MoonTools.Bonk/Bonk/Shapes/Point.cs

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using System;
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using System.Numerics;
using MoonTools.Core.Structs;
namespace MoonTools.Core.Bonk
{
public struct Point : IShape2D, IEquatable<Point>
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{
private Position2D Position { get; }
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public AABB AABB { get; }
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public AABB TransformedAABB(Transform2D transform)
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{
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return AABB.Transformed(AABB, transform);
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}
public Vector2 Support(Vector2 direction, Transform2D transform)
{
return Vector2.Transform(Position.ToVector2(), transform.TransformMatrix);
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}
public override bool Equals(object obj)
{
return obj is IShape2D other && Equals(other);
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}
public bool Equals(IShape2D other)
{
return other is Point otherPoint && Equals(otherPoint);
}
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public bool Equals(Point other)
{
return Position == other.Position;
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}
public override int GetHashCode()
{
return HashCode.Combine(Position);
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}
public static bool operator ==(Point a, Point b)
{
return true;
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}
public static bool operator !=(Point a, Point b)
{
return false;
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}
}
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}