Merge pull request #10 from MoonsideGames/optimize_aabb
optimize away a dictionary lookup in SpatialHashgenerics
commit
229cdfac74
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@ -13,7 +13,7 @@ namespace MoonTools.Core.Bonk
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{
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private readonly int cellSize;
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private readonly Dictionary<int, Dictionary<int, HashSet<T>>> hashDictionary = new Dictionary<int, Dictionary<int, HashSet<T>>>();
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private readonly Dictionary<long, HashSet<T>> hashDictionary = new Dictionary<long, HashSet<T>>();
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private readonly Dictionary<T, (IShape2D, Transform2D)> IDLookup = new Dictionary<T, (IShape2D, Transform2D)>();
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public SpatialHash(int cellSize)
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@ -42,17 +42,13 @@ namespace MoonTools.Core.Bonk
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{
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for (var j = minHash.Item2; j <= maxHash.Item2; j++)
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{
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if (!hashDictionary.ContainsKey(i))
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var key = LongHelper.MakeLong(i, j);
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if (!hashDictionary.ContainsKey(key))
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{
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hashDictionary.Add(i, new Dictionary<int, HashSet<T>>());
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hashDictionary.Add(key, new HashSet<T>());
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}
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if (!hashDictionary[i].ContainsKey(j))
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{
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hashDictionary[i].Add(j, new HashSet<T>());
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}
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hashDictionary[i][j].Add(id);
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hashDictionary[key].Add(id);
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IDLookup[id] = (shape, transform2D);
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}
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}
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@ -71,9 +67,10 @@ namespace MoonTools.Core.Bonk
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{
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for (int j = minHash.Item2; j <= maxHash.Item2; j++)
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{
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if (hashDictionary.ContainsKey(i) && hashDictionary[i].ContainsKey(j))
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var key = LongHelper.MakeLong(i, j);
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if (hashDictionary.ContainsKey(key))
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{
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foreach (var t in hashDictionary[i][j])
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foreach (var t in hashDictionary[key])
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{
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var (otherShape, otherTransform) = IDLookup[t];
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if (!id.Equals(t)) { yield return (t, otherShape, otherTransform); }
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@ -88,12 +85,9 @@ namespace MoonTools.Core.Bonk
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/// </summary>
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public void Clear()
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{
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foreach (var innerDict in hashDictionary.Values)
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foreach (var hash in hashDictionary.Values)
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{
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foreach (var set in innerDict.Values)
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{
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set.Clear();
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}
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hash.Clear();
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}
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IDLookup.Clear();
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@ -0,0 +1,10 @@
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namespace MoonTools.Core.Bonk
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{
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public static class LongHelper
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{
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public static long MakeLong(int left, int right)
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{
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return ((long)left << 32) | ((uint)right);
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}
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}
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}
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@ -13,28 +13,28 @@ namespace Tests
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{
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var spatialHash = new SpatialHash<int>(16);
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var rectA = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectA = new Rectangle(-2, -2, 2, 2);
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var rectATransform = new Transform2D(new Vector2(-8, -8));
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var rectB = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectB = new Rectangle(-2, -2, 2, 2);
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var rectBTransform = new Transform2D(new Vector2(8, 8));
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var rectC = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectC = new Rectangle(-2, -2, 2, 2);
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var rectCTransform = new Transform2D(new Vector2(24, -4));
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var rectD = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectD = new Rectangle(-2, -2, 2, 2);
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var rectDTransform = new Transform2D(new Vector2(24, 24));
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var circleA = new MoonTools.Core.Bonk.Circle(2);
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var circleA = new Circle(2);
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var circleATransform = new Transform2D(new Vector2(24, -8));
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var circleB = new MoonTools.Core.Bonk.Circle(8);
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var circleB = new Circle(8);
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var circleBTransform = new Transform2D(new Vector2(16, 16));
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var line = new MoonTools.Core.Bonk.Line(new Position2D(20, -4), new Position2D(22, -12));
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var line = new Line(new Position2D(20, -4), new Position2D(22, -12));
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var lineTransform = new Transform2D(new Vector2(0, 0));
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var point = new MoonTools.Core.Bonk.Point(8, 8);
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var point = new Point(8, 8);
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var pointTransform = Transform2D.DefaultTransform;
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spatialHash.Insert(0, rectA, rectATransform);
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@ -63,13 +63,13 @@ namespace Tests
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{
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var spatialHash = new SpatialHash<int>(16);
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var rectA = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectA = new Rectangle(-2, -2, 2, 2);
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var rectATransform = new Transform2D(new Vector2(-8, -8));
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var rectB = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectB = new Rectangle(-2, -2, 2, 2);
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var rectBTransform = new Transform2D(new Vector2(-8, -8));
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var rectC = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1);
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var rectC = new Rectangle(-1, -1, 1, 1);
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var rectCTransform = new Transform2D(new Vector2(-8, -8));
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spatialHash.Insert(0, rectA, rectATransform);
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@ -84,10 +84,10 @@ namespace Tests
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{
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var spatialHash = new SpatialHash<int>(16);
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var rectA = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectA = new Rectangle(-2, -2, 2, 2);
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var rectATransform = new Transform2D(new Vector2(-8, -8));
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var rectB = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
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var rectB = new Rectangle(-2, -2, 2, 2);
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var rectBTransform = new Transform2D(new Vector2(8, 8));
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spatialHash.Insert(0, rectA, rectATransform);
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