refactor GJK again
parent
2151252d6e
commit
f787a00a91
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@ -24,7 +24,7 @@ namespace MoonTools.Core.Bonk
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/// </summary>
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/// <param name="simplex">A simplex returned by the GJK algorithm.</param>
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/// <returns></returns>
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public static Vector2 Intersect(IShape2D shapeA, Transform2D Transform2DA, IShape2D shapeB, Transform2D Transform2DB, Simplex simplex)
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public static Vector2 Intersect(IShape2D shapeA, Transform2D Transform2DA, IShape2D shapeB, Transform2D Transform2DB, Simplex2D simplex)
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{
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var simplexVertices = new PooledList<Vector2>(36, ClearMode.Always);
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@ -11,73 +11,135 @@ namespace MoonTools.Core.Bonk
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/// </summary>
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public static bool TestCollision(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB)
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{
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var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
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var a = minkowskiDifference.Support(Vector2.UnitX);
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var b = minkowskiDifference.Support(-a);
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return Vector2.Dot(a, b) > 0 ? false : CheckSimplex(new Simplex(minkowskiDifference, a, b));
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}
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private static bool CheckSimplex(Simplex simplex)
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{
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var a = simplex.DirectionA;
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var b = simplex.DirectionB;
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var axb = a.Cross(b);
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var c = simplex.Support((b - a).Perpendicular());
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var axc = a.Cross(c);
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var bxc = b.Cross(c);
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var cxb = -bxc;
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return (b - a) == Vector2.Zero || (axb.Y > 0 != bxc.Y > 0 ? CheckSimplex(simplex.WithDirections(b, c)) : (axc.Y > 0 != cxb.Y > 0 ? CheckSimplex(simplex.WithDirections(a, c)) : true));
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return FindCollisionSimplex(shapeA, transformA, shapeB, transformB).Item1;
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}
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/// <summary>
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/// Tests if the two shape-transform pairs are overlapping, and returns a simplex that can be used by the EPA algorithm to determine a miminum separating vector.
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/// </summary>
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public static (bool, Simplex) FindCollisionSimplex(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB)
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public static (bool, Simplex2D) FindCollisionSimplex(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB)
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{
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var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
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var a = minkowskiDifference.Support(Vector2.UnitX);
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var b = minkowskiDifference.Support(-a);
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return Vector2.Dot(a, b) > 0 ? (false, default(Simplex)) : Simplex(new Simplex(minkowskiDifference, a, b));
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var c = minkowskiDifference.Support(Vector2.UnitX);
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var b = minkowskiDifference.Support(-Vector2.UnitX);
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return Check(minkowskiDifference, c, b);
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}
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private static (bool, Simplex) Simplex(Simplex simplex)
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private static (bool, Simplex2D) Check(MinkowskiDifference minkowskiDifference, Vector2 c, Vector2 b)
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{
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var a = simplex.DirectionA;
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var b = simplex.DirectionB;
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var cb = c - b;
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var c0 = -c;
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var d = Direction(cb, c0);
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return DoSimplex(minkowskiDifference, new Simplex2D(b, c), d);
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}
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if ((b - a) == Vector2.Zero)
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private static (bool, Simplex2D) DoSimplex(MinkowskiDifference minkowskiDifference, Simplex2D simplex, Vector2 direction)
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{
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return (false, simplex.WithDirections(a, b));
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var a = minkowskiDifference.Support(direction);
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var notPastOrigin = Vector2.Dot(a, direction) < 0;
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var (intersects, newSimplex, newDirection) = EnclosesOrigin(a, simplex);
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if (notPastOrigin)
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{
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return (false, default(Simplex2D));
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}
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else if (intersects)
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{
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return (true, new Simplex2D(simplex.A, simplex.B.Value, a));
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}
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else
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{
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var c = simplex.Support((b - a).Perpendicular());
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var axb = a.Cross(b);
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var bxc = b.Cross(c);
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return DoSimplex(minkowskiDifference, newSimplex, newDirection);
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}
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}
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if (axb.Y > 0 != bxc.Y > 0)
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private static (bool, Simplex2D, Vector2) EnclosesOrigin(Vector2 a, Simplex2D simplex)
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{
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return Simplex(simplex.WithDirections(b, c));
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if (simplex.ZeroSimplex)
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{
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return HandleZeroSimplex(a, simplex.A);
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}
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else if (simplex.OneSimplex)
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{
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return HandleOneSimplex(a, simplex.A, simplex.B.Value);
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}
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else
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{
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var axc = a.Cross(c);
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var cxb = -bxc;
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return (false, simplex, Vector2.Zero);
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}
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}
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if (axc.Y > 0 != cxb.Y > 0)
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private static (bool, Simplex2D, Vector2) HandleZeroSimplex(Vector2 a, Vector2 b)
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{
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return Simplex(simplex.WithDirections(a, b));
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var ab = b - a;
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var a0 = -a;
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var (newSimplex, newDirection) = SameDirection(ab, a0) ? (new Simplex2D(a, b), Perpendicular(ab, a0)) : (new Simplex2D(a), a0);
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return (false, newSimplex, newDirection);
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}
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private static (bool, Simplex2D, Vector2) HandleOneSimplex(Vector2 a, Vector2 b, Vector2 c)
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{
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var a0 = -a;
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var ab = b - a;
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var ac = c - a;
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var abp = Perpendicular(ab, -ac);
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var acp = Perpendicular(ac, -ab);
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if (SameDirection(abp, a0))
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{
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if (SameDirection(ab, a0))
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{
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return (false, new Simplex2D(a, b), abp);
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}
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else
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{
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return (true, simplex.WithDirections(a, b));
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}
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}
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}
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return (false, new Simplex2D(a), a0);
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}
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}
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else if (SameDirection(acp, a0))
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{
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if (SameDirection(ac, a0))
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{
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return (false, new Simplex2D(a, c), acp);
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}
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else
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{
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return (false, new Simplex2D(a), a0);
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}
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}
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else
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{
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return (true, new Simplex2D(b, c), a0);
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}
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}
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private static Vector2 TripleProduct(Vector2 a, Vector2 b, Vector2 c)
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{
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var A = new Vector3(a.X, a.Y, 0);
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var B = new Vector3(b.X, b.Y, 0);
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var C = new Vector3(c.X, c.Y, 0);
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var first = Vector3.Cross(A, B);
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var second = Vector3.Cross(first, C);
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return new Vector2(second.X, second.Y);
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}
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private static Vector2 Direction(Vector2 a, Vector2 b)
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{
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var d = TripleProduct(a, b, a);
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var collinear = d == Vector2.Zero;
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return collinear ? new Vector2(a.Y, -a.X) : d;
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}
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private static bool SameDirection(Vector2 a, Vector2 b)
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{
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return Vector2.Dot(a, b) > 0;
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}
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private static Vector2 Perpendicular(Vector2 a, Vector2 b)
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{
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return TripleProduct(a, b, a);
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}
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}
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}
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@ -1,41 +1,59 @@
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using System.Linq;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using MoonTools.Core.Structs;
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using MoonTools.Core.Bonk.Extensions;
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using MoreLinq;
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namespace MoonTools.Core.Bonk
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{
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/// <summary>
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/// A simplex is a shape used to calculate overlap. It is defined by a Minkowski difference and two direction vectors.
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/// A simplex is a shape with up to n - 2 vertices in the nth dimension.
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/// </summary>
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public struct Simplex : IShape2D
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public struct Simplex2D : IShape2D
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{
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MinkowskiDifference minkowskiDifference;
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Vector2 directionA;
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Vector2 directionB;
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Vector2 a;
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Vector2? b;
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Vector2? c;
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public Vector2 DirectionA { get { return directionA; } }
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public Vector2 DirectionB { get { return directionB; } }
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public Vector2 A => a;
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public Vector2? B => b;
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public Vector2? C => c;
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public Simplex(MinkowskiDifference minkowskiDifference, Vector2 directionA, Vector2 directionB)
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public bool ZeroSimplex { get { return !b.HasValue && !c.HasValue; } }
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public bool OneSimplex { get { return b.HasValue && !c.HasValue; } }
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public bool TwoSimplex { get { return b.HasValue && c.HasValue; } }
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public int Count => TwoSimplex ? 3 : (OneSimplex ? 2 : 1);
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public Simplex2D(Vector2 a)
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{
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this.minkowskiDifference = minkowskiDifference;
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this.directionA = directionA;
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this.directionB = directionB;
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this.a = a;
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this.b = null;
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this.c = null;
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}
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public Simplex WithDirections(Vector2 a, Vector2 b)
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public Simplex2D(Vector2 a, Vector2 b)
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{
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return new Simplex(minkowskiDifference, a, b);
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this.a = a;
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this.b = b;
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this.c = null;
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}
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public Simplex2D(Vector2 a, Vector2 b, Vector2 c)
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{
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this.a = a;
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this.b = b;
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this.c = c;
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}
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public IEnumerable<Position2D> Vertices
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{
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get
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{
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yield return (Position2D)Support(directionA);
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yield return (Position2D)Support(directionB);
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yield return (Position2D)Support(-(directionB - directionA).Perpendicular());
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yield return (Position2D)a;
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if (b.HasValue) { yield return (Position2D)b; }
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if (c.HasValue) { yield return (Position2D)c; }
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}
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}
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@ -46,7 +64,7 @@ namespace MoonTools.Core.Bonk
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public Vector2 Support(Vector2 direction)
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{
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return minkowskiDifference.Support(direction);
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return Vertices.MaxBy(vertex => Vector2.Dot(vertex, direction)).First();
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}
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public Vector2 Support(Vector2 direction, Transform2D transform)
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@ -66,11 +84,10 @@ namespace MoonTools.Core.Bonk
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public bool Equals(IShape2D other)
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{
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if (other is Simplex otherSimplex)
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if (other is Simplex2D otherSimplex)
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{
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return minkowskiDifference == otherSimplex.minkowskiDifference &&
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((directionA == otherSimplex.directionA && directionB == otherSimplex.directionB) ||
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(directionA == otherSimplex.directionB && directionB == otherSimplex.directionA));
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if (Count != otherSimplex.Count) { return false; }
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return Vertices.Intersect(otherSimplex.Vertices).Count() == Count;
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}
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return false;
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@ -78,22 +95,23 @@ namespace MoonTools.Core.Bonk
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public override int GetHashCode()
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{
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var hashCode = 74270316;
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hashCode = hashCode * -1521134295 + EqualityComparer<MinkowskiDifference>.Default.GetHashCode(minkowskiDifference);
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2>.Default.GetHashCode(directionA);
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2>.Default.GetHashCode(directionB);
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2>.Default.GetHashCode(DirectionA);
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2>.Default.GetHashCode(DirectionB);
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var hashCode = -495772172;
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2>.Default.GetHashCode(a);
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2?>.Default.GetHashCode(b);
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hashCode = hashCode * -1521134295 + EqualityComparer<Vector2?>.Default.GetHashCode(c);
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hashCode = hashCode * -1521134295 + ZeroSimplex.GetHashCode();
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hashCode = hashCode * -1521134295 + OneSimplex.GetHashCode();
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hashCode = hashCode * -1521134295 + TwoSimplex.GetHashCode();
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hashCode = hashCode * -1521134295 + EqualityComparer<IEnumerable<Position2D>>.Default.GetHashCode(Vertices);
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return hashCode;
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}
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public static bool operator ==(Simplex a, Simplex b)
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public static bool operator ==(Simplex2D a, Simplex2D b)
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{
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return a.Equals(b);
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}
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public static bool operator !=(Simplex a, Simplex b)
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public static bool operator !=(Simplex2D a, Simplex2D b)
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{
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return !(a == b);
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}
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@ -4,15 +4,15 @@ namespace MoonTools.Core.Bonk.Extensions
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{
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internal static class Vector2Extensions
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{
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internal static Vector2 Cross(this Vector2 a, Vector2 b)
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internal static float Cross(this Vector2 a, Vector2 b)
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{
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var vec3 = Vector3.Cross(new Vector3(a.X, a.Y, 0), new Vector3(b.X, b.Y, 0));
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return new Vector2(vec3.X, vec3.Y);
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return Vector3.Cross(new Vector3(a.X, a.Y, 0), new Vector3(b.X, b.Y, 0)).Z;
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}
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internal static Vector2 Perpendicular(this Vector2 v)
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internal static Vector2 Perpendicular(this Vector2 a, Vector2 b)
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{
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return new Vector2(v.Y, -v.X);
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var ab = b - a;
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return a.Cross(b) > 0 ? Vector2.Normalize(new Vector2(ab.Y, ab.X)) : Vector2.Normalize(new Vector2(ab.Y, -ab.X));
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}
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}
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}
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@ -26,6 +26,10 @@ namespace Tests
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intersection.X.Should().Be(1f);
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intersection.Y.Should().Be(0);
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var movedTransform = new Transform2D(transformA.Position - intersection * 1.01f); // move a tiny bit past
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GJK2D.TestCollision(squareA, movedTransform, squareB, transformB).Should().BeFalse();
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}
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[Test]
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@ -47,6 +51,10 @@ namespace Tests
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intersection.X.Should().BeApproximately(ix, 0.01f);
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intersection.Y.Should().BeApproximately(iy, 0.01f);
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var movedTransform = new Transform2D(transformA.Position - intersection * 1.01f); // move a tiny bit past
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GJK2D.TestCollision(circleA, movedTransform, circleB, transformB).Should().BeFalse();
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}
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[Test]
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@ -63,8 +71,9 @@ namespace Tests
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var intersection = EPA2D.Intersect(line, transformA, square, transformB, simplex);
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intersection.X.Should().Be(-1);
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intersection.Y.Should().Be(1);
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var movedTransform = new Transform2D(transformA.Position - intersection * 1.01f); // move a tiny bit past
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GJK2D.TestCollision(line, movedTransform, square, transformB).Should().BeFalse();
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}
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}
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}
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210
Test/Equality.cs
210
Test/Equality.cs
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@ -258,169 +258,163 @@ namespace Tests
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public class SimplexTests
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{
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[Test]
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public void SimplexEquals()
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public void ZeroSimplexEquals()
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{
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var shapeA = new Circle(3);
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var transformA = new Transform2D(new Position2D(1, 2));
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var shapeB = new Circle(2);
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var transformB = new Transform2D(new Position2D(4, 5));
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var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
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var directionA = Vector2.UnitX;
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var directionB = Vector2.UnitY;
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var simplexA = new Simplex(minkowskiDifference, directionA, directionB);
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var simplexB = new Simplex(minkowskiDifference, directionA, directionB);
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var simplexA = new Simplex2D(Vector2.One);
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var simplexB = new Simplex2D(Vector2.One);
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simplexA.Equals(simplexB).Should().BeTrue();
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}
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[Test]
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public void SimplexEqualsOperator()
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public void ZeroSimplexEqualsOperator()
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{
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var shapeA = new Circle(3);
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var transformA = new Transform2D(new Position2D(1, 2));
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var shapeB = new Circle(2);
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var transformB = new Transform2D(new Position2D(4, 5));
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var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
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var directionA = Vector2.UnitX;
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var directionB = Vector2.UnitY;
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var simplexA = new Simplex(minkowskiDifference, directionA, directionB);
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var simplexB = new Simplex(minkowskiDifference, directionA, directionB);
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var simplexA = new Simplex2D(Vector2.One);
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var simplexB = new Simplex2D(Vector2.One);
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(simplexA == simplexB).Should().BeTrue();
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}
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[Test]
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public void SimplexDirectionOutOfOrderEqual()
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public void ZeroSimplexNotEquals()
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{
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var shapeA = new Circle(3);
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var transformA = new Transform2D(new Position2D(1, 2));
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var simplexA = new Simplex2D(Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One);
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var shapeB = new Circle(2);
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var transformB = new Transform2D(new Position2D(4, 5));
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simplexA.Equals(simplexB).Should().BeFalse();
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var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
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var simplexC = new Simplex2D(Vector2.Zero, Vector2.One);
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var directionA = Vector2.UnitX;
|
||||
var directionB = Vector2.UnitY;
|
||||
simplexA.Equals(simplexC).Should().BeFalse();
|
||||
}
|
||||
|
||||
var simplexA = new Simplex(minkowskiDifference, directionA, directionB);
|
||||
var simplexB = new Simplex(minkowskiDifference, directionB, directionA);
|
||||
[Test]
|
||||
public void ZeroSimplexNotEqualsOperator()
|
||||
{
|
||||
var simplexA = new Simplex2D(Vector2.Zero);
|
||||
var simplexB = new Simplex2D(Vector2.One);
|
||||
|
||||
(simplexA != simplexB).Should().BeTrue();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void OneSimplexEquals()
|
||||
{
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
|
||||
simplexA.Equals(simplexB).Should().BeTrue();
|
||||
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.One);
|
||||
|
||||
simplexC.Equals(simplexD).Should().BeTrue();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SimplexDirectionOutOfOrderEqualOperator()
|
||||
public void OneSimplexEqualsOperator()
|
||||
{
|
||||
var shapeA = new Circle(3);
|
||||
var transformA = new Transform2D(new Position2D(1, 2));
|
||||
|
||||
var shapeB = new Circle(2);
|
||||
var transformB = new Transform2D(new Position2D(4, 5));
|
||||
|
||||
var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
|
||||
|
||||
var directionA = Vector2.UnitX;
|
||||
var directionB = Vector2.UnitY;
|
||||
|
||||
var simplexA = new Simplex(minkowskiDifference, directionA, directionB);
|
||||
var simplexB = new Simplex(minkowskiDifference, directionB, directionA);
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
|
||||
(simplexA == simplexB).Should().BeTrue();
|
||||
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.One);
|
||||
|
||||
(simplexC == simplexD).Should().BeTrue();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SimplexMinkowskiNotEqual()
|
||||
public void OneSimplexNotEquals()
|
||||
{
|
||||
var shapeA = new Circle(3);
|
||||
var transformA = new Transform2D(new Position2D(1, 2));
|
||||
|
||||
var shapeB = new Circle(2);
|
||||
var transformB = new Transform2D(new Position2D(4, 5));
|
||||
|
||||
var minkowskiDifferenceA = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
|
||||
var minkowskiDifferenceB = new MinkowskiDifference(shapeB, transformB, shapeA, transformA);
|
||||
|
||||
var directionA = Vector2.UnitX;
|
||||
var directionB = Vector2.UnitY;
|
||||
|
||||
var simplexA = new Simplex(minkowskiDifferenceA, directionA, directionB);
|
||||
var simplexB = new Simplex(minkowskiDifferenceB, directionA, directionB);
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.UnitX);
|
||||
|
||||
simplexA.Equals(simplexB).Should().BeFalse();
|
||||
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitX);
|
||||
|
||||
simplexC.Equals(simplexD).Should().BeFalse();
|
||||
|
||||
var simplexE = new Simplex2D(Vector2.Zero);
|
||||
|
||||
simplexA.Equals(simplexE).Should().BeFalse();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SimplexMinkowskiNotEqualOperator()
|
||||
public void OneSimplexNotEqualsOperator()
|
||||
{
|
||||
var shapeA = new Circle(3);
|
||||
var transformA = new Transform2D(new Position2D(1, 2));
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.UnitX);
|
||||
|
||||
var shapeB = new Circle(2);
|
||||
var transformB = new Transform2D(new Position2D(4, 5));
|
||||
(simplexA == simplexB).Should().BeFalse();
|
||||
|
||||
var minkowskiDifferenceA = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
|
||||
var minkowskiDifferenceB = new MinkowskiDifference(shapeB, transformB, shapeA, transformA);
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitX);
|
||||
|
||||
var directionA = Vector2.UnitX;
|
||||
var directionB = Vector2.UnitY;
|
||||
|
||||
var simplexA = new Simplex(minkowskiDifferenceA, directionA, directionB);
|
||||
var simplexB = new Simplex(minkowskiDifferenceB, directionA, directionB);
|
||||
|
||||
(simplexA != simplexB).Should().BeTrue();
|
||||
(simplexC == simplexD).Should().BeFalse();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SimplexDirectionsNotEqual()
|
||||
public void TwoSimplexEquals()
|
||||
{
|
||||
var shapeA = new Circle(3);
|
||||
var transformA = new Transform2D(new Position2D(1, 2));
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
|
||||
var shapeB = new Circle(2);
|
||||
var transformB = new Transform2D(new Position2D(4, 5));
|
||||
simplexA.Equals(simplexB).Should().BeTrue();
|
||||
|
||||
var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.One, Vector2.UnitX);
|
||||
|
||||
var directionA = Vector2.UnitX;
|
||||
var directionB = Vector2.UnitY;
|
||||
var directionC = -Vector2.UnitX;
|
||||
var directionD = -Vector2.UnitY;
|
||||
simplexC.Equals(simplexD).Should().BeTrue();
|
||||
}
|
||||
|
||||
var simplexA = new Simplex(minkowskiDifference, directionA, directionB);
|
||||
var simplexB = new Simplex(minkowskiDifference, directionC, directionD);
|
||||
[Test]
|
||||
public void TwoSimplexEqualsOperator()
|
||||
{
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
|
||||
(simplexA == simplexB).Should().BeTrue();
|
||||
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.One, Vector2.UnitX);
|
||||
|
||||
(simplexC == simplexD).Should().BeTrue();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TwoSimplexNotEquals()
|
||||
{
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.UnitY, Vector2.UnitX);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
|
||||
simplexA.Equals(simplexB).Should().BeFalse();
|
||||
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitY, Vector2.UnitX);
|
||||
|
||||
simplexC.Equals(simplexD).Should().BeFalse();
|
||||
|
||||
var simplexE = new Simplex2D(Vector2.Zero);
|
||||
|
||||
simplexA.Equals(simplexE).Should().BeFalse();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SimplexDirectionsNotEqualOperator()
|
||||
public void TwoSimplexNotEqualsOperator()
|
||||
{
|
||||
var shapeA = new Circle(3);
|
||||
var transformA = new Transform2D(new Position2D(1, 2));
|
||||
var simplexA = new Simplex2D(Vector2.One, Vector2.UnitY, Vector2.UnitX);
|
||||
var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
|
||||
var shapeB = new Circle(2);
|
||||
var transformB = new Transform2D(new Position2D(4, 5));
|
||||
(simplexA == simplexB).Should().BeFalse();
|
||||
|
||||
var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB);
|
||||
var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
|
||||
var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitY, Vector2.UnitX);
|
||||
|
||||
var directionA = Vector2.UnitX;
|
||||
var directionB = Vector2.UnitY;
|
||||
var directionC = -Vector2.UnitX;
|
||||
var directionD = -Vector2.UnitY;
|
||||
|
||||
var simplexA = new Simplex(minkowskiDifference, directionA, directionB);
|
||||
var simplexB = new Simplex(minkowskiDifference, directionC, directionD);
|
||||
|
||||
(simplexA != simplexB).Should().BeTrue();
|
||||
(simplexC == simplexD).Should().BeFalse();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -259,6 +259,18 @@ namespace Tests
|
|||
GJK2D.TestCollision(circle, circleTransform, square, squareTransform).Should().BeFalse();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RectanglesNotOverlapping()
|
||||
{
|
||||
var rectangleA = new MoonTools.Core.Bonk.Rectangle(-6, -6, 6, 6);
|
||||
var transformA = new Transform2D(new Position2D(39, 249));
|
||||
|
||||
var rectangleB = new MoonTools.Core.Bonk.Rectangle(0, 0, 16, 16);
|
||||
var transformB = new Transform2D(new Position2D(16, 240));
|
||||
|
||||
GJK2D.TestCollision(rectangleA, transformA, rectangleB, transformB).Should().BeFalse();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RotatedRectanglesOverlapping()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue