update drone
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continuous-integration/drone/push Build is passing
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# MoonTools.Bonk
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# MoonTools.Bonk
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[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Bonk)](https://www.nuget.org/packages/MoonTools.Bonk/)
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[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Bonk)](https://www.nuget.org/packages/MoonTools.Bonk/)
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[![Build Status](https://drone.moonside.games/api/badges/MoonsideGames/MoonTools.Bonk/status.svg)](https://drone.moonside.games/MoonsideGames/MoonTools.Bonk)
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[![Build Status](https://gitea.drone.moonside.games/api/badges/MoonsideGames/MoonTools.Bonk/status.svg)](https://gitea.drone.moonside.games/MoonsideGames/MoonTools.Bonk)
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Bonk is a fast and modular collision detection system for .NET that is part of the MoonTools suite. It can be used with any .NET-based game engine.
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Bonk is a fast and modular collision detection system for .NET that is part of the MoonTools suite. It can be used with any .NET-based game engine.
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