typeId;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private ComponentStorage GetComponentStorage<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetTypeId<T>();
|
||||
if (ComponentIndex.TryGetValue(typeId, out var componentStorage))
|
||||
{
|
||||
return componentStorage;
|
||||
}
|
||||
|
||||
componentStorage = new ComponentStorage(typeId, ElementSizes[typeId]);
|
||||
ComponentIndex.Add(typeId, componentStorage);
|
||||
TypeToFilter.Add(typeId, new List<Filter>());
|
||||
return componentStorage;
|
||||
var typeId = GetComponentTypeId<T>();
|
||||
return ComponentIndex[typeId];
|
||||
}
|
||||
|
||||
// FILTERS
|
||||
|
@ -98,12 +76,12 @@ public class World : IDisposable
|
|||
|
||||
foreach (var typeId in signature.Included)
|
||||
{
|
||||
TypeToFilter[typeId].Add(filter);
|
||||
ComponentTypeToFilter[(int) typeId.Value].Add(filter);
|
||||
}
|
||||
|
||||
foreach (var typeId in signature.Excluded)
|
||||
{
|
||||
TypeToFilter[typeId].Add(filter);
|
||||
ComponentTypeToFilter[(int) typeId.Value].Add(filter);
|
||||
}
|
||||
|
||||
FilterIndex.Add(signature, filter);
|
||||
|
@ -122,21 +100,20 @@ public class World : IDisposable
|
|||
{
|
||||
EntityRelationIndex.Add(entity, new IndexableSet<TypeId>());
|
||||
EntityComponentIndex.Add(entity, new IndexableSet<TypeId>());
|
||||
EntityTags.Add(tag);
|
||||
}
|
||||
|
||||
EntityTags[entity] = tag;
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
public void Tag(Entity entity, string tag)
|
||||
{
|
||||
EntityTags[entity] = tag;
|
||||
EntityTags[(int) entity.ID] = tag;
|
||||
}
|
||||
|
||||
public string GetTag(Entity entity)
|
||||
{
|
||||
return EntityTags[entity];
|
||||
return EntityTags[(int) entity.ID];
|
||||
}
|
||||
|
||||
public void Destroy(in Entity entity)
|
||||
|
@ -147,7 +124,7 @@ public class World : IDisposable
|
|||
var componentStorage = ComponentIndex[componentTypeIndex];
|
||||
componentStorage.Remove(entity);
|
||||
|
||||
foreach (var filter in TypeToFilter[componentTypeIndex])
|
||||
foreach (var filter in ComponentTypeToFilter[componentTypeIndex])
|
||||
{
|
||||
filter.RemoveEntity(entity);
|
||||
}
|
||||
|
@ -171,13 +148,12 @@ public class World : IDisposable
|
|||
|
||||
public bool Has<T>(in Entity entity) where T : unmanaged
|
||||
{
|
||||
var storage = GetComponentStorage<T>();
|
||||
return storage.Has(entity);
|
||||
return GetComponentStorage<T>().Has(entity);
|
||||
}
|
||||
|
||||
internal bool Has(in Entity entity, in TypeId typeId)
|
||||
{
|
||||
return EntityComponentIndex[entity].Contains(typeId);
|
||||
return ComponentIndex[(int) typeId.Value].Has(entity);
|
||||
}
|
||||
|
||||
public bool Some<T>() where T : unmanaged
|
||||
|
@ -207,12 +183,13 @@ public class World : IDisposable
|
|||
public void Set<T>(in Entity entity, in T component) where T : unmanaged
|
||||
{
|
||||
var componentStorage = GetComponentStorage<T>();
|
||||
var typeId = new TypeId(ComponentTypeIdAssigner<T>.Id);
|
||||
|
||||
if (!componentStorage.Set(entity, component))
|
||||
{
|
||||
EntityComponentIndex[entity].Add(componentStorage.TypeId);
|
||||
EntityComponentIndex[entity].Add(typeId);
|
||||
|
||||
foreach (var filter in TypeToFilter[componentStorage.TypeId])
|
||||
foreach (var filter in ComponentTypeToFilter[typeId])
|
||||
{
|
||||
filter.Check(entity);
|
||||
}
|
||||
|
@ -222,12 +199,13 @@ public class World : IDisposable
|
|||
public void Remove<T>(in Entity entity) where T : unmanaged
|
||||
{
|
||||
var componentStorage = GetComponentStorage<T>();
|
||||
var typeId = new TypeId(ComponentTypeIdAssigner<T>.Id);
|
||||
|
||||
if (componentStorage.Remove(entity))
|
||||
{
|
||||
EntityComponentIndex[entity].Remove(componentStorage.TypeId);
|
||||
EntityComponentIndex[entity].Remove(typeId);
|
||||
|
||||
foreach (var filter in TypeToFilter[componentStorage.TypeId])
|
||||
foreach (var filter in ComponentTypeToFilter[typeId])
|
||||
{
|
||||
filter.Check(entity);
|
||||
}
|
||||
|
@ -236,31 +214,29 @@ public class World : IDisposable
|
|||
|
||||
// RELATIONS
|
||||
|
||||
private RelationStorage RegisterRelationType(TypeId typeId)
|
||||
{
|
||||
var relationStorage = new RelationStorage(ElementSizes[typeId]);
|
||||
RelationIndex.Add(typeId, relationStorage);
|
||||
return relationStorage;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private RelationStorage GetRelationStorage<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetTypeId<T>();
|
||||
if (RelationIndex.TryGetValue(typeId, out var relationStorage))
|
||||
var typeId = new TypeId(RelationTypeIdAssigner<T>.Id);
|
||||
if (typeId.Value < RelationIndex.Count)
|
||||
{
|
||||
return relationStorage;
|
||||
return RelationIndex[typeId];
|
||||
}
|
||||
|
||||
return RegisterRelationType(typeId);
|
||||
for (var i = RelationIndex.Count; i <= typeId; i += 1)
|
||||
{
|
||||
RelationIndex.Add(new RelationStorage(RelationTypeElementSizes[i]));
|
||||
}
|
||||
|
||||
return RelationIndex[typeId];
|
||||
}
|
||||
|
||||
public void Relate<T>(in Entity entityA, in Entity entityB, in T relation) where T : unmanaged
|
||||
{
|
||||
var relationStorage = GetRelationStorage<T>();
|
||||
relationStorage.Set(entityA, entityB, relation);
|
||||
EntityRelationIndex[entityA].Add(TypeToId[typeof(T)]);
|
||||
EntityRelationIndex[entityB].Add(TypeToId[typeof(T)]);
|
||||
EntityRelationIndex[entityA].Add(new TypeId(RelationTypeIdAssigner<T>.Id));
|
||||
EntityRelationIndex[entityB].Add(new TypeId(RelationTypeIdAssigner<T>.Id));
|
||||
}
|
||||
|
||||
public void Unrelate<T>(in Entity entityA, in Entity entityB) where T : unmanaged
|
||||
|
@ -355,52 +331,52 @@ public class World : IDisposable
|
|||
|
||||
// MESSAGES
|
||||
|
||||
private TypeId GetMessageTypeId<T>() where T : unmanaged
|
||||
private MessageStorage GetMessageStorage<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetTypeId<T>();
|
||||
var typeId = new TypeId(MessageTypeIdAssigner<T>.Id);
|
||||
|
||||
if (!MessageIndex.ContainsKey(typeId))
|
||||
if (typeId < MessageIndex.Count)
|
||||
{
|
||||
MessageIndex.Add(typeId, new MessageStorage(Unsafe.SizeOf<T>()));
|
||||
return MessageIndex[typeId];
|
||||
}
|
||||
|
||||
return typeId;
|
||||
for (var i = MessageIndex.Count; i <= typeId; i += 1)
|
||||
{
|
||||
MessageIndex.Add(new MessageStorage(MessageTypeElementSizes[i]));
|
||||
}
|
||||
|
||||
return MessageIndex[typeId];
|
||||
}
|
||||
|
||||
public void Send<T>(in T message) where T : unmanaged
|
||||
{
|
||||
var typeId = GetMessageTypeId<T>();
|
||||
MessageIndex[typeId].Add(message);
|
||||
GetMessageStorage<T>().Add(message);
|
||||
}
|
||||
|
||||
public bool SomeMessage<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetMessageTypeId<T>();
|
||||
return MessageIndex[typeId].Some();
|
||||
return GetMessageStorage<T>().Some();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<T> ReadMessages<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetMessageTypeId<T>();
|
||||
return MessageIndex[typeId].All<T>();
|
||||
return GetMessageStorage<T>().All<T>();
|
||||
}
|
||||
|
||||
public T ReadMessage<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetMessageTypeId<T>();
|
||||
return MessageIndex[typeId].First<T>();
|
||||
return GetMessageStorage<T>().First<T>();
|
||||
}
|
||||
|
||||
public void ClearMessages<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetMessageTypeId<T>();
|
||||
MessageIndex[typeId].Clear();
|
||||
GetMessageStorage<T>().Clear();
|
||||
}
|
||||
|
||||
// TODO: temporary component storage?
|
||||
public void FinishUpdate()
|
||||
{
|
||||
foreach (var (_, messageStorage) in MessageIndex)
|
||||
foreach (var messageStorage in MessageIndex)
|
||||
{
|
||||
messageStorage.Clear();
|
||||
}
|
||||
|
@ -415,15 +391,15 @@ public class World : IDisposable
|
|||
return new ComponentTypeEnumerator(this, EntityComponentIndex[entity]);
|
||||
}
|
||||
|
||||
public IEnumerable<Entity> Debug_GetEntities(Type componentType)
|
||||
public Span<Entity> Debug_GetEntities(Type componentType)
|
||||
{
|
||||
var storage = ComponentIndex[TypeToId[componentType]];
|
||||
var storage = ComponentIndex[ComponentTypeToId[componentType]];
|
||||
return storage.Debug_GetEntities();
|
||||
}
|
||||
|
||||
public IEnumerable<Type> Debug_SearchComponentType(string typeString)
|
||||
{
|
||||
foreach (var type in TypeToId.Keys)
|
||||
foreach (var type in ComponentTypeToId.Keys)
|
||||
{
|
||||
if (type.ToString().ToLower().Contains(typeString.ToLower()))
|
||||
{
|
||||
|
@ -456,7 +432,7 @@ public class World : IDisposable
|
|||
return ComponentIndex < Types.Count;
|
||||
}
|
||||
|
||||
public Type Current => World.IdToType[Types[ComponentIndex]];
|
||||
public Type Current => ComponentTypeIdToType[Types[ComponentIndex]];
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -466,17 +442,17 @@ public class World : IDisposable
|
|||
{
|
||||
if (disposing)
|
||||
{
|
||||
foreach (var componentStorage in ComponentIndex.Values)
|
||||
foreach (var componentStorage in ComponentIndex)
|
||||
{
|
||||
componentStorage.Dispose();
|
||||
}
|
||||
|
||||
foreach (var relationStorage in RelationIndex.Values)
|
||||
foreach (var relationStorage in RelationIndex)
|
||||
{
|
||||
relationStorage.Dispose();
|
||||
}
|
||||
|
||||
foreach (var messageStorage in MessageIndex.Values)
|
||||
foreach (var messageStorage in MessageIndex)
|
||||
{
|
||||
messageStorage.Dispose();
|
||||
}
|
||||
|
@ -497,7 +473,6 @@ public class World : IDisposable
|
|||
}
|
||||
|
||||
EntityIdAssigner.Dispose();
|
||||
TypeIdAssigner.Dispose();
|
||||
}
|
||||
|
||||
IsDisposed = true;
|
||||
|
|
Loading…
Reference in New Issue