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using Microsoft.Xna.Framework;
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namespace MoonTools.Core.Bonk
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{
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public struct Edge
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{
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public float distance;
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public Vector2 normal;
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public int index;
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public Edge(float distance, Vector2 normal, int index) {
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this.distance = distance;
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this.normal = normal;
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this.index = index;
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}
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}
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}
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