initial commit

master
Evan Hemsley 2019-10-25 00:56:28 -07:00
commit 8ea81d09ba
7 changed files with 420 additions and 0 deletions

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.gitignore vendored Normal file
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# The following command works for downloading when using Git for Windows:
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#
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.vscode
# User-specific files
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# NuGet Packages
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# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
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#!**/packages/repositories.config
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#####

41
Curve/CubicBezier3D.cs Normal file
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using Microsoft.Xna.Framework;
namespace MoonTools.Core.Curve
{
public static class CubicBezier3D
{
public static Vector3 Point(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t)
{
if (t < 0 || t > 1) { throw new System.ArgumentException($"{t} is an invalid value. Must be between 0 and 1"); }
return (1f - t) * (1f - t) * (1f - t) * p0 +
3f * (1f - t) * (1f - t) * t * p1 +
3f * (1f - t) * t * t * p2 +
t * t * t * p3;
}
public static Vector3 Point(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t, float minT, float maxT)
{
return Point(p0, p1, p2, p3, NormalizedT(t, minT, maxT));
}
public static Vector3 FirstDerivative(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t)
{
if (t < 0 || t > 1) { throw new System.ArgumentException($"{t} is an invalid value. Must be between 0 and 1"); }
return 3f * (1f - t) * (1f - t) * (p1 - p0) +
6f * (1f - t) * t * (p2 - p1) +
3f * t * t * (p3 - p2);
}
public static Vector3 FirstDerivative(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t, float minT, float maxT)
{
return FirstDerivative(p0, p1, p2, p3, NormalizedT(t, minT, maxT));
}
private static float NormalizedT(float t, float minT, float maxT)
{
return ((t - minT)) / (maxT - minT);
}
}
}

11
Curve/Curve.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.7.0.7" />
</ItemGroup>
</Project>

48
MoonTools.Core.Curve.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26124.0
MinimumVisualStudioVersion = 15.0.26124.0
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Curve", "Curve\Curve.csproj", "{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{47899FDF-4550-4966-B1A5-547322E773C0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Debug|x64.ActiveCfg = Debug|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Debug|x64.Build.0 = Debug|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Debug|x86.ActiveCfg = Debug|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Debug|x86.Build.0 = Debug|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Release|Any CPU.Build.0 = Release|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Release|x64.ActiveCfg = Release|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Release|x64.Build.0 = Release|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Release|x86.ActiveCfg = Release|Any CPU
{8515F0FE-EB22-4606-8FBE-6B40D24A7DF7}.Release|x86.Build.0 = Release|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Debug|x64.ActiveCfg = Debug|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Debug|x64.Build.0 = Debug|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Debug|x86.ActiveCfg = Debug|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Debug|x86.Build.0 = Debug|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Release|Any CPU.Build.0 = Release|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Release|x64.ActiveCfg = Release|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Release|x64.Build.0 = Release|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Release|x86.ActiveCfg = Release|Any CPU
{47899FDF-4550-4966-B1A5-547322E773C0}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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- 2D and 3D
- quadratic and cubic
- easing functions for time

77
Test/Bezier3D.cs Normal file
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using NUnit.Framework;
using FluentAssertions;
using MoonTools.Core.Curve;
using Microsoft.Xna.Framework;
namespace Tests.TestExtensions
{
static class TestExtensions
{
public static bool ApproximatelyEquals(this Vector3 v1, Vector3 v2)
{
return (v1 - v2).Length() <= 0.001f;
}
}
}
namespace Tests
{
using TestExtensions;
public class Bezier3DTests
{
[Test]
public void Point()
{
var p0 = new Vector3(-4, -4, -3);
var p1 = new Vector3(-2, 4, 0);
var p2 = new Vector3(2, -4, 3);
var p3 = new Vector3(4, 4, 0);
CubicBezier3D.Point(p0, p1, p2, p3, 0.5f).Should().BeEquivalentTo(new Vector3(0, 0, 0.75f));
CubicBezier3D.Point(p0, p1, p2, p3, 0.5f).Should().BeEquivalentTo(new Vector3(0, 0, 0.75f));
CubicBezier3D.Point(p0, p1, p2, p3, 0.25f).Should().BeEquivalentTo(new Vector3(-2.1875f, -0.5f, -0.84375f));
CubicBezier3D.Point(p0, p1, p2, p3, 0.75f).Should().BeEquivalentTo(new Vector3(2.1875f, 0.5f, 1.21875f));
}
[Test]
public void PointNormalized()
{
var p0 = new Vector3(-4, -4, -3);
var p1 = new Vector3(-2, 4, 0);
var p2 = new Vector3(2, -4, 3);
var p3 = new Vector3(4, 4, 0);
CubicBezier3D.Point(p0, p1, p2, p3, 3, 2, 4).Should().BeEquivalentTo(new Vector3(0, 0, 0.75f));
CubicBezier3D.Point(p0, p1, p2, p3, 2, 1, 5).Should().BeEquivalentTo(new Vector3(-2.1875f, -0.5f, -0.84375f));
CubicBezier3D.Point(p0, p1, p2, p3, 11, 2, 14).Should().BeEquivalentTo(new Vector3(2.1875f, 0.5f, 1.21875f));
}
[Test]
public void FirstDerivative()
{
var p0 = new Vector3(-4, -4, -3);
var p1 = new Vector3(-2, 4, 0);
var p2 = new Vector3(2, -4, 3);
var p3 = new Vector3(4, 4, 0);
CubicBezier3D.FirstDerivative(p0, p1, p2, p3, 0.5f).Should().BeEquivalentTo(new Vector3(9, 0, 4.5f));
CubicBezier3D.FirstDerivative(p0, p1, p2, p3, 0.25f).Should().BeEquivalentTo(new Vector3(8.25f, 6f, 7.875f));
CubicBezier3D.FirstDerivative(p0, p1, p2, p3, 0.75f).Should().BeEquivalentTo(new Vector3(8.25f, 6f, -1.125f));
}
[Test]
public void FirstDerivativeNormalized()
{
var p0 = new Vector3(-4, -4, -3);
var p1 = new Vector3(-2, 4, 0);
var p2 = new Vector3(2, -4, 3);
var p3 = new Vector3(4, 4, 0);
CubicBezier3D.FirstDerivative(p0, p1, p2, p3, 3, 2, 4).Should().BeEquivalentTo(new Vector3(9, 0, 4.5f));
CubicBezier3D.FirstDerivative(p0, p1, p2, p3, 2, 1, 5).Should().BeEquivalentTo(new Vector3(8.25f, 6f, 7.875f));
CubicBezier3D.FirstDerivative(p0, p1, p2, p3, 11, 2, 14).Should().BeEquivalentTo(new Vector3(8.25f, 6f, -1.125f));
}
}
}

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Test/Test.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.7.0.7"/>
<PackageReference Include="nunit" Version="3.12.0"/>
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0"/>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0"/>
<PackageReference Include="FluentAssertions" Version="5.9.0"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Curve\Curve.csproj"/>
</ItemGroup>
</Project>